Class GameEvent<T>
java.lang.Object
java.util.EventObject
org.rspeer.event.Event<T>
org.rspeer.game.event.GameEvent<T>
- All Implemented Interfaces:
Serializable
- Direct Known Subclasses:
AnimationEvent, ChatMessageEvent, ClientScriptEvent, DeathEvent, EffectObjectSpawnEvent, FrameEvent, GameStateEvent, HeadbarEvent, HitsplatEvent, InventoryEvent, MenuActionEvent, MovementEvent, NpcChangeEvent, NpcLoadEvent, NpcSpawnEvent, NpcUnloadEvent, PathingEntityEffectEvent, PickableSpawnEvent, PlayerLoadEvent, PlayerUnloadEvent, PostClientScriptEvent, PreClientScriptEvent, ProjectileSpawnEvent, RenderEvent, SceneObjectSpawnEvent, SceneUpdateEvent, SkillEvent, StockMarketEvent, TickEvent, TileHighlightEvent
public abstract class GameEvent<T>
extends org.rspeer.event.Event<T>
- See Also:
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Constructor Summary
Constructors -
Method Summary
Methods inherited from class org.rspeer.event.Event
consume, getSource, isConsumedMethods inherited from class EventObject
toString
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Constructor Details
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GameEvent
Constructs a prototypical Event.- Parameters:
source- The object on which the Event initially occurred.- Throws:
IllegalArgumentException- if source is null.
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Method Details
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getTick
public int getTick()
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