Uses of Class
org.rspeer.game.query.results.SceneNodeQueryResults
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Packages that use SceneNodeQueryResults Package Description org.rspeer.game.query.results org.rspeer.game.scene -
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Uses of SceneNodeQueryResults in org.rspeer.game.query.results
Methods in org.rspeer.game.query.results that return SceneNodeQueryResults Modifier and Type Method Description SceneNodeQueryResults<T>
SceneNodeQueryResults. self()
SceneNodeQueryResults<T>
SceneNodeQueryResults. sortByDistance()
SceneNodeQueryResults<T>
SceneNodeQueryResults. sortByDistance(DistanceEvaluator eval)
SceneNodeQueryResults<T>
SceneNodeQueryResults. sortByDistanceFrom(DistanceEvaluator eval, SceneNode src)
SceneNodeQueryResults<T>
SceneNodeQueryResults. sortByDistanceFrom(SceneNode src)
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Uses of SceneNodeQueryResults in org.rspeer.game.scene
Methods in org.rspeer.game.scene that return SceneNodeQueryResults Modifier and Type Method Description static SceneNodeQueryResults<Pickable>
Pickables. getAt(Position position)
static SceneNodeQueryResults<EffectObject>
EffectObjects. getLoaded()
static SceneNodeQueryResults<EffectObject>
EffectObjects. getLoaded(boolean ignoreFinished)
static SceneNodeQueryResults<Npc>
Npcs. getLoaded()
static SceneNodeQueryResults<Pickable>
Pickables. getLoaded()
static SceneNodeQueryResults<Player>
Players. getLoaded()
static SceneNodeQueryResults<Projectile>
Projectiles. getLoaded()
static SceneNodeQueryResults<Projectile>
Projectiles. getLoaded(boolean ignoreFinished)
static SceneNodeQueryResults<SceneObject>
SceneObjects. getLoaded(boolean includeOtherFloors)
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