Enum Class DefinedGameSituation

java.lang.Object
java.lang.Enum<DefinedGameSituation>
org.rspeer.game.script.situation.DefinedGameSituation
All Implemented Interfaces:
Serializable, Comparable<DefinedGameSituation>, Constable

public enum DefinedGameSituation extends Enum<DefinedGameSituation>
  • Enum Constant Details

  • Method Details

    • values

      public static DefinedGameSituation[] values()
      Returns an array containing the constants of this enum class, in the order they are declared.
      Returns:
      an array containing the constants of this enum class, in the order they are declared
    • valueOf

      public static DefinedGameSituation valueOf(String name)
      Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)
      Parameters:
      name - the name of the enum constant to be returned.
      Returns:
      the enum constant with the specified name
      Throws:
      IllegalArgumentException - if this enum class has no constant with the specified name
      NullPointerException - if the argument is null
    • names

      public static Set<String> names()
    • isActive

      public static boolean isActive(org.rspeer.game.script.loader.ScriptSource source)
    • getProduct

      public String getProduct()
    • getConfig

      public ScriptConfig getConfig()
    • isToggled

      public boolean isToggled()
    • setToggled

      public void setToggled(boolean toggled)
    • reset

      public void reset()