Package org.rspeer.game.service.combat
Class AttackAnimationId
- java.lang.Object
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- org.rspeer.game.service.combat.AttackAnimationId
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public class AttackAnimationId extends Object
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Field Summary
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Constructor Summary
Constructors Constructor Description AttackAnimationId()
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Field Detail
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DM_ATTACK
public static final int DM_ATTACK
- See Also:
- Constant Field Values
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BDRAG_ATTACK
public static final int BDRAG_ATTACK
- See Also:
- Constant Field Values
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BAT_ATTACK
public static final int BAT_ATTACK
- See Also:
- Constant Field Values
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BEAR_ATTACK
public static final int BEAR_ATTACK
- See Also:
- Constant Field Values
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CAMEL_ATTACK
public static final int CAMEL_ATTACK
- See Also:
- Constant Field Values
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CHICKEN_ATTACK
public static final int CHICKEN_ATTACK
- See Also:
- Constant Field Values
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COW_ATTACK
public static final int COW_ATTACK
- See Also:
- Constant Field Values
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DEMON_ATTACK
public static final int DEMON_ATTACK
- See Also:
- Constant Field Values
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DEMON_PORTALEND
public static final int DEMON_PORTALEND
- See Also:
- Constant Field Values
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DEMON_PORTALEND_REVERSE
public static final int DEMON_PORTALEND_REVERSE
- See Also:
- Constant Field Values
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DEADTREE_ATTACK
public static final int DEADTREE_ATTACK
- See Also:
- Constant Field Values
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DOG_ATTACK
public static final int DOG_ATTACK
- See Also:
- Constant Field Values
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DRAGON_ATTACK
public static final int DRAGON_ATTACK
- See Also:
- Constant Field Values
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DRAGON_FIREBREATH_ALL_ATTACK
public static final int DRAGON_FIREBREATH_ALL_ATTACK
- See Also:
- Constant Field Values
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DRAGON_FIREBREATH_LEFT_ATTACK
public static final int DRAGON_FIREBREATH_LEFT_ATTACK
- See Also:
- Constant Field Values
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DRAGON_FIREBREATH_RIGHT_ATTACK
public static final int DRAGON_FIREBREATH_RIGHT_ATTACK
- See Also:
- Constant Field Values
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DRAGON_FIREBREATH_MIDDLE_ATTACK
public static final int DRAGON_FIREBREATH_MIDDLE_ATTACK
- See Also:
- Constant Field Values
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DRAGON_FIREBREATH_ATTACK
public static final int DRAGON_FIREBREATH_ATTACK
- See Also:
- Constant Field Values
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DRAGON_HEAD_ATTACK
public static final int DRAGON_HEAD_ATTACK
- See Also:
- Constant Field Values
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DRYHAD_ATTACK
public static final int DRYHAD_ATTACK
- See Also:
- Constant Field Values
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DWARF_ATTACK
public static final int DWARF_ATTACK
- See Also:
- Constant Field Values
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FAIRY_ATTACK
public static final int FAIRY_ATTACK
- See Also:
- Constant Field Values
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FIREBIRD_ATTACK
public static final int FIREBIRD_ATTACK
- See Also:
- Constant Field Values
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GHOST_ATTACK
public static final int GHOST_ATTACK
- See Also:
- Constant Field Values
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GIANT_ATTACK
public static final int GIANT_ATTACK
- See Also:
- Constant Field Values
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GIANTRAT_ATTACK
public static final int GIANTRAT_ATTACK
- See Also:
- Constant Field Values
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GIANTSPIDER_ATTACK
public static final int GIANTSPIDER_ATTACK
- See Also:
- Constant Field Values
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GOLEM_ATTACK
public static final int GOLEM_ATTACK
- See Also:
- Constant Field Values
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HELL_ATTACK
public static final int HELL_ATTACK
- See Also:
- Constant Field Values
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HOBGOBLIN_ATTACK
public static final int HOBGOBLIN_ATTACK
- See Also:
- Constant Field Values
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HOBGOBLIN_ATTACKUNARMED
public static final int HOBGOBLIN_ATTACKUNARMED
- See Also:
- Constant Field Values
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IMP_ATTACK
public static final int IMP_ATTACK
- See Also:
- Constant Field Values
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HUMAN_PRAY_LOOP
public static final int HUMAN_PRAY_LOOP
- See Also:
- Constant Field Values
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MAGICAXE_ATTACK
public static final int MAGICAXE_ATTACK
- See Also:
- Constant Field Values
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MONKEY_ATTACK
public static final int MONKEY_ATTACK
- See Also:
- Constant Field Values
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CRAWLER_ATTACK
public static final int CRAWLER_ATTACK
- See Also:
- Constant Field Values
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PENGUIN_ATTACK
public static final int PENGUIN_ATTACK
- See Also:
- Constant Field Values
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RAT_ATTACK
public static final int RAT_ATTACK
- See Also:
- Constant Field Values
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WILD_CAVE_CHAINMACE_CRUSH
public static final int WILD_CAVE_CHAINMACE_CRUSH
- See Also:
- Constant Field Values
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WILD_CAVE_CHAINMACE_STAB
public static final int WILD_CAVE_CHAINMACE_STAB
- See Also:
- Constant Field Values
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SHEEP_ATTACK
public static final int SHEEP_ATTACK
- See Also:
- Constant Field Values
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SKAVID_ATTACK
public static final int SKAVID_ATTACK
- See Also:
- Constant Field Values
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SKELETON_ATTACK
public static final int SKELETON_ATTACK
- See Also:
- Constant Field Values
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SKELETON_TRANS_ATTACK
public static final int SKELETON_TRANS_ATTACK
- See Also:
- Constant Field Values
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SMALLSCORPION_ATTACK
public static final int SMALLSCORPION_ATTACK
- See Also:
- Constant Field Values
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SNAKE_ATTACK
public static final int SNAKE_ATTACK
- See Also:
- Constant Field Values
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SPIDER_ATTACK
public static final int SPIDER_ATTACK
- See Also:
- Constant Field Values
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TROLL_ATTACK
public static final int TROLL_ATTACK
- See Also:
- Constant Field Values
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UNICORN_ATTACK
public static final int UNICORN_ATTACK
- See Also:
- Constant Field Values
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YETI_ATTACK
public static final int YETI_ATTACK
- See Also:
- Constant Field Values
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ZOMBIE_ATTACK
public static final int ZOMBIE_ATTACK
- See Also:
- Constant Field Values
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MAMMOTH_ATTACK
public static final int MAMMOTH_ATTACK
- See Also:
- Constant Field Values
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GOBLIN_ATTACK_UNARMED
public static final int GOBLIN_ATTACK_UNARMED
- See Also:
- Constant Field Values
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GOBLIN_ATTACK_ARMED
public static final int GOBLIN_ATTACK_ARMED
- See Also:
- Constant Field Values
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CAT_ATTACK
public static final int CAT_ATTACK
- See Also:
- Constant Field Values
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TERRORBIRD_ATTACK
public static final int TERRORBIRD_ATTACK
- See Also:
- Constant Field Values
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TERRORBIRD_MOUNTED_ATTACK
public static final int TERRORBIRD_MOUNTED_ATTACK
- See Also:
- Constant Field Values
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TERRORBIRD_MOUNTED_ATTACK_SPEAR
public static final int TERRORBIRD_MOUNTED_ATTACK_SPEAR
- See Also:
- Constant Field Values
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ROCKKNOCKER_PRETTY
public static final int ROCKKNOCKER_PRETTY
- See Also:
- Constant Field Values
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SOULESS_ATTACK
public static final int SOULESS_ATTACK
- See Also:
- Constant Field Values
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TRIFFID_ANGRY_ATTACK
public static final int TRIFFID_ANGRY_ATTACK
- See Also:
- Constant Field Values
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HUMAN_BLOWN_MIDDLE_PRIORITY
public static final int HUMAN_BLOWN_MIDDLE_PRIORITY
- See Also:
- Constant Field Values
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HUMAN_DDAGGER_LUNGE
public static final int HUMAN_DDAGGER_LUNGE
- See Also:
- Constant Field Values
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HUMAN_DDAGGER_HACK
public static final int HUMAN_DDAGGER_HACK
- See Also:
- Constant Field Values
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HUMAN_DSPEAR_SLASH
public static final int HUMAN_DSPEAR_SLASH
- See Also:
- Constant Field Values
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HUMAN_DSPEAR_STAB
public static final int HUMAN_DSPEAR_STAB
- See Also:
- Constant Field Values
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HUMAN_DSPEAR_LUNGE
public static final int HUMAN_DSPEAR_LUNGE
- See Also:
- Constant Field Values
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HUMAN_THROW
public static final int HUMAN_THROW
- See Also:
- Constant Field Values
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HUMAN_SWORD_STAB
public static final int HUMAN_SWORD_STAB
- See Also:
- Constant Field Values
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HUMAN_SWORD_SLASH
public static final int HUMAN_SWORD_SLASH
- See Also:
- Constant Field Values
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HUMAN_SWORD_TRANSSLASH
public static final int HUMAN_SWORD_TRANSSLASH
- See Also:
- Constant Field Values
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HUMAN_SWORD_LUNGE
public static final int HUMAN_SWORD_LUNGE
- See Also:
- Constant Field Values
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HUMAN_AXE_CHOP
public static final int HUMAN_AXE_CHOP
- See Also:
- Constant Field Values
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HUMAN_TRANS_AXE_CHOP
public static final int HUMAN_TRANS_AXE_CHOP
- See Also:
- Constant Field Values
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HUMAN_AXE_HACK
public static final int HUMAN_AXE_HACK
- See Also:
- Constant Field Values
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HUMAN_AXE_SMASH
public static final int HUMAN_AXE_SMASH
- See Also:
- Constant Field Values
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HUMAN_BLUNT_SPIKE
public static final int HUMAN_BLUNT_SPIKE
- See Also:
- Constant Field Values
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HUMAN_BLUNT_POUND
public static final int HUMAN_BLUNT_POUND
- See Also:
- Constant Field Values
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HUMAN_BLUNT_PUMMEL
public static final int HUMAN_BLUNT_PUMMEL
- See Also:
- Constant Field Values
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HUMAN_DHSWORD_STAB
public static final int HUMAN_DHSWORD_STAB
- See Also:
- Constant Field Values
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HUMAN_DHSWORD_CHOP
public static final int HUMAN_DHSWORD_CHOP
- See Also:
- Constant Field Values
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HUMAN_DHSWORD_SLASH
public static final int HUMAN_DHSWORD_SLASH
- See Also:
- Constant Field Values
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HUMAN_DHSWORD_LUNGE
public static final int HUMAN_DHSWORD_LUNGE
- See Also:
- Constant Field Values
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HUMAN_DHSWORD_SPIN
public static final int HUMAN_DHSWORD_SPIN
- See Also:
- Constant Field Values
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HUMAN_STAFF_SPIKE
public static final int HUMAN_STAFF_SPIKE
- See Also:
- Constant Field Values
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HUMAN_STAFF_POUND
public static final int HUMAN_STAFF_POUND
- See Also:
- Constant Field Values
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HUMAN_STAFF_PUMMEL
public static final int HUMAN_STAFF_PUMMEL
- See Also:
- Constant Field Values
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HUMAN_STAFFORB_SPIKE
public static final int HUMAN_STAFFORB_SPIKE
- See Also:
- Constant Field Values
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HUMAN_STAFFORB_POUND
public static final int HUMAN_STAFFORB_POUND
- See Also:
- Constant Field Values
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HUMAN_STAFFORB_PUMMEL
public static final int HUMAN_STAFFORB_PUMMEL
- See Also:
- Constant Field Values
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HUMAN_UNARMEDPUNCH
public static final int HUMAN_UNARMEDPUNCH
- See Also:
- Constant Field Values
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HUMAN_UNARMEDKICK
public static final int HUMAN_UNARMEDKICK
- See Also:
- Constant Field Values
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HUMAN_BOW
public static final int HUMAN_BOW
- See Also:
- Constant Field Values
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HUMAN_CROSSBOW
public static final int HUMAN_CROSSBOW
- See Also:
- Constant Field Values
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HUMAN_SPEAR_SPIKE
public static final int HUMAN_SPEAR_SPIKE
- See Also:
- Constant Field Values
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HUMAN_SPEAR_LUNGE
public static final int HUMAN_SPEAR_LUNGE
- See Also:
- Constant Field Values
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HUMAN_SPEAR_THROW
public static final int HUMAN_SPEAR_THROW
- See Also:
- Constant Field Values
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HUMAN_FARMERSFORK_STAB
public static final int HUMAN_FARMERSFORK_STAB
- See Also:
- Constant Field Values
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HUMAN_SCYTHE_SLASH
public static final int HUMAN_SCYTHE_SLASH
- See Also:
- Constant Field Values
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HUMAN_SCYTHE_LUNGE
public static final int HUMAN_SCYTHE_LUNGE
- See Also:
- Constant Field Values
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HUMAN_SCYTHE_SPIN
public static final int HUMAN_SCYTHE_SPIN
- See Also:
- Constant Field Values
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HUMAN_SCYTHE_SWEEP
public static final int HUMAN_SCYTHE_SWEEP
- See Also:
- Constant Field Values
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HUMAN_GOTHROUGHDESERTDOOR
public static final int HUMAN_GOTHROUGHDESERTDOOR
- See Also:
- Constant Field Values
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HUMAN_PRAY
public static final int HUMAN_PRAY
- See Also:
- Constant Field Values
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HUMAN_CASTZAP
public static final int HUMAN_CASTZAP
- See Also:
- Constant Field Values
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HUMAN_CASTIBANBLAST
public static final int HUMAN_CASTIBANBLAST
- See Also:
- Constant Field Values
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HUMAN_CASTHEAL
public static final int HUMAN_CASTHEAL
- See Also:
- Constant Field Values
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HUMAN_CASTENTANGLE
public static final int HUMAN_CASTENTANGLE
- See Also:
- Constant Field Values
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HUMAN_CASTSTRIKE
public static final int HUMAN_CASTSTRIKE
- See Also:
- Constant Field Values
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HUMAN_CASTLOWLVLALCHEMY
public static final int HUMAN_CASTLOWLVLALCHEMY
- See Also:
- Constant Field Values
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HUMAN_CASTHIGHLVLALCHEMY
public static final int HUMAN_CASTHIGHLVLALCHEMY
- See Also:
- Constant Field Values
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HUMAN_CASTCONFUSE
public static final int HUMAN_CASTCONFUSE
- See Also:
- Constant Field Values
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HUMAN_CASTWEAKEN
public static final int HUMAN_CASTWEAKEN
- See Also:
- Constant Field Values
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HUMAN_CASTCURSE
public static final int HUMAN_CASTCURSE
- See Also:
- Constant Field Values
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HUMAN_ENCHANTAMULETLVL1
public static final int HUMAN_ENCHANTAMULETLVL1
- See Also:
- Constant Field Values
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HUMAN_ENCHANTAMULETLVL2
public static final int HUMAN_ENCHANTAMULETLVL2
- See Also:
- Constant Field Values
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HUMAN_ENCHANTAMULETLVL3
public static final int HUMAN_ENCHANTAMULETLVL3
- See Also:
- Constant Field Values
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HUMAN_CASTBONESTOBANANAS
public static final int HUMAN_CASTBONESTOBANANAS
- See Also:
- Constant Field Values
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HUMAN_CASTTELEGRAB
public static final int HUMAN_CASTTELEGRAB
- See Also:
- Constant Field Values
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HUMAN_CASTCRUMBLEUNDEAD
public static final int HUMAN_CASTCRUMBLEUNDEAD
- See Also:
- Constant Field Values
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HUMAN_CASTSUPERHEATITEM
public static final int HUMAN_CASTSUPERHEATITEM
- See Also:
- Constant Field Values
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HUMAN_CASTCHARGEORB
public static final int HUMAN_CASTCHARGEORB
- See Also:
- Constant Field Values
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HUMAN_CASTWAVE
public static final int HUMAN_CASTWAVE
- See Also:
- Constant Field Values
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HUMAN_CASTENFEEBLE
public static final int HUMAN_CASTENFEEBLE
- See Also:
- Constant Field Values
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HUMAN_CASTSTUN
public static final int HUMAN_CASTSTUN
- See Also:
- Constant Field Values
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HUMAN_FALLING
public static final int HUMAN_FALLING
- See Also:
- Constant Field Values
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HUMAN_THROW_GNOMEBALL
public static final int HUMAN_THROW_GNOMEBALL
- See Also:
- Constant Field Values
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HUMAN_BLOWN_END_GETUP_PRIORITY
public static final int HUMAN_BLOWN_END_GETUP_PRIORITY
- See Also:
- Constant Field Values
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HUMAN_SMOKEPUFF_TELE_APPEAR
public static final int HUMAN_SMOKEPUFF_TELE_APPEAR
- See Also:
- Constant Field Values
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HUMAN_STAKE
public static final int HUMAN_STAKE
- See Also:
- Constant Field Values
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HUMAN_MACHETTE_CHOP
public static final int HUMAN_MACHETTE_CHOP
- See Also:
- Constant Field Values
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HUMAN_KNIFE_CHOP
public static final int HUMAN_KNIFE_CHOP
- See Also:
- Constant Field Values
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IMPALE
public static final int IMPALE
- See Also:
- Constant Field Values
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DWARF_STONE_LAUNCH
public static final int DWARF_STONE_LAUNCH
- See Also:
- Constant Field Values
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HUMAN_STAKE2
public static final int HUMAN_STAKE2
- See Also:
- Constant Field Values
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HUMAN_CAST_ENCHANTRING
public static final int HUMAN_CAST_ENCHANTRING
- See Also:
- Constant Field Values
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RAMPAGE
public static final int RAMPAGE
- See Also:
- Constant Field Values
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SANCTUARY
public static final int SANCTUARY
- See Also:
- Constant Field Values
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CLEAVE
public static final int CLEAVE
- See Also:
- Constant Field Values
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SHATTER
public static final int SHATTER
- See Also:
- Constant Field Values
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PUNCTURE
public static final int PUNCTURE
- See Also:
- Constant Field Values
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SHOVE
public static final int SHOVE
- See Also:
- Constant Field Values
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D_CLAWS_PUNCH
public static final int D_CLAWS_PUNCH
- See Also:
- Constant Field Values
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CHAINHIT
public static final int CHAINHIT
- See Also:
- Constant Field Values
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SNAPSHOT
public static final int SNAPSHOT
- See Also:
- Constant Field Values
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SUROK_SUROK_SPELL_CASTING
public static final int SUROK_SUROK_SPELL_CASTING
- See Also:
- Constant Field Values
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GHAST_ATTACK
public static final int GHAST_ATTACK
- See Also:
- Constant Field Values
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INV_GHAST_ATTACK
public static final int INV_GHAST_ATTACK
- See Also:
- Constant Field Values
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DRUIDICSPIRIT_HUMAN_BLOOM
public static final int DRUIDICSPIRIT_HUMAN_BLOOM
- See Also:
- Constant Field Values
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SARADOMIN_SWORD_SPECIAL_PLAYER
public static final int SARADOMIN_SWORD_SPECIAL_PLAYER
- See Also:
- Constant Field Values
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BLESSED_SARADOMIN_SWORD_SPECIAL_PLAYER
public static final int BLESSED_SARADOMIN_SWORD_SPECIAL_PLAYER
- See Also:
- Constant Field Values
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WOUNDED_SITTING
public static final int WOUNDED_SITTING
- See Also:
- Constant Field Values
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TROLL_TREETRUNK_ATTACK
public static final int TROLL_TREETRUNK_ATTACK
- See Also:
- Constant Field Values
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HUMAN_CASTENTANGLE_STAFF
public static final int HUMAN_CASTENTANGLE_STAFF
- See Also:
- Constant Field Values
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HUMAN_CASTSTRIKE_STAFF
public static final int HUMAN_CASTSTRIKE_STAFF
- See Also:
- Constant Field Values
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HUMAN_CASTCONFUSE_STAFF
public static final int HUMAN_CASTCONFUSE_STAFF
- See Also:
- Constant Field Values
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HUMAN_CASTWEAKEN_STAFF
public static final int HUMAN_CASTWEAKEN_STAFF
- See Also:
- Constant Field Values
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HUMAN_CASTCURSE_STAFF
public static final int HUMAN_CASTCURSE_STAFF
- See Also:
- Constant Field Values
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HUMAN_CASTCRUMBLEUNDEAD_STAFF
public static final int HUMAN_CASTCRUMBLEUNDEAD_STAFF
- See Also:
- Constant Field Values
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HUMAN_CASTWAVE_STAFF
public static final int HUMAN_CASTWAVE_STAFF
- See Also:
- Constant Field Values
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HUMAN_CASTENFEEBLE_STAFF
public static final int HUMAN_CASTENFEEBLE_STAFF
- See Also:
- Constant Field Values
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HUMAN_CASTSTUN_STAFF
public static final int HUMAN_CASTSTUN_STAFF
- See Also:
- Constant Field Values
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KALPHITE_LIGHTNING
public static final int KALPHITE_LIGHTNING
- See Also:
- Constant Field Values
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DRAGON_HALBERD_SPECIAL_ATTACK
public static final int DRAGON_HALBERD_SPECIAL_ATTACK
- See Also:
- Constant Field Values
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FLYTRAP_ATTACK
public static final int FLYTRAP_ATTACK
- See Also:
- Constant Field Values
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EADGAR_TROLL_AXETHROW
public static final int EADGAR_TROLL_AXETHROW
- See Also:
- Constant Field Values
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VAMP_BITE
public static final int VAMP_BITE
- See Also:
- Constant Field Values
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VAMP_CLAW
public static final int VAMP_CLAW
- See Also:
- Constant Field Values
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VAMP_LIFEDRAIN
public static final int VAMP_LIFEDRAIN
- See Also:
- Constant Field Values
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LEECHATTACK
public static final int LEECHATTACK
- See Also:
- Constant Field Values
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SHADE_ATTACK
public static final int SHADE_ATTACK
- See Also:
- Constant Field Values
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SHADE_ATTACK_WALL
public static final int SHADE_ATTACK_WALL
- See Also:
- Constant Field Values
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VIKING_KEG_DRINK_FULL
public static final int VIKING_KEG_DRINK_FULL
- See Also:
- Constant Field Values
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HORROR_DAGANNOTH_ATTACK
public static final int HORROR_DAGANNOTH_ATTACK
- See Also:
- Constant Field Values
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HORROR_DAGANNOTH_RANGEATTACK
public static final int HORROR_DAGANNOTH_RANGEATTACK
- See Also:
- Constant Field Values
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POH_SMASH_MAGIC_TABLET_SPELL
public static final int POH_SMASH_MAGIC_TABLET_SPELL
- See Also:
- Constant Field Values
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MISC_NPC_HERB_WEEDING_IRON_SICKLE
public static final int MISC_NPC_HERB_WEEDING_IRON_SICKLE
- See Also:
- Constant Field Values
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MISC_BLOW_KISS
public static final int MISC_BLOW_KISS
- See Also:
- Constant Field Values
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MISC_HERB_WEEDING_IRON_SICKLE
public static final int MISC_HERB_WEEDING_IRON_SICKLE
- See Also:
- Constant Field Values
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MISC_HERB_WEEDING_SILVER_SICKLE
public static final int MISC_HERB_WEEDING_SILVER_SICKLE
- See Also:
- Constant Field Values
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MISC_HERB_WEEDING_SILVER_SICKLE_BLESSED
public static final int MISC_HERB_WEEDING_SILVER_SICKLE_BLESSED
- See Also:
- Constant Field Values
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DRAGON_WARHAMMER_SA_PLAYER
public static final int DRAGON_WARHAMMER_SA_PLAYER
- See Also:
- Constant Field Values
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HUMAN_MM_FLYBACK
public static final int HUMAN_MM_FLYBACK
- See Also:
- Constant Field Values
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M_ZOMBIE_ATTACK
public static final int M_ZOMBIE_ATTACK
- See Also:
- Constant Field Values
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M_MONKEY_ATTACK_SCIMITAR
public static final int M_MONKEY_ATTACK_SCIMITAR
- See Also:
- Constant Field Values
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M_MONKEY_ATTACK_BOW
public static final int M_MONKEY_ATTACK_BOW
- See Also:
- Constant Field Values
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M_MONKEY_ATTACK_DOUBLESCIMITAR
public static final int M_MONKEY_ATTACK_DOUBLESCIMITAR
- See Also:
- Constant Field Values
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M_GORILLA_ATTACK
public static final int M_GORILLA_ATTACK
- See Also:
- Constant Field Values
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M_GORILLA_POUNDCHEST
public static final int M_GORILLA_POUNDCHEST
- See Also:
- Constant Field Values
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M_GORILLA_GUARD_ATTACK
public static final int M_GORILLA_GUARD_ATTACK
- See Also:
- Constant Field Values
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M_MAGE_ATTACK
public static final int M_MAGE_ATTACK
- See Also:
- Constant Field Values
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HUMAN_BANNER_SPIKE
public static final int HUMAN_BANNER_SPIKE
- See Also:
- Constant Field Values
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BOSSGHOST_ATTACK
public static final int BOSSGHOST_ATTACK
- See Also:
- Constant Field Values
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SKELETON_HOUND_ATTACK
public static final int SKELETON_HOUND_ATTACK
- See Also:
- Constant Field Values
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SPECTER_ATTACK
public static final int SPECTER_ATTACK
- See Also:
- Constant Field Values
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KURSK_ATTACK
public static final int KURSK_ATTACK
- See Also:
- Constant Field Values
-
GARGOYLE_ATTACK
public static final int GARGOYLE_ATTACK
- See Also:
- Constant Field Values
-
BANSHEE_ATTACK
public static final int BANSHEE_ATTACK
- See Also:
- Constant Field Values
-
DEMONS_ATTACK
public static final int DEMONS_ATTACK
- See Also:
- Constant Field Values
-
DEMONS_BRINGDEAD
public static final int DEMONS_BRINGDEAD
- See Also:
- Constant Field Values
-
ABYSSAL_ATTACK
public static final int ABYSSAL_ATTACK
- See Also:
- Constant Field Values
-
DEMON_SPAWN_ATTACK
public static final int DEMON_SPAWN_ATTACK
- See Also:
- Constant Field Values
-
BASILISK_ATTACK
public static final int BASILISK_ATTACK
- See Also:
- Constant Field Values
-
BLOODVELD_ATTACK
public static final int BLOODVELD_ATTACK
- See Also:
- Constant Field Values
-
DUSTDEVIL_ATTACK
public static final int DUSTDEVIL_ATTACK
- See Also:
- Constant Field Values
-
COCKATRICE_ATTACK
public static final int COCKATRICE_ATTACK
- See Also:
- Constant Field Values
-
ROCKSLUG_ATTACK
public static final int ROCKSLUG_ATTACK
- See Also:
- Constant Field Values
-
SONIC_ATTACK
public static final int SONIC_ATTACK
- See Also:
- Constant Field Values
-
SLAYER_SALT_SPRINKLE
public static final int SLAYER_SALT_SPRINKLE
- See Also:
- Constant Field Values
-
PYREFIEND_ATTACK
public static final int PYREFIEND_ATTACK
- See Also:
- Constant Field Values
-
JELLY_ATTACK
public static final int JELLY_ATTACK
- See Also:
- Constant Field Values
-
CRAWLINGHAND_ATTACK
public static final int CRAWLINGHAND_ATTACK
- See Also:
- Constant Field Values
-
TUROTH_ATTACK
public static final int TUROTH_ATTACK
- See Also:
- Constant Field Values
-
SLAYER_ABYSSAL_WHIP_ATTACK
public static final int SLAYER_ABYSSAL_WHIP_ATTACK
- See Also:
- Constant Field Values
-
SLAYER_GRANITE_MAUL_ATTACK
public static final int SLAYER_GRANITE_MAUL_ATTACK
- See Also:
- Constant Field Values
-
SLAYER_GRANITE_MAUL_SPECIAL_ATTACK
public static final int SLAYER_GRANITE_MAUL_SPECIAL_ATTACK
- See Also:
- Constant Field Values
-
CORPBEAST_SPRITE_SHOOT_1
public static final int CORPBEAST_SPRITE_SHOOT_1
- See Also:
- Constant Field Values
-
CORPBEAST_SPRITE_SHOOT_2
public static final int CORPBEAST_SPRITE_SHOOT_2
- See Also:
- Constant Field Values
-
CORPBEAST_SPRITE_SHOOT_3
public static final int CORPBEAST_SPRITE_SHOOT_3
- See Also:
- Constant Field Values
-
CORPBEAST_STOMP_ATTACK
public static final int CORPBEAST_STOMP_ATTACK
- See Also:
- Constant Field Values
-
CORPBEAST_SWIPING_ATTACK
public static final int CORPBEAST_SWIPING_ATTACK
- See Also:
- Constant Field Values
-
CORP_DOUBLE_STOMP
public static final int CORP_DOUBLE_STOMP
- See Also:
- Constant Field Values
-
HUMAN_ZAMORAKSPEAR_LUNGE
public static final int HUMAN_ZAMORAKSPEAR_LUNGE
- See Also:
- Constant Field Values
-
HUMAN_ZAMORAKSPEAR_STAB
public static final int HUMAN_ZAMORAKSPEAR_STAB
- See Also:
- Constant Field Values
-
SOTD_SPECIAL_TOXIC_UNCHARGED
public static final int SOTD_SPECIAL_TOXIC_UNCHARGED
- See Also:
- Constant Field Values
-
SOTD_SPECIAL_TOXIC_CHARGED
public static final int SOTD_SPECIAL_TOXIC_CHARGED
- See Also:
- Constant Field Values
-
SNAKEBOSS_PET_ATTACK
public static final int SNAKEBOSS_PET_ATTACK
- See Also:
- Constant Field Values
-
ROCK_ATTACK
public static final int ROCK_ATTACK
- See Also:
- Constant Field Values
-
HUMAN_HAMMER_HIT
public static final int HUMAN_HAMMER_HIT
- See Also:
- Constant Field Values
-
CAVE_GOBLIN_ATTACK
public static final int CAVE_GOBLIN_ATTACK
- See Also:
- Constant Field Values
-
GIANT_FROG_ATTACK
public static final int GIANT_FROG_ATTACK
- See Also:
- Constant Field Values
-
HUMAN_CASTING_TELE_BLOCK
public static final int HUMAN_CASTING_TELE_BLOCK
- See Also:
- Constant Field Values
-
HUMAN_CASTING_TELE_BLOCK_STAFF
public static final int HUMAN_CASTING_TELE_BLOCK_STAFF
- See Also:
- Constant Field Values
-
HUMAN_RUBBER_CHICKEN_ATTACK
public static final int HUMAN_RUBBER_CHICKEN_ATTACK
- See Also:
- Constant Field Values
-
SP_ATTACK_DRAGON_SCIMITAR
public static final int SP_ATTACK_DRAGON_SCIMITAR
- See Also:
- Constant Field Values
-
DESERTTREASURE_MUMMY_ATTACK
public static final int DESERTTREASURE_MUMMY_ATTACK
- See Also:
- Constant Field Values
-
DRAGON_RANGED_ATTACKS
public static final int DRAGON_RANGED_ATTACKS
- See Also:
- Constant Field Values
-
BARROW_GUTHAN_CRUSH
public static final int BARROW_GUTHAN_CRUSH
- See Also:
- Constant Field Values
-
BARROW_DHAROK_SLASH
public static final int BARROW_DHAROK_SLASH
- See Also:
- Constant Field Values
-
BARROW_DHAROK_CRUSH
public static final int BARROW_DHAROK_CRUSH
- See Also:
- Constant Field Values
-
BARROW_TORAG_CRUSH
public static final int BARROW_TORAG_CRUSH
- See Also:
- Constant Field Values
-
BLOODWORM_ATTACK
public static final int BLOODWORM_ATTACK
- See Also:
- Constant Field Values
-
BARROWS_REPEATING_CROSSBOW_FIRE
public static final int BARROWS_REPEATING_CROSSBOW_FIRE
- See Also:
- Constant Field Values
-
BARROWS_QUARTERSTAFF_ATTACK
public static final int BARROWS_QUARTERSTAFF_ATTACK
- See Also:
- Constant Field Values
-
BARROWS_WAR_SPEAR_STAB
public static final int BARROWS_WAR_SPEAR_STAB
- See Also:
- Constant Field Values
-
BARROWS_WAR_SPEAR_SLASH
public static final int BARROWS_WAR_SPEAR_SLASH
- See Also:
- Constant Field Values
-
BARROWS_WAR_SPEAR_CRUSH
public static final int BARROWS_WAR_SPEAR_CRUSH
- See Also:
- Constant Field Values
-
DESEASE_ROUGH
public static final int DESEASE_ROUGH
- See Also:
- Constant Field Values
-
SPADE_READY
public static final int SPADE_READY
- See Also:
- Constant Field Values
-
SPADE_WALK
public static final int SPADE_WALK
- See Also:
- Constant Field Values
-
RD_POUR_VIAL
public static final int RD_POUR_VIAL
- See Also:
- Constant Field Values
-
FARMING_POUR_WATER
public static final int FARMING_POUR_WATER
- See Also:
- Constant Field Values
-
FARMING_FILL_KEG
public static final int FARMING_FILL_KEG
- See Also:
- Constant Field Values
-
FARMING_FILL_GLASS
public static final int FARMING_FILL_GLASS
- See Also:
- Constant Field Values
-
FARMING_TURN_VALVE
public static final int FARMING_TURN_VALVE
- See Also:
- Constant Field Values
-
FARMING_FILLING_PLANTPOT
public static final int FARMING_FILLING_PLANTPOT
- See Also:
- Constant Field Values
-
FARMING_PLANT_CURE
public static final int FARMING_PLANT_CURE
- See Also:
- Constant Field Values
-
FARMING_KEG_DRINK
public static final int FARMING_KEG_DRINK
- See Also:
- Constant Field Values
-
FARMING_SEED_DIBBING
public static final int FARMING_SEED_DIBBING
- See Also:
- Constant Field Values
-
FARMING_WATERING
public static final int FARMING_WATERING
- See Also:
- Constant Field Values
-
ROOSTERATTACK
public static final int ROOSTERATTACK
- See Also:
- Constant Field Values
-
BEAR_HEADLESS_BEAST_WALK
public static final int BEAR_HEADLESS_BEAST_WALK
- See Also:
- Constant Field Values
-
SLAYER_INFERNALMAGE_CASTSTRIKE
public static final int SLAYER_INFERNALMAGE_CASTSTRIKE
- See Also:
- Constant Field Values
-
COW_ATTACK_DEAD
public static final int COW_ATTACK_DEAD
- See Also:
- Constant Field Values
-
HUMAN_TOADCANNON_ATTACK
public static final int HUMAN_TOADCANNON_ATTACK
- See Also:
- Constant Field Values
-
TBW_CLEANUP_PLAYER_HACK
public static final int TBW_CLEANUP_PLAYER_HACK
- See Also:
- Constant Field Values
-
TBW_CLEANUP_PLAYER_HACK_STALL
public static final int TBW_CLEANUP_PLAYER_HACK_STALL
- See Also:
- Constant Field Values
-
TBW_CLEANUP_PLAYER_FIXFENCE_START
public static final int TBW_CLEANUP_PLAYER_FIXFENCE_START
- See Also:
- Constant Field Values
-
TBW_CLEANUP_PLAYER_FIXFENCE_MID
public static final int TBW_CLEANUP_PLAYER_FIXFENCE_MID
- See Also:
- Constant Field Values
-
TBW_CLEANUP_PLAYER_FIXFENCE_END
public static final int TBW_CLEANUP_PLAYER_FIXFENCE_END
- See Also:
- Constant Field Values
-
TBW_CLEANUP_PLAYER_HACK_SUCCESS
public static final int TBW_CLEANUP_PLAYER_HACK_SUCCESS
- See Also:
- Constant Field Values
-
TBW_CLEANUP_PLAYER_HACK_FAIL
public static final int TBW_CLEANUP_PLAYER_HACK_FAIL
- See Also:
- Constant Field Values
-
TBW_CLEANUP_PLAYER_PREPARE_WOOD
public static final int TBW_CLEANUP_PLAYER_PREPARE_WOOD
- See Also:
- Constant Field Values
-
TBW_CLEANUP_PLAYER_SURPRISE_STEPBACK
public static final int TBW_CLEANUP_PLAYER_SURPRISE_STEPBACK
- See Also:
- Constant Field Values
-
TBW_CLEANUP_PLAYER_SPIDER_ON_STICK
public static final int TBW_CLEANUP_PLAYER_SPIDER_ON_STICK
- See Also:
- Constant Field Values
-
HUMAN_USE_INSECT_REPELLANT
public static final int HUMAN_USE_INSECT_REPELLANT
- See Also:
- Constant Field Values
-
TBW_CLEANUP_PLAYER_FIXFENCE_START_OPAL
public static final int TBW_CLEANUP_PLAYER_FIXFENCE_START_OPAL
- See Also:
- Constant Field Values
-
TBW_CLEANUP_PLAYER_FIXFENCE_MID_OPAL
public static final int TBW_CLEANUP_PLAYER_FIXFENCE_MID_OPAL
- See Also:
- Constant Field Values
-
TBW_CLEANUP_PLAYER_FIXFENCE_END_OPAL
public static final int TBW_CLEANUP_PLAYER_FIXFENCE_END_OPAL
- See Also:
- Constant Field Values
-
TBW_CLEANUP_PLAYER_FIXFENCE_START_JADE
public static final int TBW_CLEANUP_PLAYER_FIXFENCE_START_JADE
- See Also:
- Constant Field Values
-
TBW_CLEANUP_PLAYER_FIXFENCE_MID_JADE
public static final int TBW_CLEANUP_PLAYER_FIXFENCE_MID_JADE
- See Also:
- Constant Field Values
-
TBW_CLEANUP_PLAYER_FIXFENCE_END_JADE
public static final int TBW_CLEANUP_PLAYER_FIXFENCE_END_JADE
- See Also:
- Constant Field Values
-
TBW_CLEANUP_PLAYER_FIXFENCE_START_REDTOPAZ
public static final int TBW_CLEANUP_PLAYER_FIXFENCE_START_REDTOPAZ
- See Also:
- Constant Field Values
-
TBW_CLEANUP_PLAYER_FIXFENCE_MID_REDTOPAZ
public static final int TBW_CLEANUP_PLAYER_FIXFENCE_MID_REDTOPAZ
- See Also:
- Constant Field Values
-
TBW_CLEANUP_PLAYER_FIXFENCE_END_REDTOPAZ
public static final int TBW_CLEANUP_PLAYER_FIXFENCE_END_REDTOPAZ
- See Also:
- Constant Field Values
-
TBW_CLEANUP_PLAYER_PREPARE_WOOD_OPAL
public static final int TBW_CLEANUP_PLAYER_PREPARE_WOOD_OPAL
- See Also:
- Constant Field Values
-
TBW_CLEANUP_PLAYER_PREPARE_WOOD_JADE
public static final int TBW_CLEANUP_PLAYER_PREPARE_WOOD_JADE
- See Also:
- Constant Field Values
-
TBW_CLEANUP_PLAYER_PREPARE_WOOD_REDTOPAZ
public static final int TBW_CLEANUP_PLAYER_PREPARE_WOOD_REDTOPAZ
- See Also:
- Constant Field Values
-
WOM_KUNG_FU_ATTACK
public static final int WOM_KUNG_FU_ATTACK
- See Also:
- Constant Field Values
-
WOM_RECOIL
public static final int WOM_RECOIL
- See Also:
- Constant Field Values
-
GARDEN_APPLY_POTION
public static final int GARDEN_APPLY_POTION
- See Also:
- Constant Field Values
-
THZAAR_UNARMED_ATTACK
public static final int THZAAR_UNARMED_ATTACK
- See Also:
- Constant Field Values
-
THZAAR_ARMED_ATTACK
public static final int THZAAR_ARMED_ATTACK
- See Also:
- Constant Field Values
-
THZAAR_RING_ATTACK
public static final int THZAAR_RING_ATTACK
- See Also:
- Constant Field Values
-
THZAAR_STAFF_ATTACK
public static final int THZAAR_STAFF_ATTACK
- See Also:
- Constant Field Values
-
THZAAR_MAGIC_ATTACK
public static final int THZAAR_MAGIC_ATTACK
- See Also:
- Constant Field Values
-
THZARR_RING_CHUCK
public static final int THZARR_RING_CHUCK
- See Also:
- Constant Field Values
-
TZHAAR_FIREBREATH_ATTACK
public static final int TZHAAR_FIREBREATH_ATTACK
- See Also:
- Constant Field Values
-
FIREBAT_ATTACK
public static final int FIREBAT_ATTACK
- See Also:
- Constant Field Values
-
LAVABEAST_ATTACK
public static final int LAVABEAST_ATTACK
- See Also:
- Constant Field Values
-
MAGMAQURIS_PUNCH
public static final int MAGMAQURIS_PUNCH
- See Also:
- Constant Field Values
-
MAGMAQURIS_SPINE_ATTACK
public static final int MAGMAQURIS_SPINE_ATTACK
- See Also:
- Constant Field Values
-
LIZARD_CLERIC_ATTACK
public static final int LIZARD_CLERIC_ATTACK
- See Also:
- Constant Field Values
-
LIZARD_CLERIC_HEAL
public static final int LIZARD_CLERIC_HEAL
- See Also:
- Constant Field Values
-
IGNIFERUM_ATTACK
public static final int IGNIFERUM_ATTACK
- See Also:
- Constant Field Values
-
IGNIFERUM_RANGED
public static final int IGNIFERUM_RANGED
- See Also:
- Constant Field Values
-
DRAGON_PICKAXE_ANIM
public static final int DRAGON_PICKAXE_ANIM
- See Also:
- Constant Field Values
-
WANTED_CRYSTAL_BALL_SCAN
public static final int WANTED_CRYSTAL_BALL_SCAN
- See Also:
- Constant Field Values
-
DARK_BEAST_UPDATE_ATTACK
public static final int DARK_BEAST_UPDATE_ATTACK
- See Also:
- Constant Field Values
-
SPIRIT_ATTACK
public static final int SPIRIT_ATTACK
- See Also:
- Constant Field Values
-
DEAL_SMITE_CONTROL
public static final int DEAL_SMITE_CONTROL
- See Also:
- Constant Field Values
-
GG_DUSK_FLY_TRANSITION
public static final int GG_DUSK_FLY_TRANSITION
- See Also:
- Constant Field Values
-
DAGANNOTH_MEGANOTH_ATTACK_MELEE
public static final int DAGANNOTH_MEGANOTH_ATTACK_MELEE
- See Also:
- Constant Field Values
-
DAGANNOTH_MEGANOTH_ATTACK_MAGE
public static final int DAGANNOTH_MEGANOTH_ATTACK_MAGE
- See Also:
- Constant Field Values
-
DAGANNOTH_MEGANOTH_ATTACK_RANGE
public static final int DAGANNOTH_MEGANOTH_ATTACK_RANGE
- See Also:
- Constant Field Values
-
DAGANNOTH_WATER_CREATURE_ATTACK
public static final int DAGANNOTH_WATER_CREATURE_ATTACK
- See Also:
- Constant Field Values
-
DRAGON_SMALLAXE_ANIM
public static final int DRAGON_SMALLAXE_ANIM
- See Also:
- Constant Field Values
-
DENATH_LEAVE
public static final int DENATH_LEAVE
- See Also:
- Constant Field Values
-
DARK_SPEC_PLAYER
public static final int DARK_SPEC_PLAYER
- See Also:
- Constant Field Values
-
CHAMPIONS_ZOMBIE_CATCRUSH
public static final int CHAMPIONS_ZOMBIE_CATCRUSH
- See Also:
- Constant Field Values
-
CHAMPIONS_JOGRE_ATTACK
public static final int CHAMPIONS_JOGRE_ATTACK
- See Also:
- Constant Field Values
-
CHAMPIONS_GIANT_ATTACK_VERTICAL
public static final int CHAMPIONS_GIANT_ATTACK_VERTICAL
- See Also:
- Constant Field Values
-
CHAMPIONS_GIANT_ATTACK_HORIZONTAL
public static final int CHAMPIONS_GIANT_ATTACK_HORIZONTAL
- See Also:
- Constant Field Values
-
EARTHWARRIOR_CHOP
public static final int EARTHWARRIOR_CHOP
- See Also:
- Constant Field Values
-
CHAMPIONS_IMP_STAB
public static final int CHAMPIONS_IMP_STAB
- See Also:
- Constant Field Values
-
CHAMPIONS_IMP_THROW
public static final int CHAMPIONS_IMP_THROW
- See Also:
- Constant Field Values
-
CHAMPIONS_HOBGOBLIN_RANGE
public static final int CHAMPIONS_HOBGOBLIN_RANGE
- See Also:
- Constant Field Values
-
CHAMPIONS_HOBGOBLIN_DRAIN
public static final int CHAMPIONS_HOBGOBLIN_DRAIN
- See Also:
- Constant Field Values
-
CHAMPIONS_GOBLIN_DRAIN
public static final int CHAMPIONS_GOBLIN_DRAIN
- See Also:
- Constant Field Values
-
CHAMPIONS_GOBLIN_SPELLCAST
public static final int CHAMPIONS_GOBLIN_SPELLCAST
- See Also:
- Constant Field Values
-
CHAMPIONS_GHOUL_CLUB
public static final int CHAMPIONS_GHOUL_CLUB
- See Also:
- Constant Field Values
-
CHAMPIONS_GHOUL_THROW
public static final int CHAMPIONS_GHOUL_THROW
- See Also:
- Constant Field Values
-
CHAMPIONS_LESSERDEMON_SLASH
public static final int CHAMPIONS_LESSERDEMON_SLASH
- See Also:
- Constant Field Values
-
CHAMPIONS_LESSERDEMON_FIRE_CAST
public static final int CHAMPIONS_LESSERDEMON_FIRE_CAST
- See Also:
- Constant Field Values
-
CHAMPION_LESSERDEMON_SLASH
public static final int CHAMPION_LESSERDEMON_SLASH
- See Also:
- Constant Field Values
-
CHAMPION_LESSERDEMON_FIRE_CAST
public static final int CHAMPION_LESSERDEMON_FIRE_CAST
- See Also:
- Constant Field Values
-
WYVERN_SKELETON_BITE
public static final int WYVERN_SKELETON_BITE
- See Also:
- Constant Field Values
-
WYVERN_SKELETON_TAIL_SWIPE
public static final int WYVERN_SKELETON_TAIL_SWIPE
- See Also:
- Constant Field Values
-
WYVERN_SKELETON_ICE_BREATH
public static final int WYVERN_SKELETON_ICE_BREATH
- See Also:
- Constant Field Values
-
HUMAN_BALL_ATTACK
public static final int HUMAN_BALL_ATTACK
- See Also:
- Constant Field Values
-
HUMAN_BALL_KICK_ATTACK
public static final int HUMAN_BALL_KICK_ATTACK
- See Also:
- Constant Field Values
-
SLAYER_TOTS_I_CHARGE
public static final int SLAYER_TOTS_I_CHARGE
- See Also:
- Constant Field Values
-
HUMAN_SHRINK
public static final int HUMAN_SHRINK
- See Also:
- Constant Field Values
-
MACRO_SANDWICH_LADY_DEATH
public static final int MACRO_SANDWICH_LADY_DEATH
- See Also:
- Constant Field Values
-
ENAKH_BONEGUARD_ATTACK
public static final int ENAKH_BONEGUARD_ATTACK
- See Also:
- Constant Field Values
-
SNP_FIRE_BOSS_WALK
public static final int SNP_FIRE_BOSS_WALK
- See Also:
- Constant Field Values
-
CHAOSELEMENTAL_ATTACK
public static final int CHAOSELEMENTAL_ATTACK
- See Also:
- Constant Field Values
-
CHAOSELEMENTAL_DISCORD
public static final int CHAOSELEMENTAL_DISCORD
- See Also:
- Constant Field Values
-
CHAOSELEMENTAL_CASTING
public static final int CHAOSELEMENTAL_CASTING
- See Also:
- Constant Field Values
-
DRAGON_TWO_HANDED_SWORD
public static final int DRAGON_TWO_HANDED_SWORD
- See Also:
- Constant Field Values
-
KILLERWATT_BIPED_ATTACK
public static final int KILLERWATT_BIPED_ATTACK
- See Also:
- Constant Field Values
-
KILLERWATT_BIPED_CAST
public static final int KILLERWATT_BIPED_CAST
- See Also:
- Constant Field Values
-
FAI_FALADOR_UNICORN_ATTACK
public static final int FAI_FALADOR_UNICORN_ATTACK
- See Also:
- Constant Field Values
-
TANGLEFOOT_ATTACK
public static final int TANGLEFOOT_ATTACK
- See Also:
- Constant Field Values
-
HUMAN_FAIRY_APPEAR
public static final int HUMAN_FAIRY_APPEAR
- See Also:
- Constant Field Values
-
ABYSSAL_DAGGER_HACK
public static final int ABYSSAL_DAGGER_HACK
- See Also:
- Constant Field Values
-
ABYSSAL_DAGGER_LUNGE
public static final int ABYSSAL_DAGGER_LUNGE
- See Also:
- Constant Field Values
-
ABYSSAL_BLUDGEON_CRUSH
public static final int ABYSSAL_BLUDGEON_CRUSH
- See Also:
- Constant Field Values
-
ABYSSAL_BLUDGEON_SPECIAL_ATTACK
public static final int ABYSSAL_BLUDGEON_SPECIAL_ATTACK
- See Also:
- Constant Field Values
-
ABYSSAL_DAGGER_SPECIAL
public static final int ABYSSAL_DAGGER_SPECIAL
- See Also:
- Constant Field Values
-
MOLE_ATTACK
public static final int MOLE_ATTACK
- See Also:
- Constant Field Values
-
MOLE_BURROW_DOWN
public static final int MOLE_BURROW_DOWN
- See Also:
- Constant Field Values
-
MOLE_BURROW_UP
public static final int MOLE_BURROW_UP
- See Also:
- Constant Field Values
-
ZYGOMITE_ATTACK
public static final int ZYGOMITE_ATTACK
- See Also:
- Constant Field Values
-
HUMAN_FUNGICIDE_PUMP_ATTACK
public static final int HUMAN_FUNGICIDE_PUMP_ATTACK
- See Also:
- Constant Field Values
-
ROCKKNOCKER_INFERNAL
public static final int ROCKKNOCKER_INFERNAL
- See Also:
- Constant Field Values
-
SEAGULL_ATTACK
public static final int SEAGULL_ATTACK
- See Also:
- Constant Field Values
-
_100_MEAT_TENDERISER
public static final int _100_MEAT_TENDERISER
- See Also:
- Constant Field Values
-
_100_EGG_WHISK
public static final int _100_EGG_WHISK
- See Also:
- Constant Field Values
-
TENTACLE_MONSTER_ATTACK
public static final int TENTACLE_MONSTER_ATTACK
- See Also:
- Constant Field Values
-
STAFF_OF_BALANCE_SPECIAL
public static final int STAFF_OF_BALANCE_SPECIAL
- See Also:
- Constant Field Values
-
OUB_MONSTER1_ATTACK
public static final int OUB_MONSTER1_ATTACK
- See Also:
- Constant Field Values
-
TEMPLETREK_GIANT_SNAIL_ATTACK
public static final int TEMPLETREK_GIANT_SNAIL_ATTACK
- See Also:
- Constant Field Values
-
TEMPLETREK_GIANT_SNAIL_SLIME_ATTACK
public static final int TEMPLETREK_GIANT_SNAIL_SLIME_ATTACK
- See Also:
- Constant Field Values
-
TEMPLETREK_TENTACLE_HEAD_ATTACK
public static final int TEMPLETREK_TENTACLE_HEAD_ATTACK
- See Also:
- Constant Field Values
-
TEMPLETREK_SWAMP_SNAKE_ATTACK
public static final int TEMPLETREK_SWAMP_SNAKE_ATTACK
- See Also:
- Constant Field Values
-
TREK_HEALING_SPELL
public static final int TREK_HEALING_SPELL
- See Also:
- Constant Field Values
-
HUMAN_KNIFE_SLASH
public static final int HUMAN_KNIFE_SLASH
- See Also:
- Constant Field Values
-
ANGER_SPECIAL_PLAY
public static final int ANGER_SPECIAL_PLAY
- See Also:
- Constant Field Values
-
CONFATTACK
public static final int CONFATTACK
- See Also:
- Constant Field Values
-
CONFPOISEN
public static final int CONFPOISEN
- See Also:
- Constant Field Values
-
CONFRANGE
public static final int CONFRANGE
- See Also:
- Constant Field Values
-
LESSATTACK
public static final int LESSATTACK
- See Also:
- Constant Field Values
-
LESSPOISEN
public static final int LESSPOISEN
- See Also:
- Constant Field Values
-
NECKATTACK
public static final int NECKATTACK
- See Also:
- Constant Field Values
-
NECKPOISEN
public static final int NECKPOISEN
- See Also:
- Constant Field Values
-
NECKRANGE
public static final int NECKRANGE
- See Also:
- Constant Field Values
-
LORE_DUST_DEVIL_ATTACK
public static final int LORE_DUST_DEVIL_ATTACK
- See Also:
- Constant Field Values
-
BATTLEAXE_CRUSH
public static final int BATTLEAXE_CRUSH
- See Also:
- Constant Field Values
-
RC_ZMI_LIZARD_ATTACK
public static final int RC_ZMI_LIZARD_ATTACK
- See Also:
- Constant Field Values
-
SLAYER_TOTS_CHARGE_TOXIC
public static final int SLAYER_TOTS_CHARGE_TOXIC
- See Also:
- Constant Field Values
-
TENTACLE_MONSTER_SPAWN
public static final int TENTACLE_MONSTER_SPAWN
- See Also:
- Constant Field Values
-
ARCEUUS_NECROMANCY_ANIM
public static final int ARCEUUS_NECROMANCY_ANIM
- See Also:
- Constant Field Values
-
TORCHER_ATTACK
public static final int TORCHER_ATTACK
- See Also:
- Constant Field Values
-
SPLATTER_ATTACK
public static final int SPLATTER_ATTACK
- See Also:
- Constant Field Values
-
BRAWLER_SUPER_ATTACK
public static final int BRAWLER_SUPER_ATTACK
- See Also:
- Constant Field Values
-
BRAWLER_ATTACK
public static final int BRAWLER_ATTACK
- See Also:
- Constant Field Values
-
SHIFTER_ATTACK
public static final int SHIFTER_ATTACK
- See Also:
- Constant Field Values
-
SPINNER_ATTACK
public static final int SPINNER_ATTACK
- See Also:
- Constant Field Values
-
RAVAGER_ATTACK
public static final int RAVAGER_ATTACK
- See Also:
- Constant Field Values
-
DEFILER_ATTACK
public static final int DEFILER_ATTACK
- See Also:
- Constant Field Values
-
PEST_PORTAL_ON_ANIM
public static final int PEST_PORTAL_ON_ANIM
- See Also:
- Constant Field Values
-
PEST_REPAIR
public static final int PEST_REPAIR
- See Also:
- Constant Field Values
-
PEST_PORTAL_ON_ANIM_EAST
public static final int PEST_PORTAL_ON_ANIM_EAST
- See Also:
- Constant Field Values
-
PEST_PORTAL_ON_ANIM_WEST
public static final int PEST_PORTAL_ON_ANIM_WEST
- See Also:
- Constant Field Values
-
SWAN_GENERAL_ATTACK
public static final int SWAN_GENERAL_ATTACK
- See Also:
- Constant Field Values
-
SWAN_QUEEN_ATTACK
public static final int SWAN_QUEEN_ATTACK
- See Also:
- Constant Field Values
-
SWAN_QUEEN_SPELLCAST
public static final int SWAN_QUEEN_SPELLCAST
- See Also:
- Constant Field Values
-
ROYAL_SEA_SNAKE_MOTHER_ATTACK
public static final int ROYAL_SEA_SNAKE_MOTHER_ATTACK
- See Also:
- Constant Field Values
-
ROYAL_SEA_SNAKE_MOTHER_RANGED_ATTACK
public static final int ROYAL_SEA_SNAKE_MOTHER_RANGED_ATTACK
- See Also:
- Constant Field Values
-
ROYAL_SEA_SNAKE_MOTHER_EMERGE
public static final int ROYAL_SEA_SNAKE_MOTHER_EMERGE
- See Also:
- Constant Field Values
-
XBOWS_HUMAN_FIRE_AND_RELOAD
public static final int XBOWS_HUMAN_FIRE_AND_RELOAD
- See Also:
- Constant Field Values
-
MINO_ATTACK
public static final int MINO_ATTACK
- See Also:
- Constant Field Values
-
CATPON_ATTACK
public static final int CATPON_ATTACK
- See Also:
- Constant Field Values
-
CATPON_ATTACK_BREATH
public static final int CATPON_ATTACK_BREATH
- See Also:
- Constant Field Values
-
GORAK_ATTACK
public static final int GORAK_ATTACK
- See Also:
- Constant Field Values
-
COSMIC_ENTITY_ATTACK
public static final int COSMIC_ENTITY_ATTACK
- See Also:
- Constant Field Values
-
ORK_UPDATE_DOUBLE_GRIP_ATTACK
public static final int ORK_UPDATE_DOUBLE_GRIP_ATTACK
- See Also:
- Constant Field Values
-
COSMIC_ENITY_BEIGN_WALK
public static final int COSMIC_ENITY_BEIGN_WALK
- See Also:
- Constant Field Values
-
TEMPLETREK_GIRL_UNARMED_ATTACK
public static final int TEMPLETREK_GIRL_UNARMED_ATTACK
- See Also:
- Constant Field Values
-
CERBERUS_ATTACK_RANGE
public static final int CERBERUS_ATTACK_RANGE
- See Also:
- Constant Field Values
-
CERBERUS_BITE
public static final int CERBERUS_BITE
- See Also:
- Constant Field Values
-
CERBERUS_FIRE_BREATH
public static final int CERBERUS_FIRE_BREATH
- See Also:
- Constant Field Values
-
CERBERUS_SPECIAL_ATTACK_SPRAY
public static final int CERBERUS_SPECIAL_ATTACK_SPRAY
- See Also:
- Constant Field Values
-
HUMAN_INQUISITORS_MACE_CRUSH
public static final int HUMAN_INQUISITORS_MACE_CRUSH
- See Also:
- Constant Field Values
-
HUMAN_NIGHTMARE_STAFF_READY
public static final int HUMAN_NIGHTMARE_STAFF_READY
- See Also:
- Constant Field Values
-
HUMAN_NIGHTMARE_STAFF_CRUSH
public static final int HUMAN_NIGHTMARE_STAFF_CRUSH
- See Also:
- Constant Field Values
-
SMOUDERSTONE_CHARGE_AXE
public static final int SMOUDERSTONE_CHARGE_AXE
- See Also:
- Constant Field Values
-
SMOUDERSTONE_CHARGE_PICKAXE
public static final int SMOUDERSTONE_CHARGE_PICKAXE
- See Also:
- Constant Field Values
-
ABYSSAL_SPAWN_ATTACK
public static final int ABYSSAL_SPAWN_ATTACK
- See Also:
- Constant Field Values
-
SIRE_ATTACK_SPAWNS
public static final int SIRE_ATTACK_SPAWNS
- See Also:
- Constant Field Values
-
SIRE_ATTACK_MIASMA
public static final int SIRE_ATTACK_MIASMA
- See Also:
- Constant Field Values
-
DEMON_UPDATE_SWIPE
public static final int DEMON_UPDATE_SWIPE
- See Also:
- Constant Field Values
-
DEMON_UPDATE_FIREBALL_CAST
public static final int DEMON_UPDATE_FIREBALL_CAST
- See Also:
- Constant Field Values
-
GIANT_UPDATE_BASIC_ATTACK
public static final int GIANT_UPDATE_BASIC_ATTACK
- See Also:
- Constant Field Values
-
GIANT_UPDATE_MOSS_ATTACK
public static final int GIANT_UPDATE_MOSS_ATTACK
- See Also:
- Constant Field Values
-
GIANT_UPDATE_FIRE_ATTACK
public static final int GIANT_UPDATE_FIRE_ATTACK
- See Also:
- Constant Field Values
-
GIANT_UPDATE_FIRE_SWORD_ATTACK
public static final int GIANT_UPDATE_FIRE_SWORD_ATTACK
- See Also:
- Constant Field Values
-
GIANT_UPDATE_ICE_ATTACK
public static final int GIANT_UPDATE_ICE_ATTACK
- See Also:
- Constant Field Values
-
DEMON_UPDATE_ATTACK_GREATER
public static final int DEMON_UPDATE_ATTACK_GREATER
- See Also:
- Constant Field Values
-
DEMON_UPDATE_ATTACK_LESSER
public static final int DEMON_UPDATE_ATTACK_LESSER
- See Also:
- Constant Field Values
-
STRAYDOG_ATTACK
public static final int STRAYDOG_ATTACK
- See Also:
- Constant Field Values
-
HOBGOBLIN_SPEAR_ATTACK
public static final int HOBGOBLIN_SPEAR_ATTACK
- See Also:
- Constant Field Values
-
SLUG2_CRYSTAL_BALL_SCAN
public static final int SLUG2_CRYSTAL_BALL_SCAN
- See Also:
- Constant Field Values
-
EARTH_ELEMENTAL_REWORK_ATTACK
public static final int EARTH_ELEMENTAL_REWORK_ATTACK
- See Also:
- Constant Field Values
-
BAT_REWORK_ATTACK
public static final int BAT_REWORK_ATTACK
- See Also:
- Constant Field Values
-
BEAR_REWORK_ATTACK
public static final int BEAR_REWORK_ATTACK
- See Also:
- Constant Field Values
-
BEAR_REWORK_CUB_ATTACK
public static final int BEAR_REWORK_CUB_ATTACK
- See Also:
- Constant Field Values
-
GIANT_RAT_UPDATE_ATTACK
public static final int GIANT_RAT_UPDATE_ATTACK
- See Also:
- Constant Field Values
-
DESERT_GOAT_ATTACK
public static final int DESERT_GOAT_ATTACK
- See Also:
- Constant Field Values
-
MYARM_TROLL_ATTACK
public static final int MYARM_TROLL_ATTACK
- See Also:
- Constant Field Values
-
MYARM_TROLL_DEATH
public static final int MYARM_TROLL_DEATH
- See Also:
- Constant Field Values
-
MYARM_ROC_FLAP_ATTACK
public static final int MYARM_ROC_FLAP_ATTACK
- See Also:
- Constant Field Values
-
MYARM_ROC_PECK_ATTACK
public static final int MYARM_ROC_PECK_ATTACK
- See Also:
- Constant Field Values
-
MYARM_ROC_ROCK_ATTACK
public static final int MYARM_ROC_ROCK_ATTACK
- See Also:
- Constant Field Values
-
MYARM_ROC_BABY_ATTACK
public static final int MYARM_ROC_BABY_ATTACK
- See Also:
- Constant Field Values
-
SHOVE_1H
public static final int SHOVE_1H
- See Also:
- Constant Field Values
-
SNAKEBOSS_BLOWPIPE_ATTACK
public static final int SNAKEBOSS_BLOWPIPE_ATTACK
- See Also:
- Constant Field Values
-
GUB_XMAS_HUMAN_SNOWBALL_THROW
public static final int GUB_XMAS_HUMAN_SNOWBALL_THROW
- See Also:
- Constant Field Values
-
SNAKEBOSS_ATTACK_ACIDX3
public static final int SNAKEBOSS_ATTACK_ACIDX3
- See Also:
- Constant Field Values
-
SNAKEBOSS_ATTACK_ACIDX1
public static final int SNAKEBOSS_ATTACK_ACIDX1
- See Also:
- Constant Field Values
-
BARBASSAULT_PENANCE_QUEEN_ATTACK
public static final int BARBASSAULT_PENANCE_QUEEN_ATTACK
- See Also:
- Constant Field Values
-
BARBASSAULT_PENANCE_QUEEN_RANGEATTACK
public static final int BARBASSAULT_PENANCE_QUEEN_RANGEATTACK
- See Also:
- Constant Field Values
-
BARBASSAULT_PENANCE_FIGHTER_ATTACK
public static final int BARBASSAULT_PENANCE_FIGHTER_ATTACK
- See Also:
- Constant Field Values
-
HUMAN_PRIORITY_STUMBLE_BACK
public static final int HUMAN_PRIORITY_STUMBLE_BACK
- See Also:
- Constant Field Values
-
HUMAN_BUTTERFLYNET_SWING
public static final int HUMAN_BUTTERFLYNET_SWING
- See Also:
- Constant Field Values
-
HUNTER_BIG_CAT_BITE
public static final int HUNTER_BIG_CAT_BITE
- See Also:
- Constant Field Values
-
HUNTER_BIG_CAT_BUTT
public static final int HUNTER_BIG_CAT_BUTT
- See Also:
- Constant Field Values
-
HUMAN_ATTACK_SALAMANDER
public static final int HUMAN_ATTACK_SALAMANDER
- See Also:
- Constant Field Values
-
IMP_UPDATE_CHAMPION_ATTACK
public static final int IMP_UPDATE_CHAMPION_ATTACK
- See Also:
- Constant Field Values
-
UBER_KEBBIT_ATTACK
public static final int UBER_KEBBIT_ATTACK
- See Also:
- Constant Field Values
-
SPIDER_UPDATE_ATTACK_LARGE
public static final int SPIDER_UPDATE_ATTACK_LARGE
- See Also:
- Constant Field Values
-
SPIDER_UPDATE_ATTACK
public static final int SPIDER_UPDATE_ATTACK
- See Also:
- Constant Field Values
-
SHEEP_UPDATE_ATTACK
public static final int SHEEP_UPDATE_ATTACK
- See Also:
- Constant Field Values
-
GOAT_UPDATE_ATTACK
public static final int GOAT_UPDATE_ATTACK
- See Also:
- Constant Field Values
-
QIP_WATCHTOWER_POUR_VIAL
public static final int QIP_WATCHTOWER_POUR_VIAL
- See Also:
- Constant Field Values
-
SIRE_RIGHT_HOOK
public static final int SIRE_RIGHT_HOOK
- See Also:
- Constant Field Values
-
SIRE_ATTACK_MIASMA_TWO
public static final int SIRE_ATTACK_MIASMA_TWO
- See Also:
- Constant Field Values
-
SIRE_ATTACK_RIGHT_WHIP
public static final int SIRE_ATTACK_RIGHT_WHIP
- See Also:
- Constant Field Values
-
LORE_CHICKEN_ATTACK
public static final int LORE_CHICKEN_ATTACK
- See Also:
- Constant Field Values
-
CONTACT_EXTINGUISH_LIGHT
public static final int CONTACT_EXTINGUISH_LIGHT
- See Also:
- Constant Field Values
-
CONTACT_OFFENSIVE_SPELL
public static final int CONTACT_OFFENSIVE_SPELL
- See Also:
- Constant Field Values
-
CONTACT_SUMMON_SWARM
public static final int CONTACT_SUMMON_SWARM
- See Also:
- Constant Field Values
-
CONTACT_LOCUST_LANCE_ATTACK
public static final int CONTACT_LOCUST_LANCE_ATTACK
- See Also:
- Constant Field Values
-
CONTACT_LOCUST_BOW_ATTACK
public static final int CONTACT_LOCUST_BOW_ATTACK
- See Also:
- Constant Field Values
-
CONTACT_BOSS_ATTACK
public static final int CONTACT_BOSS_ATTACK
- See Also:
- Constant Field Values
-
SKELETON_UPDATE_ATTACK_WEAPON
public static final int SKELETON_UPDATE_ATTACK_WEAPON
- See Also:
- Constant Field Values
-
SKELETON_UPDATE_ATTACK_WEAPON_TRANSPARENT
public static final int SKELETON_UPDATE_ATTACK_WEAPON_TRANSPARENT
- See Also:
- Constant Field Values
-
SKELETON_UPDATE_ATTACK_SWORD
public static final int SKELETON_UPDATE_ATTACK_SWORD
- See Also:
- Constant Field Values
-
SKELETON_UPDATE_ATTACK_SWORD_TRANSPARENT
public static final int SKELETON_UPDATE_ATTACK_SWORD_TRANSPARENT
- See Also:
- Constant Field Values
-
SKELETON_UPDATE_MAGE_CASTING
public static final int SKELETON_UPDATE_MAGE_CASTING
- See Also:
- Constant Field Values
-
GHOST_UPDATE_NORMAL_ATTACK
public static final int GHOST_UPDATE_NORMAL_ATTACK
- See Also:
- Constant Field Values
-
GHOST_UPDATE_NAZASTAROOL_ATTACK
public static final int GHOST_UPDATE_NAZASTAROOL_ATTACK
- See Also:
- Constant Field Values
-
GHOST_UPDATE_TENDRILL_ATTACK
public static final int GHOST_UPDATE_TENDRILL_ATTACK
- See Also:
- Constant Field Values
-
MUMMY_UPDATE_CIVILLIAN_ATTACK
public static final int MUMMY_UPDATE_CIVILLIAN_ATTACK
- See Also:
- Constant Field Values
-
MUMMY_UPDATE_SWORD_ATTACK
public static final int MUMMY_UPDATE_SWORD_ATTACK
- See Also:
- Constant Field Values
-
ZOMBIE_UPDATE_ATTACK_NORMAL
public static final int ZOMBIE_UPDATE_ATTACK_NORMAL
- See Also:
- Constant Field Values
-
ZOMBIE_UPDATE_ATTACK_WEAPON
public static final int ZOMBIE_UPDATE_ATTACK_WEAPON
- See Also:
- Constant Field Values
-
ZOMBIE_UPDATE_ATTACK_DRAGGING
public static final int ZOMBIE_UPDATE_ATTACK_DRAGGING
- See Also:
- Constant Field Values
-
ZOMBIE_UPDATE_ATTACK_CHAMPION
public static final int ZOMBIE_UPDATE_ATTACK_CHAMPION
- See Also:
- Constant Field Values
-
LOTR_TARN_RAZORLOR_HUMAN_SUMMON_SPELL
public static final int LOTR_TARN_RAZORLOR_HUMAN_SUMMON_SPELL
- See Also:
- Constant Field Values
-
LOTR_TARN_RAZORLOR_MUTANT_ATTACK
public static final int LOTR_TARN_RAZORLOR_MUTANT_ATTACK
- See Also:
- Constant Field Values
-
LOTR_TERROR_DOG_ATTACK
public static final int LOTR_TERROR_DOG_ATTACK
- See Also:
- Constant Field Values
-
LOTR_TERROR_DOG_ATTACK_LARGE
public static final int LOTR_TERROR_DOG_ATTACK_LARGE
- See Also:
- Constant Field Values
-
SUROK_ZAFF_SPELL_CASTING
public static final int SUROK_ZAFF_SPELL_CASTING
- See Also:
- Constant Field Values
-
BRAIN_SAWBONES_ATTACK
public static final int BRAIN_SAWBONES_ATTACK
- See Also:
- Constant Field Values
-
BRAIN_ZOMBIE_PIRATE_WANDERERS_ATTACK
public static final int BRAIN_ZOMBIE_PIRATE_WANDERERS_ATTACK
- See Also:
- Constant Field Values
-
BRAIN_ZOMBIE_PIRATE_DRAG_FEET_ATTACK
public static final int BRAIN_ZOMBIE_PIRATE_DRAG_FEET_ATTACK
- See Also:
- Constant Field Values
-
BRAIN_ZOMBIE_PIRATE_CAPTAIN_ATTACK
public static final int BRAIN_ZOMBIE_PIRATE_CAPTAIN_ATTACK
- See Also:
- Constant Field Values
-
PENG_GENTOO_ATTACK
public static final int PENG_GENTOO_ATTACK
- See Also:
- Constant Field Values
-
PENG_ICELORD_ATTACK
public static final int PENG_ICELORD_ATTACK
- See Also:
- Constant Field Values
-
PENG_ICELORD_RANGED_ATTACK
public static final int PENG_ICELORD_RANGED_ATTACK
- See Also:
- Constant Field Values
-
SIRE_ATTACK_DOUBLE_HOOK
public static final int SIRE_ATTACK_DOUBLE_HOOK
- See Also:
- Constant Field Values
-
SIRE_ATTACK_DOUBLE_WHIPS
public static final int SIRE_ATTACK_DOUBLE_WHIPS
- See Also:
- Constant Field Values
-
YAK_UPDATE_ATTACK
public static final int YAK_UPDATE_ATTACK
- See Also:
- Constant Field Values
-
_100_OSMAN_SEASONS_ELEMENTAL_POINT
public static final int _100_OSMAN_SEASONS_ELEMENTAL_POINT
- See Also:
- Constant Field Values
-
SNAKEBOSS_ATTACK_TAIL_LEFT
public static final int SNAKEBOSS_ATTACK_TAIL_LEFT
- See Also:
- Constant Field Values
-
SNAKEBOSS_ATTACK_TAIL_RIGHT
public static final int SNAKEBOSS_ATTACK_TAIL_RIGHT
- See Also:
- Constant Field Values
-
TOL_FROGEEL_ATTACK
public static final int TOL_FROGEEL_ATTACK
- See Also:
- Constant Field Values
-
COW_UPDATE_ATTACK
public static final int COW_UPDATE_ATTACK
- See Also:
- Constant Field Values
-
BRAIN_PLAYER_ANCHOR_ATTACK
public static final int BRAIN_PLAYER_ANCHOR_ATTACK
- See Also:
- Constant Field Values
-
BRAIN_PLAYER_ANCHOR_READY
public static final int BRAIN_PLAYER_ANCHOR_READY
- See Also:
- Constant Field Values
-
BRAIN_PLAYER_ANCHOR_SPECIAL_ATTACK
public static final int BRAIN_PLAYER_ANCHOR_SPECIAL_ATTACK
- See Also:
- Constant Field Values
-
BRAIN_SPOT_ANCHOR_SPECIAL_ATTACK
public static final int BRAIN_SPOT_ANCHOR_SPECIAL_ATTACK
- See Also:
- Constant Field Values
-
BRAIN_ZOMBIE_PIRATE_LIMPERS_ATTACK
public static final int BRAIN_ZOMBIE_PIRATE_LIMPERS_ATTACK
- See Also:
- Constant Field Values
-
BRAIN_ZOMBIE_PIRATE_BONEY_ATTACK
public static final int BRAIN_ZOMBIE_PIRATE_BONEY_ATTACK
- See Also:
- Constant Field Values
-
BRAIN_ZOMBIE_PIRATE_CUTTERS_ATTACK
public static final int BRAIN_ZOMBIE_PIRATE_CUTTERS_ATTACK
- See Also:
- Constant Field Values
-
BRAIN_BARRELCHEST_NORMAL_ATTACK
public static final int BRAIN_BARRELCHEST_NORMAL_ATTACK
- See Also:
- Constant Field Values
-
BRAIN_BARRELCHEST_SPECIAL_ATTACK
public static final int BRAIN_BARRELCHEST_SPECIAL_ATTACK
- See Also:
- Constant Field Values
-
RAMBLE_ZOMBIE_ATTACK
public static final int RAMBLE_ZOMBIE_ATTACK
- See Also:
- Constant Field Values
-
MOLANISK_PLAYER_RING_BELL
public static final int MOLANISK_PLAYER_RING_BELL
- See Also:
- Constant Field Values
-
TBW_CLEANUP_PLAYER_HACK_OPAL
public static final int TBW_CLEANUP_PLAYER_HACK_OPAL
- See Also:
- Constant Field Values
-
TBW_CLEANUP_PLAYER_HACK_JADE
public static final int TBW_CLEANUP_PLAYER_HACK_JADE
- See Also:
- Constant Field Values
-
TBW_CLEANUP_PLAYER_HACK_REDTOPAZ
public static final int TBW_CLEANUP_PLAYER_HACK_REDTOPAZ
- See Also:
- Constant Field Values
-
STAB_WOLBANEDAGGER
public static final int STAB_WOLBANEDAGGER
- See Also:
- Constant Field Values
-
SUROK_KING_ROALD_ATTACK
public static final int SUROK_KING_ROALD_ATTACK
- See Also:
- Constant Field Values
-
OLAF2_UNDEAD_SWORD_LUNGE
public static final int OLAF2_UNDEAD_SWORD_LUNGE
- See Also:
- Constant Field Values
-
GOBLIN_UPDATE_CHAMPION_CASTING
public static final int GOBLIN_UPDATE_CHAMPION_CASTING
- See Also:
- Constant Field Values
-
SLICE_PLAYER_MACE_SPECIAL_ATTACK
public static final int SLICE_PLAYER_MACE_SPECIAL_ATTACK
- See Also:
- Constant Field Values
-
SLICE_SURFACE_GOBLIN_SERGENT_ATTACK
public static final int SLICE_SURFACE_GOBLIN_SERGENT_ATTACK
- See Also:
- Constant Field Values
-
SLICE_SURFACE_GOBLIN_SQUAT_UNARMED_ATTACK
public static final int SLICE_SURFACE_GOBLIN_SQUAT_UNARMED_ATTACK
- See Also:
- Constant Field Values
-
SLICE_SURFACE_GOBLIN_ARMED_ATTACK
public static final int SLICE_SURFACE_GOBLIN_ARMED_ATTACK
- See Also:
- Constant Field Values
-
SLICE_SURFACE_GOBLIN_SQUAT_ATTACK_SPEAR
public static final int SLICE_SURFACE_GOBLIN_SQUAT_ATTACK_SPEAR
- See Also:
- Constant Field Values
-
SMALL_SPIDER_UPDATE_ATTACK
public static final int SMALL_SPIDER_UPDATE_ATTACK
- See Also:
- Constant Field Values
-
SCORPION_UPDATE_ATTACK_TAIL
public static final int SCORPION_UPDATE_ATTACK_TAIL
- See Also:
- Constant Field Values
-
SMALL_SCORPION_UPDATE_ATTACK
public static final int SMALL_SCORPION_UPDATE_ATTACK
- See Also:
- Constant Field Values
-
LOBSTER_UPDATE_ATTACK
public static final int LOBSTER_UPDATE_ATTACK
- See Also:
- Constant Field Values
-
HUMAN_APE_ATTACK
public static final int HUMAN_APE_ATTACK
- See Also:
- Constant Field Values
-
DREAM_ILLUSIVE_ATTACK
public static final int DREAM_ILLUSIVE_ATTACK
- See Also:
- Constant Field Values
-
DREAM_EVERLASTING_ATTACK
public static final int DREAM_EVERLASTING_ATTACK
- See Also:
- Constant Field Values
-
GIANT_CHAMPION_ATTACK
public static final int GIANT_CHAMPION_ATTACK
- See Also:
- Constant Field Values
-
UNICORN_REWORK_ATTACK
public static final int UNICORN_REWORK_ATTACK
- See Also:
- Constant Field Values
-
VARROCK_HEAVYBAG_ATTACK
public static final int VARROCK_HEAVYBAG_ATTACK
- See Also:
- Constant Field Values
-
FAI_VARROCK_GUARD_ATTACK
public static final int FAI_VARROCK_GUARD_ATTACK
- See Also:
- Constant Field Values
-
GRIM_GIANT_ATTACK
public static final int GRIM_GIANT_ATTACK
- See Also:
- Constant Field Values
-
DOG_UPDATE_WOLF_ATTACK
public static final int DOG_UPDATE_WOLF_ATTACK
- See Also:
- Constant Field Values
-
DOG_UPDATE_SMALL_DOG_ATTACK
public static final int DOG_UPDATE_SMALL_DOG_ATTACK
- See Also:
- Constant Field Values
-
DOG_UPDATE_MEDIUM_DOG_ATTACK
public static final int DOG_UPDATE_MEDIUM_DOG_ATTACK
- See Also:
- Constant Field Values
-
DOG_UPDATE_JACKAL_ATTACK
public static final int DOG_UPDATE_JACKAL_ATTACK
- See Also:
- Constant Field Values
-
DOG_UPDATE_FIGHT_ARENA_ATTACK
public static final int DOG_UPDATE_FIGHT_ARENA_ATTACK
- See Also:
- Constant Field Values
-
DOG_UPDATE_SKELETON_HELLHOUND_ATTACK
public static final int DOG_UPDATE_SKELETON_HELLHOUND_ATTACK
- See Also:
- Constant Field Values
-
DOG_UPDATE_HELLHOUND_GODWARS_ATTACK
public static final int DOG_UPDATE_HELLHOUND_GODWARS_ATTACK
- See Also:
- Constant Field Values
-
GRIM_FARMING_SEED_DIBBING
public static final int GRIM_FARMING_SEED_DIBBING
- See Also:
- Constant Field Values
-
II_HUMAN_DART_THROW
public static final int II_HUMAN_DART_THROW
- See Also:
- Constant Field Values
-
BRUT_DRAGON_CASTING
public static final int BRUT_DRAGON_CASTING
- See Also:
- Constant Field Values
-
BRUT_ANGRY_SPIRIT_ATTACK
public static final int BRUT_ANGRY_SPIRIT_ATTACK
- See Also:
- Constant Field Values
-
CHOMPY_UPDATE_ATTACK
public static final int CHOMPY_UPDATE_ATTACK
- See Also:
- Constant Field Values
-
BIRD_FLYING_UPDATE_ATTACK
public static final int BIRD_FLYING_UPDATE_ATTACK
- See Also:
- Constant Field Values
-
MOUNTED_TERRORBIRD_ATTACK
public static final int MOUNTED_TERRORBIRD_ATTACK
- See Also:
- Constant Field Values
-
JUBBLY_UPDATE_ATTACK
public static final int JUBBLY_UPDATE_ATTACK
- See Also:
- Constant Field Values
-
FIREBIRD_UPDATE_ATTACK
public static final int FIREBIRD_UPDATE_ATTACK
- See Also:
- Constant Field Values
-
PEST_PORTAL_SHIELD_READY
public static final int PEST_PORTAL_SHIELD_READY
- See Also:
- Constant Field Values
-
PEST_PORTAL_SHIELD_READY_EAST
public static final int PEST_PORTAL_SHIELD_READY_EAST
- See Also:
- Constant Field Values
-
PEST_PORTAL_SHIELD_READY_WEST
public static final int PEST_PORTAL_SHIELD_READY_WEST
- See Also:
- Constant Field Values
-
CASTLEWARS_PRAY_END
public static final int CASTLEWARS_PRAY_END
- See Also:
- Constant Field Values
-
GODWARS_ZAMORAK_ATTACK
public static final int GODWARS_ZAMORAK_ATTACK
- See Also:
- Constant Field Values
-
GODWARS_ZAMORAK_MAGIC_ATTACK
public static final int GODWARS_ZAMORAK_MAGIC_ATTACK
- See Also:
- Constant Field Values
-
GODWARS_ARMADYL_CANNON_ATTACK
public static final int GODWARS_ARMADYL_CANNON_ATTACK
- See Also:
- Constant Field Values
-
GODWARS_ARMADYL_SPEAR_ATTACK
public static final int GODWARS_ARMADYL_SPEAR_ATTACK
- See Also:
- Constant Field Values
-
GODWARS_ARMADYL_SWORD_ATTACK
public static final int GODWARS_ARMADYL_SWORD_ATTACK
- See Also:
- Constant Field Values
-
GODWARS_SARADOMIN_ATTACK
public static final int GODWARS_SARADOMIN_ATTACK
- See Also:
- Constant Field Values
-
GODWARS_SARADOMIN_MAGIC_ATTACK
public static final int GODWARS_SARADOMIN_MAGIC_ATTACK
- See Also:
- Constant Field Values
-
GODWARS_SPIRITUAL_ORK_RANGER_RANGED_ATTACK
public static final int GODWARS_SPIRITUAL_ORK_RANGER_RANGED_ATTACK
- See Also:
- Constant Field Values
-
GODWARS_SPIRITUAL_ARMADYL_WARRIOR_MAGIC
public static final int GODWARS_SPIRITUAL_ARMADYL_WARRIOR_MAGIC
- See Also:
- Constant Field Values
-
GODWARS_ARMADYL_AVATAR_WIND_ATTACK
public static final int GODWARS_ARMADYL_AVATAR_WIND_ATTACK
- See Also:
- Constant Field Values
-
GODWARS_ARMADYL_AVATAR_CLAW_ATTACK
public static final int GODWARS_ARMADYL_AVATAR_CLAW_ATTACK
- See Also:
- Constant Field Values
-
GODWARS_SPIRITUAL_ORK_MAGE_MAGIC_ATTACK
public static final int GODWARS_SPIRITUAL_ORK_MAGE_MAGIC_ATTACK
- See Also:
- Constant Field Values
-
GODWARS_IMP_MAGI_ATTACK
public static final int GODWARS_IMP_MAGI_ATTACK
- See Also:
- Constant Field Values
-
SUPERIOR_HYDRA_ATTACK_RANGED
public static final int SUPERIOR_HYDRA_ATTACK_RANGED
- See Also:
- Constant Field Values
-
SUPERIOR_HYDRA_ATTACK_MAGIC
public static final int SUPERIOR_HYDRA_ATTACK_MAGIC
- See Also:
- Constant Field Values
-
GODWARS_BANDOS_ATTACK
public static final int GODWARS_BANDOS_ATTACK
- See Also:
- Constant Field Values
-
GODWARS_BANDOS_RANGED
public static final int GODWARS_BANDOS_RANGED
- See Also:
- Constant Field Values
-
GODWARS_CENTAUR_ATTACK_RANGED
public static final int GODWARS_CENTAUR_ATTACK_RANGED
- See Also:
- Constant Field Values
-
GODWARS_LION_ATTACK
public static final int GODWARS_LION_ATTACK
- See Also:
- Constant Field Values
-
GODWARS_LION_MAGIC_ATTACK
public static final int GODWARS_LION_MAGIC_ATTACK
- See Also:
- Constant Field Values
-
DH_SWORD_UPDATE_SLASH
public static final int DH_SWORD_UPDATE_SLASH
- See Also:
- Constant Field Values
-
DH_SWORD_UPDATE_CHOP
public static final int DH_SWORD_UPDATE_CHOP
- See Also:
- Constant Field Values
-
DH_SWORD_UPDATE_SMASH
public static final int DH_SWORD_UPDATE_SMASH
- See Also:
- Constant Field Values
-
DH_SWORD_UPDATE_BLOCK
public static final int DH_SWORD_UPDATE_BLOCK
- See Also:
- Constant Field Values
-
DH_SWORD_UPDATE_DRAGON_SPECIAL_PLAYER
public static final int DH_SWORD_UPDATE_DRAGON_SPECIAL_PLAYER
- See Also:
- Constant Field Values
-
GODWARS_SERGEANT_GOBLIN2_SONIC
public static final int GODWARS_SERGEANT_GOBLIN2_SONIC
- See Also:
- Constant Field Values
-
GODWARS_SERGEANT_GOBLIN3_RANGED
public static final int GODWARS_SERGEANT_GOBLIN3_RANGED
- See Also:
- Constant Field Values
-
GODWARS_ZAMORAK_BDYGRD_RANGED
public static final int GODWARS_ZAMORAK_BDYGRD_RANGED
- See Also:
- Constant Field Values
-
SOTD_SPECIAL
public static final int SOTD_SPECIAL
- See Also:
- Constant Field Values
-
SIRE_ATTACK_SPAWNS_TWO
public static final int SIRE_ATTACK_SPAWNS_TWO
- See Also:
- Constant Field Values
-
LUNAR_HUMAN_MAGIC_GEOMANCY
public static final int LUNAR_HUMAN_MAGIC_GEOMANCY
- See Also:
- Constant Field Values
-
SLAYER_TOTS_CHARGE
public static final int SLAYER_TOTS_CHARGE
- See Also:
- Constant Field Values
-
ROCKKNOCKER
public static final int ROCKKNOCKER
- See Also:
- Constant Field Values
-
LORE_ENT_ATTACK
public static final int LORE_ENT_ATTACK
- See Also:
- Constant Field Values
-
SHAYZIEN_LIZARD_BOSS_MINION_SUMMON
public static final int SHAYZIEN_LIZARD_BOSS_MINION_SUMMON
- See Also:
- Constant Field Values
-
SHAYZIEN_LIZARD_BOSS_TAIL_SWIPE
public static final int SHAYZIEN_LIZARD_BOSS_TAIL_SWIPE
- See Also:
- Constant Field Values
-
GIANT_BASIC_STAMP
public static final int GIANT_BASIC_STAMP
- See Also:
- Constant Field Values
-
SHAY_LIZARD_WARRIOR_ATTACK_MELEE
public static final int SHAY_LIZARD_WARRIOR_ATTACK_MELEE
- See Also:
- Constant Field Values
-
SHAY_LIZARD_WARRIOR_ATTACK_RANGED
public static final int SHAY_LIZARD_WARRIOR_ATTACK_RANGED
- See Also:
- Constant Field Values
-
ARCEUUS_NECROMANCY_PLAYERANIM
public static final int ARCEUUS_NECROMANCY_PLAYERANIM
- See Also:
- Constant Field Values
-
HUMAN_LEVITATE
public static final int HUMAN_LEVITATE
- See Also:
- Constant Field Values
-
HUMAN_KNOCKDOWN
public static final int HUMAN_KNOCKDOWN
- See Also:
- Constant Field Values
-
GODWARS_HAMMER_GONG_HAMMER
public static final int GODWARS_HAMMER_GONG_HAMMER
- See Also:
- Constant Field Values
-
GODWARS_HAMMER_GONG_DWH
public static final int GODWARS_HAMMER_GONG_DWH
- See Also:
- Constant Field Values
-
BALLISTA_ATTACK
public static final int BALLISTA_ATTACK
- See Also:
- Constant Field Values
-
BALLISTA_SPECIAL_ATTACK
public static final int BALLISTA_SPECIAL_ATTACK
- See Also:
- Constant Field Values
-
DEMONIC_GORILLA_MAGIC
public static final int DEMONIC_GORILLA_MAGIC
- See Also:
- Constant Field Values
-
DEMONIC_GORILLA_PUNCH
public static final int DEMONIC_GORILLA_PUNCH
- See Also:
- Constant Field Values
-
DEMONIC_GORILLA_RANGE
public static final int DEMONIC_GORILLA_RANGE
- See Also:
- Constant Field Values
-
DEMONIC_GORILLA_SMASH_CHEST
public static final int DEMONIC_GORILLA_SMASH_CHEST
- See Also:
- Constant Field Values
-
KRUK_TORTURED_APE_MAGIC
public static final int KRUK_TORTURED_APE_MAGIC
- See Also:
- Constant Field Values
-
KRUK_TORTURED_APE_PUNCH
public static final int KRUK_TORTURED_APE_PUNCH
- See Also:
- Constant Field Values
-
KRUK_TORTURED_APE_RANGE
public static final int KRUK_TORTURED_APE_RANGE
- See Also:
- Constant Field Values
-
KRUK_TORTURED_APE_SMASH_CHEST
public static final int KRUK_TORTURED_APE_SMASH_CHEST
- See Also:
- Constant Field Values
-
ROCKKNOCKER_3A
public static final int ROCKKNOCKER_3A
- See Also:
- Constant Field Values
-
ATTACKING_CASKET
public static final int ATTACKING_CASKET
- See Also:
- Constant Field Values
-
HWEEN16_SLASH
public static final int HWEEN16_SLASH
- See Also:
- Constant Field Values
-
OLM_HEAD_TURN_RIGHT
public static final int OLM_HEAD_TURN_RIGHT
- See Also:
- Constant Field Values
-
OLM_HEAD_TURN_RIGHT_REVERSE
public static final int OLM_HEAD_TURN_RIGHT_REVERSE
- See Also:
- Constant Field Values
-
OLM_HEAD_TURN_LEFT
public static final int OLM_HEAD_TURN_LEFT
- See Also:
- Constant Field Values
-
OLM_HEAD_ATTACK_FRONT_ENRAGED
public static final int OLM_HEAD_ATTACK_FRONT_ENRAGED
- See Also:
- Constant Field Values
-
OLM_HEAD_ATTACK_LEFT_ENRAGED
public static final int OLM_HEAD_ATTACK_LEFT_ENRAGED
- See Also:
- Constant Field Values
-
OLM_HEAD_ATTACK_RIGHT_ENRAGED
public static final int OLM_HEAD_ATTACK_RIGHT_ENRAGED
- See Also:
- Constant Field Values
-
HUMAN_ROCKHAMMER_HIT
public static final int HUMAN_ROCKHAMMER_HIT
- See Also:
- Constant Field Values
-
HUMAN_ROCKPICK_HIT
public static final int HUMAN_ROCKPICK_HIT
- See Also:
- Constant Field Values
-
FISHSTABBER
public static final int FISHSTABBER
- See Also:
- Constant Field Values
-
FISHSTABBER_INFERNAL
public static final int FISHSTABBER_INFERNAL
- See Also:
- Constant Field Values
-
OLM_PET_ATTACK
public static final int OLM_PET_ATTACK
- See Also:
- Constant Field Values
-
SMOUDERSTONE_CHARGE_HARPOON
public static final int SMOUDERSTONE_CHARGE_HARPOON
- See Also:
- Constant Field Values
-
VASA_SPAWN
public static final int VASA_SPAWN
- See Also:
- Constant Field Values
-
VASA_STUN_SPAWN
public static final int VASA_STUN_SPAWN
- See Also:
- Constant Field Values
-
VASA_ATTACK
public static final int VASA_ATTACK
- See Also:
- Constant Field Values
-
DOHGADYLE_BITE
public static final int DOHGADYLE_BITE
- See Also:
- Constant Field Values
-
DOHGADYLE_BARK
public static final int DOHGADYLE_BARK
- See Also:
- Constant Field Values
-
DOHGADYLE_LAZOR
public static final int DOHGADYLE_LAZOR
- See Also:
- Constant Field Values
-
DOHGADYLE_SLAM
public static final int DOHGADYLE_SLAM
- See Also:
- Constant Field Values
-
VANGUARD_SPAWN
public static final int VANGUARD_SPAWN
- See Also:
- Constant Field Values
-
VANGUARD_HEAL
public static final int VANGUARD_HEAL
- See Also:
- Constant Field Values
-
VANGUARD_IDLE_BASIC_IDLE_MAGIC_TRANSITION
public static final int VANGUARD_IDLE_BASIC_IDLE_MAGIC_TRANSITION
- See Also:
- Constant Field Values
-
VANGUARD_ATTACK_MAGIC
public static final int VANGUARD_ATTACK_MAGIC
- See Also:
- Constant Field Values
-
VANGUARD_IDLE_MAGIC_IDLE_BASIC_TRANSITION
public static final int VANGUARD_IDLE_MAGIC_IDLE_BASIC_TRANSITION
- See Also:
- Constant Field Values
-
VANGUARD_IDLE_BASIC_IDLE_MELEE_TRANSITION
public static final int VANGUARD_IDLE_BASIC_IDLE_MELEE_TRANSITION
- See Also:
- Constant Field Values
-
VANGUARD_ATTACK_MELEE
public static final int VANGUARD_ATTACK_MELEE
- See Also:
- Constant Field Values
-
VANGUARD_IDLE_MELEE_IDLE_BASIC_TRANSITION
public static final int VANGUARD_IDLE_MELEE_IDLE_BASIC_TRANSITION
- See Also:
- Constant Field Values
-
VANGUARD_IDLE_BASIC_IDLE_RANGED_TRANSITION
public static final int VANGUARD_IDLE_BASIC_IDLE_RANGED_TRANSITION
- See Also:
- Constant Field Values
-
VANGUARD_ATTACK_RANGED
public static final int VANGUARD_ATTACK_RANGED
- See Also:
- Constant Field Values
-
VANGUARD_IDLE_RANGED_IDLE_BASIC_TRANSITION
public static final int VANGUARD_IDLE_RANGED_IDLE_BASIC_TRANSITION
- See Also:
- Constant Field Values
-
VESPULA_ATTACK_RANGED
public static final int VESPULA_ATTACK_RANGED
- See Also:
- Constant Field Values
-
VESPULA_ATTACK_MELEE_FLYING
public static final int VESPULA_ATTACK_MELEE_FLYING
- See Also:
- Constant Field Values
-
VESPULA_ATTACK_RANGED_FLYING
public static final int VESPULA_ATTACK_RANGED_FLYING
- See Also:
- Constant Field Values
-
TEKTON_AVIL_TRANSITION_TO_IDLE
public static final int TEKTON_AVIL_TRANSITION_TO_IDLE
- See Also:
- Constant Field Values
-
TEKTON_IDLE_TRANSITION_TO_ANVIL
public static final int TEKTON_IDLE_TRANSITION_TO_ANVIL
- See Also:
- Constant Field Values
-
TEKTON_IDLE_TRANSITION_TO_READY
public static final int TEKTON_IDLE_TRANSITION_TO_READY
- See Also:
- Constant Field Values
-
TEKTON_ATTACK_STAB
public static final int TEKTON_ATTACK_STAB
- See Also:
- Constant Field Values
-
TEKTON_SLASH
public static final int TEKTON_SLASH
- See Also:
- Constant Field Values
-
TEKTON_HAMMER_CRUSH
public static final int TEKTON_HAMMER_CRUSH
- See Also:
- Constant Field Values
-
TEKTON_HAMMER_CRUSH_ENRAGED
public static final int TEKTON_HAMMER_CRUSH_ENRAGED
- See Also:
- Constant Field Values
-
TEKTON_ATTACK_STAB_ENRAGED
public static final int TEKTON_ATTACK_STAB_ENRAGED
- See Also:
- Constant Field Values
-
TEKTON_SLASH_ENRAGED
public static final int TEKTON_SLASH_ENRAGED
- See Also:
- Constant Field Values
-
RAIDS_THIEVINGCHESTS_TIRED
public static final int RAIDS_THIEVINGCHESTS_TIRED
- See Also:
- Constant Field Values
-
HUMAN_DINHS_BULWARK_CRUSH
public static final int HUMAN_DINHS_BULWARK_CRUSH
- See Also:
- Constant Field Values
-
HUMAN_DINHS_BULWARK_BASH
public static final int HUMAN_DINHS_BULWARK_BASH
- See Also:
- Constant Field Values
-
HUMAN_DRAGON_CLAWS_SPEC
public static final int HUMAN_DRAGON_CLAWS_SPEC
- See Also:
- Constant Field Values
-
HUMAN_DRAGON_SWORD_SPEC
public static final int HUMAN_DRAGON_SWORD_SPEC
- See Also:
- Constant Field Values
-
HUMAN_ELDER_MAUL_ATTACK
public static final int HUMAN_ELDER_MAUL_ATTACK
- See Also:
- Constant Field Values
-
HUMAN_DRAGON_TAXE_SPEC
public static final int HUMAN_DRAGON_TAXE_SPEC
- See Also:
- Constant Field Values
-
SPECIALATTACK_DISEMBOWEL
public static final int SPECIALATTACK_DISEMBOWEL
- See Also:
- Constant Field Values
-
SCREAMING_BANSHEE_ATTACK
public static final int SCREAMING_BANSHEE_ATTACK
- See Also:
- Constant Field Values
-
BRING_DEAD_NECHRYARCH
public static final int BRING_DEAD_NECHRYARCH
- See Also:
- Constant Field Values
-
ABHORRENT_SPECTRE_ATTACK
public static final int ABHORRENT_SPECTRE_ATTACK
- See Also:
- Constant Field Values
-
XBOWS_HUMAN_FIRE_AND_RELOAD_PVN
public static final int XBOWS_HUMAN_FIRE_AND_RELOAD_PVN
- See Also:
- Constant Field Values
-
II_HUMAN_DART_THROW_PVN
public static final int II_HUMAN_DART_THROW_PVN
- See Also:
- Constant Field Values
-
BALLISTA_ATTACK_PVN
public static final int BALLISTA_ATTACK_PVN
- See Also:
- Constant Field Values
-
THZARR_RING_CHUCK_PVN
public static final int THZARR_RING_CHUCK_PVN
- See Also:
- Constant Field Values
-
MOVING_SAFE_SPOT_HIT
public static final int MOVING_SAFE_SPOT_HIT
- See Also:
- Constant Field Values
-
JALXIL_ATTACK_MELEE
public static final int JALXIL_ATTACK_MELEE
- See Also:
- Constant Field Values
-
JALXIL_ATTACK_RANGED
public static final int JALXIL_ATTACK_RANGED
- See Also:
- Constant Field Values
-
JALAKXIL_ATTACK_MAGIC
public static final int JALAKXIL_ATTACK_MAGIC
- See Also:
- Constant Field Values
-
JALAKXIL_ATTACK_MELEE
public static final int JALAKXIL_ATTACK_MELEE
- See Also:
- Constant Field Values
-
HUMAN_STAKE2_PVN
public static final int HUMAN_STAKE2_PVN
- See Also:
- Constant Field Values
-
GODWARS_HAMMER_GONG_BRONZEWARHAMMER
public static final int GODWARS_HAMMER_GONG_BRONZEWARHAMMER
- See Also:
- Constant Field Values
-
GODWARS_HAMMER_GONG_IRONWARHAMMER
public static final int GODWARS_HAMMER_GONG_IRONWARHAMMER
- See Also:
- Constant Field Values
-
GODWARS_HAMMER_GONG_STEELWARHAMMER
public static final int GODWARS_HAMMER_GONG_STEELWARHAMMER
- See Also:
- Constant Field Values
-
GODWARS_HAMMER_GONG_BLACKWARHAMMER
public static final int GODWARS_HAMMER_GONG_BLACKWARHAMMER
- See Also:
- Constant Field Values
-
GODWARS_HAMMER_GONG_WHITEWARHAMMER
public static final int GODWARS_HAMMER_GONG_WHITEWARHAMMER
- See Also:
- Constant Field Values
-
GODWARS_HAMMER_GONG_MITHRILWARHAMMER
public static final int GODWARS_HAMMER_GONG_MITHRILWARHAMMER
- See Also:
- Constant Field Values
-
GODWARS_HAMMER_GONG_ADAMANTWARHAMMER
public static final int GODWARS_HAMMER_GONG_ADAMANTWARHAMMER
- See Also:
- Constant Field Values
-
GODWARS_HAMMER_GONG_RUNEWARHAMMER
public static final int GODWARS_HAMMER_GONG_RUNEWARHAMMER
- See Also:
- Constant Field Values
-
ZGS_SPECIAL_PLAYER
public static final int ZGS_SPECIAL_PLAYER
- See Also:
- Constant Field Values
-
ZGS_SPECIAL_ORNATE_PLAYER
public static final int ZGS_SPECIAL_ORNATE_PLAYER
- See Also:
- Constant Field Values
-
SGS_SPECIAL_PLAYER
public static final int SGS_SPECIAL_PLAYER
- See Also:
- Constant Field Values
-
SGS_SPECIAL_ORNATE_PLAYER
public static final int SGS_SPECIAL_ORNATE_PLAYER
- See Also:
- Constant Field Values
-
BGS_SPECIAL_PLAYER
public static final int BGS_SPECIAL_PLAYER
- See Also:
- Constant Field Values
-
BGS_SPECIAL_ORNATE_PLAYER
public static final int BGS_SPECIAL_ORNATE_PLAYER
- See Also:
- Constant Field Values
-
AGS_SPECIAL_PLAYER
public static final int AGS_SPECIAL_PLAYER
- See Also:
- Constant Field Values
-
AGS_SPECIAL_ORNATE_PLAYER
public static final int AGS_SPECIAL_ORNATE_PLAYER
- See Also:
- Constant Field Values
-
GARGOYLE_MARBLE_ATTACK
public static final int GARGOYLE_MARBLE_ATTACK
- See Also:
- Constant Field Values
-
GARGOYLE_MARBLE_ATTACK_RANGED
public static final int GARGOYLE_MARBLE_ATTACK_RANGED
- See Also:
- Constant Field Values
-
SLAYER_TOTS_I_CHARGE_TOXIC
public static final int SLAYER_TOTS_I_CHARGE_TOXIC
- See Also:
- Constant Field Values
-
ENT_BOSS_ATTACK_MELEE
public static final int ENT_BOSS_ATTACK_MELEE
- See Also:
- Constant Field Values
-
ENT_BOSS_ATTACK_MAGIC
public static final int ENT_BOSS_ATTACK_MAGIC
- See Also:
- Constant Field Values
-
WILD_ZEALOT_SLASH
public static final int WILD_ZEALOT_SLASH
- See Also:
- Constant Field Values
-
HUMAN_CAST_SURGE
public static final int HUMAN_CAST_SURGE
- See Also:
- Constant Field Values
-
DRAGONKIN_ATTACK_MAGE
public static final int DRAGONKIN_ATTACK_MAGE
- See Also:
- Constant Field Values
-
DRAGONKIN_ATTACK_MELEE
public static final int DRAGONKIN_ATTACK_MELEE
- See Also:
- Constant Field Values
-
HUMAN_BOBRUN
public static final int HUMAN_BOBRUN
- See Also:
- Constant Field Values
-
DS2_VORKATH_PET_WALK
public static final int DS2_VORKATH_PET_WALK
- See Also:
- Constant Field Values
-
WILD_ZEALOT_MAGIC2
public static final int WILD_ZEALOT_MAGIC2
- See Also:
- Constant Field Values
-
WILD_ZEALOT_SPAWN
public static final int WILD_ZEALOT_SPAWN
- See Also:
- Constant Field Values
-
STAFF_OF_LIGHT_SPECIAL
public static final int STAFF_OF_LIGHT_SPECIAL
- See Also:
- Constant Field Values
-
NATURE_STAFF_MAKE
public static final int NATURE_STAFF_MAKE
- See Also:
- Constant Field Values
-
TOP_SPIDER_MAGIC_ATTACK
public static final int TOP_SPIDER_MAGIC_ATTACK
- See Also:
- Constant Field Values
-
TOP_SPIDER_MAGIC_MELEEATTACK
public static final int TOP_SPIDER_MAGIC_MELEEATTACK
- See Also:
- Constant Field Values
-
HUMAN_THROW_EGG_SARA
public static final int HUMAN_THROW_EGG_SARA
- See Also:
- Constant Field Values
-
HUMAN_THROW_EGG_GUTHIX
public static final int HUMAN_THROW_EGG_GUTHIX
- See Also:
- Constant Field Values
-
HUMAN_THROW_EGG_ZAM
public static final int HUMAN_THROW_EGG_ZAM
- See Also:
- Constant Field Values
-
TOP_SPIDER_RANGED_ATTACK
public static final int TOP_SPIDER_RANGED_ATTACK
- See Also:
- Constant Field Values
-
TOP_SPIDER_RANGED_MELEEATTACK
public static final int TOP_SPIDER_RANGED_MELEEATTACK
- See Also:
- Constant Field Values
-
TOP_SPIDER_MELEE_ATTACK
public static final int TOP_SPIDER_MELEE_ATTACK
- See Also:
- Constant Field Values
-
DRUIDICSPIRIT_HUMAN_BLOOM_EMERALD
public static final int DRUIDICSPIRIT_HUMAN_BLOOM_EMERALD
- See Also:
- Constant Field Values
-
DRUIDICSPIRIT_HUMAN_BLOOM_FLAIL
public static final int DRUIDICSPIRIT_HUMAN_BLOOM_FLAIL
- See Also:
- Constant Field Values
-
MYQ4_VAMPIRE_CHARGE
public static final int MYQ4_VAMPIRE_CHARGE
- See Also:
- Constant Field Values
-
MYQ4_KNOCKBACK
public static final int MYQ4_KNOCKBACK
- See Also:
- Constant Field Values
-
SCYTHE_OF_VITUR_ATTACK
public static final int SCYTHE_OF_VITUR_ATTACK
- See Also:
- Constant Field Values
-
SCYTHE_OF_VITUR_READY
public static final int SCYTHE_OF_VITUR_READY
- See Also:
- Constant Field Values
-
TOB_XARPUS_ATTACK_RANGED
public static final int TOB_XARPUS_ATTACK_RANGED
- See Also:
- Constant Field Values
-
MAIDEN_ATTACK_BLOOD
public static final int MAIDEN_ATTACK_BLOOD
- See Also:
- Constant Field Values
-
MAIDEN_ATTACK_SPECIAL
public static final int MAIDEN_ATTACK_SPECIAL
- See Also:
- Constant Field Values
-
VERZIK_PHASE1_ATTACK_MAGIC
public static final int VERZIK_PHASE1_ATTACK_MAGIC
- See Also:
- Constant Field Values
-
VERZIK_PHASE2_ATTACK_MAGIC
public static final int VERZIK_PHASE2_ATTACK_MAGIC
- See Also:
- Constant Field Values
-
VERZIK_PHASE2_ATTACK_MELEE
public static final int VERZIK_PHASE2_ATTACK_MELEE
- See Also:
- Constant Field Values
-
VERZIK_PHASE3_ATTACK_MELEE
public static final int VERZIK_PHASE3_ATTACK_MELEE
- See Also:
- Constant Field Values
-
VERZIK_PHASE3_ATTACK_MAGIC
public static final int VERZIK_PHASE3_ATTACK_MAGIC
- See Also:
- Constant Field Values
-
VERZIK_PHASE3_ATTACK_RANGED
public static final int VERZIK_PHASE3_ATTACK_RANGED
- See Also:
- Constant Field Values
-
VERZIK_PHASE3_ATTACK_POWERBLAST
public static final int VERZIK_PHASE3_ATTACK_POWERBLAST
- See Also:
- Constant Field Values
-
VERZIK_PHASE3_ATTACK_WEBSPIN
public static final int VERZIK_PHASE3_ATTACK_WEBSPIN
- See Also:
- Constant Field Values
-
VERZIK_PHASE3_DEATH_B
public static final int VERZIK_PHASE3_DEATH_B
- See Also:
- Constant Field Values
-
TOB_SOTETSEG_ATTACK_MELEE
public static final int TOB_SOTETSEG_ATTACK_MELEE
- See Also:
- Constant Field Values
-
TOB_SOTETSEG_ATTACK_RANGED
public static final int TOB_SOTETSEG_ATTACK_RANGED
- See Also:
- Constant Field Values
-
GHRAZI_RAPIER_ATTACK
public static final int GHRAZI_RAPIER_ATTACK
- See Also:
- Constant Field Values
-
MY2ARM_TROLL_ATTACK_MELEE
public static final int MY2ARM_TROLL_ATTACK_MELEE
- See Also:
- Constant Field Values
-
MY2ARM_TROLL_ATTACK_RANGED
public static final int MY2ARM_TROLL_ATTACK_RANGED
- See Also:
- Constant Field Values
-
HUMAN_SWIM_GET_IN
public static final int HUMAN_SWIM_GET_IN
- See Also:
- Constant Field Values
-
HUMAN_SWIM_GET_OUT
public static final int HUMAN_SWIM_GET_OUT
- See Also:
- Constant Field Values
-
HUMAN_DRAGON_KNIFE
public static final int HUMAN_DRAGON_KNIFE
- See Also:
- Constant Field Values
-
HUMAN_DRAGON_KNIFE_P
public static final int HUMAN_DRAGON_KNIFE_P
- See Also:
- Constant Field Values
-
FARMING_POUR_WATER_BOTTOMLESSBUCKET
public static final int FARMING_POUR_WATER_BOTTOMLESSBUCKET
- See Also:
- Constant Field Values
-
HESPORI_ATTACK_SPECIAL
public static final int HESPORI_ATTACK_SPECIAL
- See Also:
- Constant Field Values
-
HESPORI_ATTACK_RANGED
public static final int HESPORI_ATTACK_RANGED
- See Also:
- Constant Field Values
-
HYDRA_LESSER_ATTACK_RANGED
public static final int HYDRA_LESSER_ATTACK_RANGED
- See Also:
- Constant Field Values
-
HYDRA_LESSER_ATTACK_MAGIC
public static final int HYDRA_LESSER_ATTACK_MAGIC
- See Also:
- Constant Field Values
-
HYDRA_LESSER_ATTACK_SPECIAL
public static final int HYDRA_LESSER_ATTACK_SPECIAL
- See Also:
- Constant Field Values
-
WYRM_WALK
public static final int WYRM_WALK
- See Also:
- Constant Field Values
-
WYRM_TRANSITION_DOWN
public static final int WYRM_TRANSITION_DOWN
- See Also:
- Constant Field Values
-
DRAKE_MELEE
public static final int DRAKE_MELEE
- See Also:
- Constant Field Values
-
DRAKE_RANGED
public static final int DRAKE_RANGED
- See Also:
- Constant Field Values
-
SULPHUR_LIZARD_MELEE
public static final int SULPHUR_LIZARD_MELEE
- See Also:
- Constant Field Values
-
HUMAN_DHUNTER_LANCE_ATTACK
public static final int HUMAN_DHUNTER_LANCE_ATTACK
- See Also:
- Constant Field Values
-
HUMAN_DHUNTER_LANCE_SLASH
public static final int HUMAN_DHUNTER_LANCE_SLASH
- See Also:
- Constant Field Values
-
HUMAN_DHUNTER_LANCE_CRUSH
public static final int HUMAN_DHUNTER_LANCE_CRUSH
- See Also:
- Constant Field Values
-
HUMAN_DRAGON_TKNIVES_SPEC
public static final int HUMAN_DRAGON_TKNIVES_SPEC
- See Also:
- Constant Field Values
-
HUMAN_DRAGON_TKNIVES_SPEC_POISON
public static final int HUMAN_DRAGON_TKNIVES_SPEC_POISON
- See Also:
- Constant Field Values
-
ROCKKNOCKER_CRYSTAL
public static final int ROCKKNOCKER_CRYSTAL
- See Also:
- Constant Field Values
-
ROCKKNOCKER_ZALCANO
public static final int ROCKKNOCKER_ZALCANO
- See Also:
- Constant Field Values
-
FISHSTABBER_CRYSTAL
public static final int FISHSTABBER_CRYSTAL
- See Also:
- Constant Field Values
-
SOTE_GAUNTLET_SPIDER_ATTACK_MELEE
public static final int SOTE_GAUNTLET_SPIDER_ATTACK_MELEE
- See Also:
- Constant Field Values
-
DARK_LORD_ATTACK_RANGED
public static final int DARK_LORD_ATTACK_RANGED
- See Also:
- Constant Field Values
-
DARK_LORD_ATTACK_RANGED_SINGLE
public static final int DARK_LORD_ATTACK_RANGED_SINGLE
- See Also:
- Constant Field Values
-
DARK_LORD_ATTACK_RANGED_MULTIPLE
public static final int DARK_LORD_ATTACK_RANGED_MULTIPLE
- See Also:
- Constant Field Values
-
HUNLLEF_ATTACK_SPECIAL
public static final int HUNLLEF_ATTACK_SPECIAL
- See Also:
- Constant Field Values
-
HUNLLEF_ATTACK_RANGED
public static final int HUNLLEF_ATTACK_RANGED
- See Also:
- Constant Field Values
-
HUNLLEF_ATTACK_MELEE
public static final int HUNLLEF_ATTACK_MELEE
- See Also:
- Constant Field Values
-
CRYSTAL_SPIDER_ATTACK
public static final int CRYSTAL_SPIDER_ATTACK
- See Also:
- Constant Field Values
-
ZALCANO_ATTACK_MELEE
public static final int ZALCANO_ATTACK_MELEE
- See Also:
- Constant Field Values
-
ZALCANO_ATTACK_RANGED
public static final int ZALCANO_ATTACK_RANGED
- See Also:
- Constant Field Values
-
ZALCANO_ATTACK_MAGIC
public static final int ZALCANO_ATTACK_MAGIC
- See Also:
- Constant Field Values
-
ZALCANO_ATTACK_GOLEM
public static final int ZALCANO_ATTACK_GOLEM
- See Also:
- Constant Field Values
-
ZALCANO_ATTACK_ROCK_FALL
public static final int ZALCANO_ATTACK_ROCK_FALL
- See Also:
- Constant Field Values
-
JORMUNGAND_ENTOMB_HOLD
public static final int JORMUNGAND_ENTOMB_HOLD
- See Also:
- Constant Field Values
-
BASILISK_KNIGHT_MELEE
public static final int BASILISK_KNIGHT_MELEE
- See Also:
- Constant Field Values
-
BASILISK_KNIGHT_MAGIC
public static final int BASILISK_KNIGHT_MAGIC
- See Also:
- Constant Field Values
-
JORMUNGAND_MELEE
public static final int JORMUNGAND_MELEE
- See Also:
- Constant Field Values
-
JORMUNGAND_MAGIC
public static final int JORMUNGAND_MAGIC
- See Also:
- Constant Field Values
-
JORMUNGAND_STUN
public static final int JORMUNGAND_STUN
- See Also:
- Constant Field Values
-
JORMUNGAND_GAZE
public static final int JORMUNGAND_GAZE
- See Also:
- Constant Field Values
-
NIGHTMARE_STAFF_SPECIAL
public static final int NIGHTMARE_STAFF_SPECIAL
- See Also:
- Constant Field Values
-
LEAGUE_TROPHY_EMOTE_SMALL
public static final int LEAGUE_TROPHY_EMOTE_SMALL
- See Also:
- Constant Field Values
-
LEAGUE_TROPHY_DRAGON_FIREBREATH
public static final int LEAGUE_TROPHY_DRAGON_FIREBREATH
- See Also:
- Constant Field Values
-
NIGHTMARE_PARASITE_ATTACK_RANGED
public static final int NIGHTMARE_PARASITE_ATTACK_RANGED
- See Also:
- Constant Field Values
-
NIGHTMARE_PARASITE_ATTACK_MAGIC
public static final int NIGHTMARE_PARASITE_ATTACK_MAGIC
- See Also:
- Constant Field Values
-
HUSK_RANGED_ATTACK
public static final int HUSK_RANGED_ATTACK
- See Also:
- Constant Field Values
-
NIGHTMARE_ATTACK_MELEE
public static final int NIGHTMARE_ATTACK_MELEE
- See Also:
- Constant Field Values
-
NIGHTMARE_ATTACK_MAGIC
public static final int NIGHTMARE_ATTACK_MAGIC
- See Also:
- Constant Field Values
-
NIGHTMARE_ATTACK_RANGED
public static final int NIGHTMARE_ATTACK_RANGED
- See Also:
- Constant Field Values
-
NIGHTMARE_ATTACK_CONFUSION
public static final int NIGHTMARE_ATTACK_CONFUSION
- See Also:
- Constant Field Values
-
NIGHTMARE_ATTACK_INFECTION
public static final int NIGHTMARE_ATTACK_INFECTION
- See Also:
- Constant Field Values
-
NIGHTMARE_ATTACK_SEGMENT
public static final int NIGHTMARE_ATTACK_SEGMENT
- See Also:
- Constant Field Values
-
NIGHTMARE_ATTACK_TRANCE
public static final int NIGHTMARE_ATTACK_TRANCE
- See Also:
- Constant Field Values
-
NIGHTMARE_ATTACK_PARASITE
public static final int NIGHTMARE_ATTACK_PARASITE
- See Also:
- Constant Field Values
-
HUMAN_SWORD_SLASH_WITHDAGGER
public static final int HUMAN_SWORD_SLASH_WITHDAGGER
- See Also:
- Constant Field Values
-
HUMAN_CARROT_SWORD_ATTACK
public static final int HUMAN_CARROT_SWORD_ATTACK
- See Also:
- Constant Field Values
-
DRUIDICSPIRIT_HUMAN_BLOOM_RUBY
public static final int DRUIDICSPIRIT_HUMAN_BLOOM_RUBY
- See Also:
- Constant Field Values
-
DRUIDICSPIRIT_HUMAN_BLOOM_BLISTERWOOD_SICKLE
public static final int DRUIDICSPIRIT_HUMAN_BLOOM_BLISTERWOOD_SICKLE
- See Also:
- Constant Field Values
-
DRUIDICSPIRIT_HUMAN_BLOOM_BLISTERWOOD_FLAIL
public static final int DRUIDICSPIRIT_HUMAN_BLOOM_BLISTERWOOD_FLAIL
- See Also:
- Constant Field Values
-
BLOODVELD_ATTACK_MOVE
public static final int BLOODVELD_ATTACK_MOVE
- See Also:
- Constant Field Values
-
SUPERIOR_HYDRA_ATTACK_SPECIAL
public static final int SUPERIOR_HYDRA_ATTACK_SPECIAL
- See Also:
- Constant Field Values
-
SUPERIOR_DRAKE_MELEE_SPECIAL
public static final int SUPERIOR_DRAKE_MELEE_SPECIAL
- See Also:
- Constant Field Values
-
SOURHOG_ATTACK_MELEE
public static final int SOURHOG_ATTACK_MELEE
- See Also:
- Constant Field Values
-
SOURHOG_ATTACK_RANGED
public static final int SOURHOG_ATTACK_RANGED
- See Also:
- Constant Field Values
-
ROCKKNOCKER_LEAGUE_TRAILBLAZER
public static final int ROCKKNOCKER_LEAGUE_TRAILBLAZER
- See Also:
- Constant Field Values
-
FISHSTABBER_LEAGUE_TRAILBLAZER
public static final int FISHSTABBER_LEAGUE_TRAILBLAZER
- See Also:
- Constant Field Values
-
HUMAN_POUR_POT
public static final int HUMAN_POUR_POT
- See Also:
- Constant Field Values
-
SNP_NATURE_BOSS_WALK
public static final int SNP_NATURE_BOSS_WALK
- See Also:
- Constant Field Values
-
SNP_NATURE_BOSS_PET_WALK
public static final int SNP_NATURE_BOSS_PET_WALK
- See Also:
- Constant Field Values
-
SNP_FIRE_BOSS_PET_WALK
public static final int SNP_FIRE_BOSS_PET_WALK
- See Also:
- Constant Field Values
-
TEMPOROSS_LIGHTNING_CLOUD_GROWING
public static final int TEMPOROSS_LIGHTNING_CLOUD_GROWING
- See Also:
- Constant Field Values
-
TEMPOROSS_LIGHTNING_CLOUD_CHARGING_IDLE
public static final int TEMPOROSS_LIGHTNING_CLOUD_CHARGING_IDLE
- See Also:
- Constant Field Values
-
TEMPOROSS_LIGHTNING_CLOUD_ATTACK
public static final int TEMPOROSS_LIGHTNING_CLOUD_ATTACK
- See Also:
- Constant Field Values
-
HUMAN_HAMMER_HIT_IMCANDO_HAMMER
public static final int HUMAN_HAMMER_HIT_IMCANDO_HAMMER
- See Also:
- Constant Field Values
-
PEST_REPAIR_IMCANDO_HAMMER
public static final int PEST_REPAIR_IMCANDO_HAMMER
- See Also:
- Constant Field Values
-
ANCIENT_GUARDIAN_ATTACK_MELEE
public static final int ANCIENT_GUARDIAN_ATTACK_MELEE
- See Also:
- Constant Field Values
-
ANCIENT_GUARDIAN_ATTACK_MELEE_VARIATION
public static final int ANCIENT_GUARDIAN_ATTACK_MELEE_VARIATION
- See Also:
- Constant Field Values
-
GODWARS_HAMMER_GONG_IMCANDO_HAMMER
public static final int GODWARS_HAMMER_GONG_IMCANDO_HAMMER
- See Also:
- Constant Field Values
-
HUMAN_CAST_SELFIMBUE
public static final int HUMAN_CAST_SELFIMBUE
- See Also:
- Constant Field Values
-
HUMAN_SPELLCAST_GRASP
public static final int HUMAN_SPELLCAST_GRASP
- See Also:
- Constant Field Values
-
HUMAN_SPELLCAST_RESURRECT
public static final int HUMAN_SPELLCAST_RESURRECT
- See Also:
- Constant Field Values
-
HUMAN_CAST_VICIOUS_STRIKE
public static final int HUMAN_CAST_VICIOUS_STRIKE
- See Also:
- Constant Field Values
-
HUMAN_CAST_OFFERING
public static final int HUMAN_CAST_OFFERING
- See Also:
- Constant Field Values
-
HUMAN_PREPARE_OFFERING
public static final int HUMAN_PREPARE_OFFERING
- See Also:
- Constant Field Values
-
HUMAN_SPELLCAST_DEMONBANE
public static final int HUMAN_SPELLCAST_DEMONBANE
- See Also:
- Constant Field Values
-
HUMAN_CAST_VILEVIGOUR
public static final int HUMAN_CAST_VILEVIGOUR
- See Also:
- Constant Field Values
-
HUMAN_SPELLCAST_SHADOWVEIL
public static final int HUMAN_SPELLCAST_SHADOWVEIL
- See Also:
- Constant Field Values
-
HUMAN_SPELLCAST_DEGRIME
public static final int HUMAN_SPELLCAST_DEGRIME
- See Also:
- Constant Field Values
-
HUMAN_PREPARE_DEGRIME
public static final int HUMAN_PREPARE_DEGRIME
- See Also:
- Constant Field Values
-
JUDGEOFYAMA_ATTACK
public static final int JUDGEOFYAMA_ATTACK
- See Also:
- Constant Field Values
-
NPC_XAMPHUR_TRANSITION_A
public static final int NPC_XAMPHUR_TRANSITION_A
- See Also:
- Constant Field Values
-
NPC_XAMPHUR_COMBAT_ATTACK_GRASP
public static final int NPC_XAMPHUR_COMBAT_ATTACK_GRASP
- See Also:
- Constant Field Values
-
NPC_XAMPHUR_COMBAT_PURSUING_HANDS
public static final int NPC_XAMPHUR_COMBAT_PURSUING_HANDS
- See Also:
- Constant Field Values
-
NPC_XAMPHUR_DEMONBANE
public static final int NPC_XAMPHUR_DEMONBANE
- See Also:
- Constant Field Values
-
NPC_HAND_LEFT_ATTACK
public static final int NPC_HAND_LEFT_ATTACK
- See Also:
- Constant Field Values
-
NPC_HAND_RIGHT_ATTACK
public static final int NPC_HAND_RIGHT_ATTACK
- See Also:
- Constant Field Values
-
NPC_LYNX_COMBAT_MELEE
public static final int NPC_LYNX_COMBAT_MELEE
- See Also:
- Constant Field Values
-
NPC_BOAR_COMBAT_MELEE
public static final int NPC_BOAR_COMBAT_MELEE
- See Also:
- Constant Field Values
-
NIGHTMARE_ATTACK_RIFT_PHASE_04_START
public static final int NIGHTMARE_ATTACK_RIFT_PHASE_04_START
- See Also:
- Constant Field Values
-
NIGHTMARE_ATTACK_RIFT_PHASE_04_IDLE
public static final int NIGHTMARE_ATTACK_RIFT_PHASE_04_IDLE
- See Also:
- Constant Field Values
-
NIGHTMARE_ATTACK_RIFT_PHASE_04_FINISH
public static final int NIGHTMARE_ATTACK_RIFT_PHASE_04_FINISH
- See Also:
- Constant Field Values
-
NIGHTMARE_PROJECTILE_RIFT_PHASE_04_START
public static final int NIGHTMARE_PROJECTILE_RIFT_PHASE_04_START
- See Also:
- Constant Field Values
-
NIGHTMARE_PROJECTILE_RIFT_PHASE_04_IDLE
public static final int NIGHTMARE_PROJECTILE_RIFT_PHASE_04_IDLE
- See Also:
- Constant Field Values
-
NIGHTMARE_PROJECTILE_RIFT_PHASE_04_END
public static final int NIGHTMARE_PROJECTILE_RIFT_PHASE_04_END
- See Also:
- Constant Field Values
-
NPC_ARAXYTE01_ATTACK
public static final int NPC_ARAXYTE01_ATTACK
- See Also:
- Constant Field Values
-
HUMAN_CASTSTRIKE_WALKMERGE
public static final int HUMAN_CASTSTRIKE_WALKMERGE
- See Also:
- Constant Field Values
-
HUMAN_CAST_SURGE_WALKMERGE
public static final int HUMAN_CAST_SURGE_WALKMERGE
- See Also:
- Constant Field Values
-
HUMAN_SPELLCAST_DMM
public static final int HUMAN_SPELLCAST_DMM
- See Also:
- Constant Field Values
-
ZCB_ATTACK
public static final int ZCB_ATTACK
- See Also:
- Constant Field Values
-
ZCB_ATTACK_PVN
public static final int ZCB_ATTACK_PVN
- See Also:
- Constant Field Values
-
NEX_WARRIOR_SPECIAL
public static final int NEX_WARRIOR_SPECIAL
- See Also:
- Constant Field Values
-
NGS_SPECIAL_PLAYER
public static final int NGS_SPECIAL_PLAYER
- See Also:
- Constant Field Values
-
NGS_SPECIAL_PLAYER_ITERATION
public static final int NGS_SPECIAL_PLAYER_ITERATION
- See Also:
- Constant Field Values
-
NEX_ALTERNATE_CAST_ATTACK
public static final int NEX_ALTERNATE_CAST_ATTACK
- See Also:
- Constant Field Values
-
NEX_CAST_ATTACK
public static final int NEX_CAST_ATTACK
- See Also:
- Constant Field Values
-
LEAGUE03_AREA_UNLOCK_EMOTE_PLAYER
public static final int LEAGUE03_AREA_UNLOCK_EMOTE_PLAYER
- See Also:
- Constant Field Values
-
NPC_REVENANT_SUPERIOR_ATTACK_MELEE
public static final int NPC_REVENANT_SUPERIOR_ATTACK_MELEE
- See Also:
- Constant Field Values
-
NPC_REVENANT_SUPERIOR_ATTACK_STUN
public static final int NPC_REVENANT_SUPERIOR_ATTACK_STUN
- See Also:
- Constant Field Values
-
NPC_REVENANT_SUPERIOR_ATTACK_HEAL
public static final int NPC_REVENANT_SUPERIOR_ATTACK_HEAL
- See Also:
- Constant Field Values
-
NPC_REVENANT_SUPERIOR_ATTACK_DOT
public static final int NPC_REVENANT_SUPERIOR_ATTACK_DOT
- See Also:
- Constant Field Values
-
HUMAN_SKI_ATTACK
public static final int HUMAN_SKI_ATTACK
- See Also:
- Constant Field Values
-
GODWARS_HAMMER_GONG_DWH_ORNAMENT
public static final int GODWARS_HAMMER_GONG_DWH_ORNAMENT
- See Also:
- Constant Field Values
-
PORTAL_GUARDIAN_SURGE
public static final int PORTAL_GUARDIAN_SURGE
- See Also:
- Constant Field Values
-
PORTAL_GUARDIAN_SIPHON
public static final int PORTAL_GUARDIAN_SIPHON
- See Also:
- Constant Field Values
-
RIFT_GUARDIAN_ATTACK_RANGED
public static final int RIFT_GUARDIAN_ATTACK_RANGED
- See Also:
- Constant Field Values
-
RIFT_GUARDIAN_ATTACK_MELEE
public static final int RIFT_GUARDIAN_ATTACK_MELEE
- See Also:
- Constant Field Values
-
ARCEUUS_CHISEL_ESSENCE_PRIORITY
public static final int ARCEUUS_CHISEL_ESSENCE_PRIORITY
- See Also:
- Constant Field Values
-
M_ZOMBIE_ATTACK_MOVE
public static final int M_ZOMBIE_ATTACK_MOVE
- See Also:
- Constant Field Values
-
BCS_SCABARITE_CHAMPION_ATTACK_SLASH
public static final int BCS_SCABARITE_CHAMPION_ATTACK_SLASH
- See Also:
- Constant Field Values
-
BCS_SCABARITE_CHAMPION_ATTACK_SPELL
public static final int BCS_SCABARITE_CHAMPION_ATTACK_SPELL
- See Also:
- Constant Field Values
-
BCS_RIFT_APPEAR
public static final int BCS_RIFT_APPEAR
- See Also:
- Constant Field Values
-
SG_GRINDSTONE_REPAIR
public static final int SG_GRINDSTONE_REPAIR
- See Also:
- Constant Field Values
-
HUMAN_WEAPON_GIANT01_RUN
public static final int HUMAN_WEAPON_GIANT01_RUN
- See Also:
- Constant Field Values
-
GOTR_CHISEL_GUARDIAN
public static final int GOTR_CHISEL_GUARDIAN
- See Also:
- Constant Field Values
-
BALLISTA02_ATTACK
public static final int BALLISTA02_ATTACK
- See Also:
- Constant Field Values
-
BALLISTA02_ATTACK_PVN
public static final int BALLISTA02_ATTACK_PVN
- See Also:
- Constant Field Values
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BALLISTA02_SPECIAL_ATTACK
public static final int BALLISTA02_SPECIAL_ATTACK
- See Also:
- Constant Field Values
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BALLISTA02_SPECIAL_ATTACK_PVN
public static final int BALLISTA02_SPECIAL_ATTACK_PVN
- See Also:
- Constant Field Values
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HUMAN_OSMUMTENS_FANG
public static final int HUMAN_OSMUMTENS_FANG
- See Also:
- Constant Field Values
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TOA_FLIP_TILE
public static final int TOA_FLIP_TILE
- See Also:
- Constant Field Values
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TOA_SOT_CAST_A
public static final int TOA_SOT_CAST_A
- See Also:
- Constant Field Values
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TOA_SOT_CAST_B
public static final int TOA_SOT_CAST_B
- See Also:
- Constant Field Values
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NPC_KEPHRI_ATTACK_RANGED
public static final int NPC_KEPHRI_ATTACK_RANGED
- See Also:
- Constant Field Values
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NPC_KEPHRI_ATTACK_RANGED_RADIAL
public static final int NPC_KEPHRI_ATTACK_RANGED_RADIAL
- See Also:
- Constant Field Values
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NPC_KEPHRI_ATTACK_MAGIC_RADIAL
public static final int NPC_KEPHRI_ATTACK_MAGIC_RADIAL
- See Also:
- Constant Field Values
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NPC_KEPHRI_ATTACK_SPECIAL_EGGS
public static final int NPC_KEPHRI_ATTACK_SPECIAL_EGGS
- See Also:
- Constant Field Values
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NPC_SCARAB_FLYING_ATTACK
public static final int NPC_SCARAB_FLYING_ATTACK
- See Also:
- Constant Field Values
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NPC_ZEBAK01_ATTACK_MELEE
public static final int NPC_ZEBAK01_ATTACK_MELEE
- See Also:
- Constant Field Values
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NPC_ZEBAK02_ATTACK_MELEE
public static final int NPC_ZEBAK02_ATTACK_MELEE
- See Also:
- Constant Field Values
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NPC_ZEBAK01_ATTACK_MELEE_ENRAGED
public static final int NPC_ZEBAK01_ATTACK_MELEE_ENRAGED
- See Also:
- Constant Field Values
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NPC_ZEBAK02_ATTACK_MELEE_ENRAGED
public static final int NPC_ZEBAK02_ATTACK_MELEE_ENRAGED
- See Also:
- Constant Field Values
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NPC_ZEBAK01_ATTACK_RANGED
public static final int NPC_ZEBAK01_ATTACK_RANGED
- See Also:
- Constant Field Values
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NPC_ZEBAK02_ATTACK_RANGED
public static final int NPC_ZEBAK02_ATTACK_RANGED
- See Also:
- Constant Field Values
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NPC_ZEBAK01_ATTACK_RANGED_ENRAGED
public static final int NPC_ZEBAK01_ATTACK_RANGED_ENRAGED
- See Also:
- Constant Field Values
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NPC_ZEBAK02_ATTACK_RANGED_ENRAGED
public static final int NPC_ZEBAK02_ATTACK_RANGED_ENRAGED
- See Also:
- Constant Field Values
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NPC_WARDENS_MELEE01
public static final int NPC_WARDENS_MELEE01
- See Also:
- Constant Field Values
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NPC_WARDENS_RANGED01
public static final int NPC_WARDENS_RANGED01
- See Also:
- Constant Field Values
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NPC_WARDENS_MAGIC01
public static final int NPC_WARDENS_MAGIC01
- See Also:
- Constant Field Values
-
NPC_WARDENS_DEATH01
public static final int NPC_WARDENS_DEATH01
- See Also:
- Constant Field Values
-
NPC_WARDENS_WAKE01
public static final int NPC_WARDENS_WAKE01
- See Also:
- Constant Field Values
-
NPC_WARDENS_WAKE02
public static final int NPC_WARDENS_WAKE02
- See Also:
- Constant Field Values
-
NPC_WARDENS_DORMANT01
public static final int NPC_WARDENS_DORMANT01
- See Also:
- Constant Field Values
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NPC_WARDENS_SPECIAL01
public static final int NPC_WARDENS_SPECIAL01
- See Also:
- Constant Field Values
-
NPC_WARDENS_IMPACT01
public static final int NPC_WARDENS_IMPACT01
- See Also:
- Constant Field Values
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NPC_WARDENS_LAUNCH01
public static final int NPC_WARDENS_LAUNCH01
- See Also:
- Constant Field Values
-
NPC_WARDENS_EXPLOSION01
public static final int NPC_WARDENS_EXPLOSION01
- See Also:
- Constant Field Values
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NPC_WARDENS_KNEEL01
public static final int NPC_WARDENS_KNEEL01
- See Also:
- Constant Field Values
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NPC_WARDENS_KNEELING01
public static final int NPC_WARDENS_KNEELING01
- See Also:
- Constant Field Values
-
NPC_WARDENS_STANDUP01
public static final int NPC_WARDENS_STANDUP01
- See Also:
- Constant Field Values
-
NPC_WARDENS_HEADLESS01
public static final int NPC_WARDENS_HEADLESS01
- See Also:
- Constant Field Values
-
NPC_WARDENS_ATTACKLEFT01
public static final int NPC_WARDENS_ATTACKLEFT01
- See Also:
- Constant Field Values
-
NPC_WARDENS_ATTACKLEFT02
public static final int NPC_WARDENS_ATTACKLEFT02
- See Also:
- Constant Field Values
-
NPC_WARDENS_ATTACKRIGHT01
public static final int NPC_WARDENS_ATTACKRIGHT01
- See Also:
- Constant Field Values
-
NPC_WARDENS_ATTACKRIGHT02
public static final int NPC_WARDENS_ATTACKRIGHT02
- See Also:
- Constant Field Values
-
NPC_WARDENS_ATTACKCENTER01
public static final int NPC_WARDENS_ATTACKCENTER01
- See Also:
- Constant Field Values
-
NPC_WARDENS_ATTACKCENTER02
public static final int NPC_WARDENS_ATTACKCENTER02
- See Also:
- Constant Field Values
-
NPC_WARDENS_STAGGER01
public static final int NPC_WARDENS_STAGGER01
- See Also:
- Constant Field Values
-
NPC_WARDENS_RELEASE01
public static final int NPC_WARDENS_RELEASE01
- See Also:
- Constant Field Values
-
NPC_WARDENS_CHARGE01
public static final int NPC_WARDENS_CHARGE01
- See Also:
- Constant Field Values
-
NPC_WARDENS_CHARGING01
public static final int NPC_WARDENS_CHARGING01
- See Also:
- Constant Field Values
-
NPC_WARDENS_ENRAGING01
public static final int NPC_WARDENS_ENRAGING01
- See Also:
- Constant Field Values
-
NPC_WARDENS_ENRAGED01
public static final int NPC_WARDENS_ENRAGED01
- See Also:
- Constant Field Values
-
NPC_AMASCUT_GIANT01_SUCK01
public static final int NPC_AMASCUT_GIANT01_SUCK01
- See Also:
- Constant Field Values
-
NPC_AMASCUT_GIANT01_ENRAGE01
public static final int NPC_AMASCUT_GIANT01_ENRAGE01
- See Also:
- Constant Field Values
-
NPC_AMASCUT_GIANT01_EXIT01
public static final int NPC_AMASCUT_GIANT01_EXIT01
- See Also:
- Constant Field Values
-
NPC_MANDRILL_ATTACK_SPECIAL_RANGED01
public static final int NPC_MANDRILL_ATTACK_SPECIAL_RANGED01
- See Also:
- Constant Field Values
-
NPC_AKKHA_ATTACK_MELEE_SPEAR
public static final int NPC_AKKHA_ATTACK_MELEE_SPEAR
- See Also:
- Constant Field Values
-
NPC_AKKHA_ATTACK_MELEE_SWORD
public static final int NPC_AKKHA_ATTACK_MELEE_SWORD
- See Also:
- Constant Field Values
-
NPC_AKKHA_ATTACK_RANGED_SPEAR
public static final int NPC_AKKHA_ATTACK_RANGED_SPEAR
- See Also:
- Constant Field Values
-
NPC_AKKHA_ATTACK_RANGED_SWORD
public static final int NPC_AKKHA_ATTACK_RANGED_SWORD
- See Also:
- Constant Field Values
-
NPC_AKKHA_ATTACK_MAGIC_SPEAR
public static final int NPC_AKKHA_ATTACK_MAGIC_SPEAR
- See Also:
- Constant Field Values
-
NPC_AKKHA_ATTACK_MAGIC_SWORD
public static final int NPC_AKKHA_ATTACK_MAGIC_SWORD
- See Also:
- Constant Field Values
-
NPC_AKKHA_ATTACK_MAGIC_01_SPEAR
public static final int NPC_AKKHA_ATTACK_MAGIC_01_SPEAR
- See Also:
- Constant Field Values
-
NPC_AKKHA_ATTACK_MAGIC_02_SPEAR
public static final int NPC_AKKHA_ATTACK_MAGIC_02_SPEAR
- See Also:
- Constant Field Values
-
NPC_AKKHA_ATTACK_MAGIC_03_SPEAR
public static final int NPC_AKKHA_ATTACK_MAGIC_03_SPEAR
- See Also:
- Constant Field Values
-
NPC_AKKHA_ATTACK_MAGIC_04_SPEAR
public static final int NPC_AKKHA_ATTACK_MAGIC_04_SPEAR
- See Also:
- Constant Field Values
-
NPC_AKKHA_ATTACK_MAGIC_01_SWORD
public static final int NPC_AKKHA_ATTACK_MAGIC_01_SWORD
- See Also:
- Constant Field Values
-
NPC_AKKHA_ATTACK_MAGIC_02_SWORD
public static final int NPC_AKKHA_ATTACK_MAGIC_02_SWORD
- See Also:
- Constant Field Values
-
NPC_AKKHA_ATTACK_MAGIC_03_SWORD
public static final int NPC_AKKHA_ATTACK_MAGIC_03_SWORD
- See Also:
- Constant Field Values
-
NPC_AKKHA_ATTACK_MAGIC_04_SWORD
public static final int NPC_AKKHA_ATTACK_MAGIC_04_SWORD
- See Also:
- Constant Field Values
-
NPC_AKKHA_ATTACK_STOMP_SPEAR
public static final int NPC_AKKHA_ATTACK_STOMP_SPEAR
- See Also:
- Constant Field Values
-
NPC_AKKHA_ATTACK_STOMP_SWORD
public static final int NPC_AKKHA_ATTACK_STOMP_SWORD
- See Also:
- Constant Field Values
-
NPC_XAMPHUR_DEMONBANE_QUICK
public static final int NPC_XAMPHUR_DEMONBANE_QUICK
- See Also:
- Constant Field Values
-
NIGHTMARE_PARASITE_ATTACK_RANGED_MERGE
public static final int NIGHTMARE_PARASITE_ATTACK_RANGED_MERGE
- See Also:
- Constant Field Values
-
WEAPON_SPEEDRUNNING01_CLOCK01_ATTACK01
public static final int WEAPON_SPEEDRUNNING01_CLOCK01_ATTACK01
- See Also:
- Constant Field Values
-
EMOTE_TRICK_OR_TREAT_0
public static final int EMOTE_TRICK_OR_TREAT_0
- See Also:
- Constant Field Values
-
EMOTE_TRICK_OR_TREAT_1
public static final int EMOTE_TRICK_OR_TREAT_1
- See Also:
- Constant Field Values
-
EMOTE_TRICK_OR_TREAT_2
public static final int EMOTE_TRICK_OR_TREAT_2
- See Also:
- Constant Field Values
-
EMOTE_TRICK_OR_TREAT_3
public static final int EMOTE_TRICK_OR_TREAT_3
- See Also:
- Constant Field Values
-
EMOTE_TRICK_OR_TREAT_4
public static final int EMOTE_TRICK_OR_TREAT_4
- See Also:
- Constant Field Values
-
HUMAN_WEAPON_BOW_VENATOR01_SHOOT
public static final int HUMAN_WEAPON_BOW_VENATOR01_SHOOT
- See Also:
- Constant Field Values
-
MAHJARRAT_ATTACK_MELEE01
public static final int MAHJARRAT_ATTACK_MELEE01
- See Also:
- Constant Field Values
-
MAHJARRAT_ATTACK_MAGIC01
public static final int MAHJARRAT_ATTACK_MAGIC01
- See Also:
- Constant Field Values
-
MAHJARRAT_ATTACK_SUMMON01
public static final int MAHJARRAT_ATTACK_SUMMON01
- See Also:
- Constant Field Values
-
MAHJARRAT_ATTACK_MELEE02
public static final int MAHJARRAT_ATTACK_MELEE02
- See Also:
- Constant Field Values
-
MAHJARRAT_ATTACK_MAGIC02
public static final int MAHJARRAT_ATTACK_MAGIC02
- See Also:
- Constant Field Values
-
MAHJARRAT_ATTACK_SUMMON02
public static final int MAHJARRAT_ATTACK_SUMMON02
- See Also:
- Constant Field Values
-
MAHJARRAT_ATTACK_MELEE03
public static final int MAHJARRAT_ATTACK_MELEE03
- See Also:
- Constant Field Values
-
MAHJARRAT_ATTACK_MAGIC03
public static final int MAHJARRAT_ATTACK_MAGIC03
- See Also:
- Constant Field Values
-
MAHJARRAT_ATTACK_SUMMON03
public static final int MAHJARRAT_ATTACK_SUMMON03
- See Also:
- Constant Field Values
-
MAHJARRAT_ATTACK_MAGIC04
public static final int MAHJARRAT_ATTACK_MAGIC04
- See Also:
- Constant Field Values
-
MAHJARRAT_ATTACK_SUMMON04
public static final int MAHJARRAT_ATTACK_SUMMON04
- See Also:
- Constant Field Values
-
MAHJARRAT_ATTACK_MELEE_SLASH01
public static final int MAHJARRAT_ATTACK_MELEE_SLASH01
- See Also:
- Constant Field Values
-
MAHJARRAT_ATTACK_MELEE_CRUSH01
public static final int MAHJARRAT_ATTACK_MELEE_CRUSH01
- See Also:
- Constant Field Values
-
NPC_MUSPAH_ATTACK_MAGIC_01
public static final int NPC_MUSPAH_ATTACK_MAGIC_01
- See Also:
- Constant Field Values
-
NPC_MUSPAH_ATTACK_MELEE_01
public static final int NPC_MUSPAH_ATTACK_MELEE_01
- See Also:
- Constant Field Values
-
NPC_MUSPAH_ATTACK_RANGED_01
public static final int NPC_MUSPAH_ATTACK_RANGED_01
- See Also:
- Constant Field Values
-
HUMAN_SPECIAL_ACCURSED
public static final int HUMAN_SPECIAL_ACCURSED
- See Also:
- Constant Field Values
-
HUMAN_SPECIAL_URSINE
public static final int HUMAN_SPECIAL_URSINE
- See Also:
- Constant Field Values
-
HUMAN_SPECIAL02_URSINE
public static final int HUMAN_SPECIAL02_URSINE
- See Also:
- Constant Field Values
-
HUMAN_SPECIAL01_WEBWEAVER
public static final int HUMAN_SPECIAL01_WEBWEAVER
- See Also:
- Constant Field Values
-
NPC_VETION_ATTACK_MAGIC_01
public static final int NPC_VETION_ATTACK_MAGIC_01
- See Also:
- Constant Field Values
-
NPC_VETION_ATTACK_MAGIC_02
public static final int NPC_VETION_ATTACK_MAGIC_02
- See Also:
- Constant Field Values
-
NPC_VETION_ATTACK_MELEE_01
public static final int NPC_VETION_ATTACK_MELEE_01
- See Also:
- Constant Field Values
-
NPC_VETION_ATTACK_MELEE_02
public static final int NPC_VETION_ATTACK_MELEE_02
- See Also:
- Constant Field Values
-
NPC_VENENATIS_RANGED_01
public static final int NPC_VENENATIS_RANGED_01
- See Also:
- Constant Field Values
-
NPC_VENENATIS_MAGIC_01
public static final int NPC_VENENATIS_MAGIC_01
- See Also:
- Constant Field Values
-
NPC_VENENATIS_MELEE_01
public static final int NPC_VENENATIS_MELEE_01
- See Also:
- Constant Field Values
-
SMALL_SPIDER_UPDATE_ATTACK_SOUND
public static final int SMALL_SPIDER_UPDATE_ATTACK_SOUND
- See Also:
- Constant Field Values
-
GODWARS_HAMMER_GONG_DWH_BH_CORRUPTED
public static final int GODWARS_HAMMER_GONG_DWH_BH_CORRUPTED
- See Also:
- Constant Field Values
-
FORESTRY_2H_AXE_SPECIAL
public static final int FORESTRY_2H_AXE_SPECIAL
- See Also:
- Constant Field Values
-
FORESTRY_2H_AXE_ATTACK
public static final int FORESTRY_2H_AXE_ATTACK
- See Also:
- Constant Field Values
-
HUMAN_CASTING_TELE_BLOCK_STAFF_WALKMERGE
public static final int HUMAN_CASTING_TELE_BLOCK_STAFF_WALKMERGE
- See Also:
- Constant Field Values
-
GHOST_UPDATE_TENDRILL_ATTACK_MERGE
public static final int GHOST_UPDATE_TENDRILL_ATTACK_MERGE
- See Also:
- Constant Field Values
-
MAHJARRAT_ATTACK_MAGIC_05
public static final int MAHJARRAT_ATTACK_MAGIC_05
- See Also:
- Constant Field Values
-
MAHJARRAT_ATTACK_MELEE_STAB_01
public static final int MAHJARRAT_ATTACK_MELEE_STAB_01
- See Also:
- Constant Field Values
-
MAHJARRAT_ATTACK_SUMMON05
public static final int MAHJARRAT_ATTACK_SUMMON05
- See Also:
- Constant Field Values
-
MAHJARRAT_ATTACK_STAB02
public static final int MAHJARRAT_ATTACK_STAB02
- See Also:
- Constant Field Values
-
MAHJARRAT_ATTACK_MAGIC06
public static final int MAHJARRAT_ATTACK_MAGIC06
- See Also:
- Constant Field Values
-
MAHJARRAT_ATTACK_SUMMON_06
public static final int MAHJARRAT_ATTACK_SUMMON_06
- See Also:
- Constant Field Values
-
ANCIENT_AXE_SPECIAL_SPOTANIM
public static final int ANCIENT_AXE_SPECIAL_SPOTANIM
- See Also:
- Constant Field Values
-
ANCIENT_AXE_SLASH
public static final int ANCIENT_AXE_SLASH
- See Also:
- Constant Field Values
-
ANCIENT_AXE_CRUSH
public static final int ANCIENT_AXE_CRUSH
- See Also:
- Constant Field Values
-
ANCIENT_AXE_SPECIAL
public static final int ANCIENT_AXE_SPECIAL
- See Also:
- Constant Field Values
-
DUKE_DOOR_EYE_01_AWAKE_IDLE_01
public static final int DUKE_DOOR_EYE_01_AWAKE_IDLE_01
- See Also:
- Constant Field Values
-
DUKE_SUCELLUS_PET_01_ATTACK_01
public static final int DUKE_SUCELLUS_PET_01_ATTACK_01
- See Also:
- Constant Field Values
-
NPC_WHISPERER_TENTACLE_01_SPAWN_01
public static final int NPC_WHISPERER_TENTACLE_01_SPAWN_01
- See Also:
- Constant Field Values
-
NPC_WHISPERER_TENTACLE_01_ATTACK_01
public static final int NPC_WHISPERER_TENTACLE_01_ATTACK_01
- See Also:
- Constant Field Values
-
NPC_VARDORVIS_01_ENTANGLE_END
public static final int NPC_VARDORVIS_01_ENTANGLE_END
- See Also:
- Constant Field Values
-
NPC_VARDORVIS_01_SPAWN_01
public static final int NPC_VARDORVIS_01_SPAWN_01
- See Also:
- Constant Field Values
-
NPC_VARDORVIS_01_DEATH_01
public static final int NPC_VARDORVIS_01_DEATH_01
- See Also:
- Constant Field Values
-
NPC_VARDORVIS_01_DEATH_01_PET
public static final int NPC_VARDORVIS_01_DEATH_01_PET
- See Also:
- Constant Field Values
-
NPC_SHADOW_CREATURE_ARM_ATTACK_01
public static final int NPC_SHADOW_CREATURE_ARM_ATTACK_01
- See Also:
- Constant Field Values
-
BRAIN_PLAYER_ANCHOR_SPECIAL_ATTACK_LONG
public static final int BRAIN_PLAYER_ANCHOR_SPECIAL_ATTACK_LONG
- See Also:
- Constant Field Values
-
NPC_ANCIENT_GUARDIAN01_ZAROS01_ATTACK_MELEE01
public static final int NPC_ANCIENT_GUARDIAN01_ZAROS01_ATTACK_MELEE01
- See Also:
- Constant Field Values
-
NPC_ANCIENT_GUARDIAN01_ZAROS01_ATTACK_MELEE02
public static final int NPC_ANCIENT_GUARDIAN01_ZAROS01_ATTACK_MELEE02
- See Also:
- Constant Field Values
-
HUMAN_CASTCURSE_STAFF_WALKMERGE
public static final int HUMAN_CASTCURSE_STAFF_WALKMERGE
- See Also:
- Constant Field Values
-
VFX_DM_BREACH_DESPAWN
public static final int VFX_DM_BREACH_DESPAWN
- See Also:
- Constant Field Values
-
AGS_SPECIAL_BLIGHTED_PLAYER
public static final int AGS_SPECIAL_BLIGHTED_PLAYER
- See Also:
- Constant Field Values
-
POG_MUTATED_BATTLE_TORTOISE_ATTACK
public static final int POG_MUTATED_BATTLE_TORTOISE_ATTACK
- See Also:
- Constant Field Values
-
POG_MUTANT_TERROR_BIRD_PROJECTILE_ATTACK
public static final int POG_MUTANT_TERROR_BIRD_PROJECTILE_ATTACK
- See Also:
- Constant Field Values
-
POG_MUTANT_TERROR_BIRD_ATTACK
public static final int POG_MUTANT_TERROR_BIRD_ATTACK
- See Also:
- Constant Field Values
-
POG_WARPED_SCEPTRE_ATTACK
public static final int POG_WARPED_SCEPTRE_ATTACK
- See Also:
- Constant Field Values
-
FORESTRY_FOX_TRAP_ATTACK
public static final int FORESTRY_FOX_TRAP_ATTACK
- See Also:
- Constant Field Values
-
HUMAN_2H_AXE_SPECIAL
public static final int HUMAN_2H_AXE_SPECIAL
- See Also:
- Constant Field Values
-
HUMAN_CASTLOWLVLALCHEMY_FIRE
public static final int HUMAN_CASTLOWLVLALCHEMY_FIRE
- See Also:
- Constant Field Values
-
HUMAN_CASTHIGHLVLALCHEMY_FIRE
public static final int HUMAN_CASTHIGHLVLALCHEMY_FIRE
- See Also:
- Constant Field Values
-
TRAILBLAZER_SUMMON_GUARDIAN_PLAYER_01
public static final int TRAILBLAZER_SUMMON_GUARDIAN_PLAYER_01
- See Also:
- Constant Field Values
-
TRAILBLAZER_SUMMON_GUARDIAN_PLAYER_01_FEMALE
public static final int TRAILBLAZER_SUMMON_GUARDIAN_PLAYER_01_FEMALE
- See Also:
- Constant Field Values
-
HUMAN_SPELLCAST_DMM_NOHELD
public static final int HUMAN_SPELLCAST_DMM_NOHELD
- See Also:
- Constant Field Values
-
SNAKEBOSS_BLOWPIPE_ATTACK_ORNAMENT
public static final int SNAKEBOSS_BLOWPIPE_ATTACK_ORNAMENT
- See Also:
- Constant Field Values
-
ANTISANTA_ATTACK
public static final int ANTISANTA_ATTACK
- See Also:
- Constant Field Values
-
SANTA_ATTACK
public static final int SANTA_ATTACK
- See Also:
- Constant Field Values
-
XMAS_2023_GUB_XMAS_HUMAN_SNOWBALL_THROW
public static final int XMAS_2023_GUB_XMAS_HUMAN_SNOWBALL_THROW
- See Also:
- Constant Field Values
-
INTERROGATED_IDLE
public static final int INTERROGATED_IDLE
- See Also:
- Constant Field Values
-
NPC_RAT_BOSS_ATTACK_MELEE_01
public static final int NPC_RAT_BOSS_ATTACK_MELEE_01
- See Also:
- Constant Field Values
-
NPC_RAT_BOSS_ATTACK_MELEE_02
public static final int NPC_RAT_BOSS_ATTACK_MELEE_02
- See Also:
- Constant Field Values
-
NPC_RAT_BOSS_ATTACK_RANGED_01
public static final int NPC_RAT_BOSS_ATTACK_RANGED_01
- See Also:
- Constant Field Values
-
NPC_RAT_BOSS_FEEDING_ATTACK_RANGED_01
public static final int NPC_RAT_BOSS_FEEDING_ATTACK_RANGED_01
- See Also:
- Constant Field Values
-
NPC_RAT_BOSS_ATTACK_MAGIC_01
public static final int NPC_RAT_BOSS_ATTACK_MAGIC_01
- See Also:
- Constant Field Values
-
NPC_RAT_BOSS_FEEDING_ATTACK_MAGIC_01
public static final int NPC_RAT_BOSS_FEEDING_ATTACK_MAGIC_01
- See Also:
- Constant Field Values
-
NPC_RAT_BOSS_ATTACK_STOMP_01
public static final int NPC_RAT_BOSS_ATTACK_STOMP_01
- See Also:
- Constant Field Values
-
NPC_RAT_BOSS_FEEDING_ATTACK_STOMP_01
public static final int NPC_RAT_BOSS_FEEDING_ATTACK_STOMP_01
- See Also:
- Constant Field Values
-
NPC_RAT_BOSS_ATTACK_SUMMON_01
public static final int NPC_RAT_BOSS_ATTACK_SUMMON_01
- See Also:
- Constant Field Values
-
NPC_RAT_BOSS_ATTACK_SUMMON_02
public static final int NPC_RAT_BOSS_ATTACK_SUMMON_02
- See Also:
- Constant Field Values
-
NPC_RAT_BOSS_FEEDING_ATTACK_SUMMON_01
public static final int NPC_RAT_BOSS_FEEDING_ATTACK_SUMMON_01
- See Also:
- Constant Field Values
-
NPC_RAT_BOSS_FEEDING_ATTACK_SUMMON_02
public static final int NPC_RAT_BOSS_FEEDING_ATTACK_SUMMON_02
- See Also:
- Constant Field Values
-
FARMING_SEED_DIBBING_NODIB
public static final int FARMING_SEED_DIBBING_NODIB
- See Also:
- Constant Field Values
-
SHARATHTEERK_ATTACK_MELEE_01
public static final int SHARATHTEERK_ATTACK_MELEE_01
- See Also:
- Constant Field Values
-
SHARATHTEERK_ATTACK_MAGIC_01
public static final int SHARATHTEERK_ATTACK_MAGIC_01
- See Also:
- Constant Field Values
-
COA_SLIDING_DOORS_RETURN
public static final int COA_SLIDING_DOORS_RETURN
- See Also:
- Constant Field Values
-
COA_STONE_GOLEM_ATTACK
public static final int COA_STONE_GOLEM_ATTACK
- See Also:
- Constant Field Values
-
NPC_COLOSSEUM_CRYSTAL_CHARGE_01
public static final int NPC_COLOSSEUM_CRYSTAL_CHARGE_01
- See Also:
- Constant Field Values
-
NPC_COLOSSEUM_BEES_ATTACK_01
public static final int NPC_COLOSSEUM_BEES_ATTACK_01
- See Also:
- Constant Field Values
-
NPC_COLOSSEUM_TOTEM_ATTACK_01
public static final int NPC_COLOSSEUM_TOTEM_ATTACK_01
- See Also:
- Constant Field Values
-
NPC_JAGUAR_RANGER_CLAWS_ATTACK
public static final int NPC_JAGUAR_RANGER_CLAWS_ATTACK
- See Also:
- Constant Field Values
-
NPC_FREMENNIK_WARBANDER_ARCHER_ATT_COLOSSEUM
public static final int NPC_FREMENNIK_WARBANDER_ARCHER_ATT_COLOSSEUM
- See Also:
- Constant Field Values
-
NPC_FREMENNIK_WARBANDER_MELEE_HUMAN_SWORD_STAB
public static final int NPC_FREMENNIK_WARBANDER_MELEE_HUMAN_SWORD_STAB
- See Also:
- Constant Field Values
-
HUMAN_GLAIVE_RALOS01_CHARGED_SPECIAL
public static final int HUMAN_GLAIVE_RALOS01_CHARGED_SPECIAL
- See Also:
- Constant Field Values
-
HUMAN_GLAIVE_RALOS01_UNCHARGED_SPECIAL
public static final int HUMAN_GLAIVE_RALOS01_UNCHARGED_SPECIAL
- See Also:
- Constant Field Values
-
ANTELOPE_MOONLIGHT_ATTACK
public static final int ANTELOPE_MOONLIGHT_ATTACK
- See Also:
- Constant Field Values
-
ANTELOPE_SUNLIGHT_ATTACK
public static final int ANTELOPE_SUNLIGHT_ATTACK
- See Also:
- Constant Field Values
-
ANTELOPE_UPDATE_MOONLIGHT_ATTACK
public static final int ANTELOPE_UPDATE_MOONLIGHT_ATTACK
- See Also:
- Constant Field Values
-
ANTELOPE_UPDATE_SUNLIGHT_ATTACK
public static final int ANTELOPE_UPDATE_SUNLIGHT_ATTACK
- See Also:
- Constant Field Values
-
HUMAN_ENCHANTTALISMAN
public static final int HUMAN_ENCHANTTALISMAN
- See Also:
- Constant Field Values
-
HUMAN_QUETZAL_TAME
public static final int HUMAN_QUETZAL_TAME
- See Also:
- Constant Field Values
-
CIVITAS_FOUNTAIN01_KNIGHT01_DUNK_WALK_01
public static final int CIVITAS_FOUNTAIN01_KNIGHT01_DUNK_WALK_01
- See Also:
- Constant Field Values
-
NPC_QUETZAL_FLYING_ATTACK_01
public static final int NPC_QUETZAL_FLYING_ATTACK_01
- See Also:
- Constant Field Values
-
NPC_QUETZAL_FLYING_ATTACK_PET_01
public static final int NPC_QUETZAL_FLYING_ATTACK_PET_01
- See Also:
- Constant Field Values
-
NPC_LYNX_COMBAT_MELEE_BLOOD_JAGUAR
public static final int NPC_LYNX_COMBAT_MELEE_BLOOD_JAGUAR
- See Also:
- Constant Field Values
-
NPC_DJINN_01_MELEE
public static final int NPC_DJINN_01_MELEE
- See Also:
- Constant Field Values
-
NPC_DJINN_04_MELEE
public static final int NPC_DJINN_04_MELEE
- See Also:
- Constant Field Values
-
PMOON_MACUAHUITL_CRUSH
public static final int PMOON_MACUAHUITL_CRUSH
- See Also:
- Constant Field Values
-
SULPHUR_BLADE_SLASH
public static final int SULPHUR_BLADE_SLASH
- See Also:
- Constant Field Values
-
NPC_DJINN_01_MAGIC
public static final int NPC_DJINN_01_MAGIC
- See Also:
- Constant Field Values
-
NPC_DJINN_01_COMBO
public static final int NPC_DJINN_01_COMBO
- See Also:
- Constant Field Values
-
NPC_DJINN_03_MAGIC
public static final int NPC_DJINN_03_MAGIC
- See Also:
- Constant Field Values
-
NPC_DJINN_03_MAGIC_02
public static final int NPC_DJINN_03_MAGIC_02
- See Also:
- Constant Field Values
-
NPC_DJINN_03_BEAM_MAGIC
public static final int NPC_DJINN_03_BEAM_MAGIC
- See Also:
- Constant Field Values
-
NPC_DJINN_03_MELEE
public static final int NPC_DJINN_03_MELEE
- See Also:
- Constant Field Values
-
NPC_DJINN_03_COMBO
public static final int NPC_DJINN_03_COMBO
- See Also:
- Constant Field Values
-
NPC_DJINN_02_MAGIC
public static final int NPC_DJINN_02_MAGIC
- See Also:
- Constant Field Values
-
NPC_DJINN_02_MAGIC_02
public static final int NPC_DJINN_02_MAGIC_02
- See Also:
- Constant Field Values
-
NPC_DJINN_02_MELEE
public static final int NPC_DJINN_02_MELEE
- See Also:
- Constant Field Values
-
NPC_DJINN_02_COMBO
public static final int NPC_DJINN_02_COMBO
- See Also:
- Constant Field Values
-
HUMAN_LARGENET_LOOPING
public static final int HUMAN_LARGENET_LOOPING
- See Also:
- Constant Field Values
-
GRIMY_LIZARD_MELEE
public static final int GRIMY_LIZARD_MELEE
- See Also:
- Constant Field Values
-
MOSS_LIZARD_ATTACK
public static final int MOSS_LIZARD_ATTACK
- See Also:
- Constant Field Values
-
HUMAN_ATLATL_ATTACK_RANGED_01
public static final int HUMAN_ATLATL_ATTACK_RANGED_01
- See Also:
- Constant Field Values
-
HUMAN_SPECIAL_ATLATL_01
public static final int HUMAN_SPECIAL_ATLATL_01
- See Also:
- Constant Field Values
-
HUMAN_STAKE3
public static final int HUMAN_STAKE3
- See Also:
- Constant Field Values
-
HUMAN_PRAY_BLESSED_BONE_SHARDS_01
public static final int HUMAN_PRAY_BLESSED_BONE_SHARDS_01
- See Also:
- Constant Field Values
-
HUMAN_QUETZAL_HEADPAT
public static final int HUMAN_QUETZAL_HEADPAT
- See Also:
- Constant Field Values
-
HUMAN_ELDER_MAUL_SPEC
public static final int HUMAN_ELDER_MAUL_SPEC
- See Also:
- Constant Field Values
-
GODWARS_HAMMER_GONG_ELDER_MAUL
public static final int GODWARS_HAMMER_GONG_ELDER_MAUL
- See Also:
- Constant Field Values
-
GODWARS_HAMMER_GONG_ELDER_MAUL_ORNAMENT
public static final int GODWARS_HAMMER_GONG_ELDER_MAUL_ORNAMENT
- See Also:
- Constant Field Values
-
HUMAN_SITTING_TRANSITION_STANDING
public static final int HUMAN_SITTING_TRANSITION_STANDING
- See Also:
- Constant Field Values
-
HUMAN_WEAPON_BOW_SCORCHED_01_SPEC
public static final int HUMAN_WEAPON_BOW_SCORCHED_01_SPEC
- See Also:
- Constant Field Values
-
HUMAN_WEAPON_EMBERLIGHT_01_SPEC
public static final int HUMAN_WEAPON_EMBERLIGHT_01_SPEC
- See Also:
- Constant Field Values
-
HUMAN_WEAPON_BURNING_CLAWS_02_SPEC
public static final int HUMAN_WEAPON_BURNING_CLAWS_02_SPEC
- See Also:
- Constant Field Values
-
WGS_ARMADYL_GUARDIAN_HUMAN_SWORD_SLASH
public static final int WGS_ARMADYL_GUARDIAN_HUMAN_SWORD_SLASH
- See Also:
- Constant Field Values
-
WGS_IDRIA_HUMAN_CASTWAVE
public static final int WGS_IDRIA_HUMAN_CASTWAVE
- See Also:
- Constant Field Values
-
WGS_ARMADYL_GUARDIAN_HUMAN_WEAPON_BOW_VENATOR01_SHOOT
public static final int WGS_ARMADYL_GUARDIAN_HUMAN_WEAPON_BOW_VENATOR01_SHOOT
- See Also:
- Constant Field Values
-
WEAPON_SWORD_OSMUMTEN03_SPECIAL
public static final int WEAPON_SWORD_OSMUMTEN03_SPECIAL
- See Also:
- Constant Field Values
-
VFX_WEAPON_SWORD_OSMUMTEN_SPECIAL
public static final int VFX_WEAPON_SWORD_OSMUMTEN_SPECIAL
- See Also:
- Constant Field Values
-
HUMAN_SPECIAL_VOIDWAKER
public static final int HUMAN_SPECIAL_VOIDWAKER
- See Also:
- Constant Field Values
-
LUC2_HENGE_RISE
public static final int LUC2_HENGE_RISE
- See Also:
- Constant Field Values
-
HUMAN_SPECIAL02_VOIDWAKER
public static final int HUMAN_SPECIAL02_VOIDWAKER
- See Also:
- Constant Field Values
-
DAGGERHELD_PUNCTURE
public static final int DAGGERHELD_PUNCTURE
- See Also:
- Constant Field Values
-
LUC2_HUMAN_AXE_HACK_WITH_SOUND
public static final int LUC2_HUMAN_AXE_HACK_WITH_SOUND
- See Also:
- Constant Field Values
-
NPC_BALANCE_ELEMENTAL_WATER_ATTACK01
public static final int NPC_BALANCE_ELEMENTAL_WATER_ATTACK01
- See Also:
- Constant Field Values
-
NPC_BALANCE_ELEMENTAL_AIR_ATTACK01
public static final int NPC_BALANCE_ELEMENTAL_AIR_ATTACK01
- See Also:
- Constant Field Values
-
NPC_BALANCE_ELEMENTAL_FIRE_ATTACK01
public static final int NPC_BALANCE_ELEMENTAL_FIRE_ATTACK01
- See Also:
- Constant Field Values
-
LUC2_UNDEAD_DEMON_FIREY_BALLS
public static final int LUC2_UNDEAD_DEMON_FIREY_BALLS
- See Also:
- Constant Field Values
-
LUC2_UNDEAD_DEMON_SPARE_RIBS
public static final int LUC2_UNDEAD_DEMON_SPARE_RIBS
- See Also:
- Constant Field Values
-
LUC2_UNDEAD_DEMON_MELEE
public static final int LUC2_UNDEAD_DEMON_MELEE
- See Also:
- Constant Field Values
-
MAHJARRAT_ATTACK_LIGHTNING05
public static final int MAHJARRAT_ATTACK_LIGHTNING05
- See Also:
- Constant Field Values
-
MAHJARRAT_ATTACK_LIGHTNING05_SILENT
public static final int MAHJARRAT_ATTACK_LIGHTNING05_SILENT
- See Also:
- Constant Field Values
-
MAHJARRAT_ATTACK_SUMMON_UNDEAD05
public static final int MAHJARRAT_ATTACK_SUMMON_UNDEAD05
- See Also:
- Constant Field Values
-
MAHJARRAT_POWER_SURGE05
public static final int MAHJARRAT_POWER_SURGE05
- See Also:
- Constant Field Values
-
MAHJARRAT_POINT05_START
public static final int MAHJARRAT_POINT05_START
- See Also:
- Constant Field Values
-
MAHJARRAT_POINT05_IDLE
public static final int MAHJARRAT_POINT05_IDLE
- See Also:
- Constant Field Values
-
MAHJARRAT_POINT05_END
public static final int MAHJARRAT_POINT05_END
- See Also:
- Constant Field Values
-
HUMAN_CASTSTRIKE_STAFF_WALKMERGE
public static final int HUMAN_CASTSTRIKE_STAFF_WALKMERGE
- See Also:
- Constant Field Values
-
HUMAN_CASTCONFUSE_WALKMERGE
public static final int HUMAN_CASTCONFUSE_WALKMERGE
- See Also:
- Constant Field Values
-
HUMAN_CASTCONFUSE_STAFF_WALKMERGE
public static final int HUMAN_CASTCONFUSE_STAFF_WALKMERGE
- See Also:
- Constant Field Values
-
HUMAN_CASTWEAKEN_WALKMERGE
public static final int HUMAN_CASTWEAKEN_WALKMERGE
- See Also:
- Constant Field Values
-
HUMAN_CASTWEAKEN_STAFF_WALKMERGE
public static final int HUMAN_CASTWEAKEN_STAFF_WALKMERGE
- See Also:
- Constant Field Values
-
HUMAN_CASTCURSE_WALKMERGE
public static final int HUMAN_CASTCURSE_WALKMERGE
- See Also:
- Constant Field Values
-
HUMAN_CASTWAVE_WALKMERGE
public static final int HUMAN_CASTWAVE_WALKMERGE
- See Also:
- Constant Field Values
-
HUMAN_CASTWAVE_STAFF_WALKMERGE
public static final int HUMAN_CASTWAVE_STAFF_WALKMERGE
- See Also:
- Constant Field Values
-
HUMAN_CAST_SURGE_FAST
public static final int HUMAN_CAST_SURGE_FAST
- See Also:
- Constant Field Values
-
WGS_HERO_STAND
public static final int WGS_HERO_STAND
- See Also:
- Constant Field Values
-
XBOWS_HUMAN_FIRE_AND_RELOAD_NO_STALL
public static final int XBOWS_HUMAN_FIRE_AND_RELOAD_NO_STALL
- See Also:
- Constant Field Values
-
WEAPON_MORRIGANS_JAVELIN_SPECIAL01
public static final int WEAPON_MORRIGANS_JAVELIN_SPECIAL01
- See Also:
- Constant Field Values
-
WEAPON_MORRIGANS_THROWINGAXE_SPECIAL01
public static final int WEAPON_MORRIGANS_THROWINGAXE_SPECIAL01
- See Also:
- Constant Field Values
-
NPC_ARAXYTE02_ATTACK
public static final int NPC_ARAXYTE02_ATTACK
- See Also:
- Constant Field Values
-
NPC_ARAXYTE_ACIDIC_01_ATTACK
public static final int NPC_ARAXYTE_ACIDIC_01_ATTACK
- See Also:
- Constant Field Values
-
NPC_ARAXYTE_ACIDIC_02_ATTACK
public static final int NPC_ARAXYTE_ACIDIC_02_ATTACK
- See Also:
- Constant Field Values
-
NPC_ARAXYTE_MIRROR_BACK_01_ATTACK
public static final int NPC_ARAXYTE_MIRROR_BACK_01_ATTACK
- See Also:
- Constant Field Values
-
NPC_ARAXYTE_MIRROR_BACK_02_ATTACK
public static final int NPC_ARAXYTE_MIRROR_BACK_02_ATTACK
- See Also:
- Constant Field Values
-
HUMAN_ARANEA_BOOTS_WADE
public static final int HUMAN_ARANEA_BOOTS_WADE
- See Also:
- Constant Field Values
-
HUMAN_CRAFT_RANCOR_START
public static final int HUMAN_CRAFT_RANCOR_START
- See Also:
- Constant Field Values
-
HUMAN_CRAFT_RANCOR_END
public static final int HUMAN_CRAFT_RANCOR_END
- See Also:
- Constant Field Values
-
AMOXLIATL_SPAWN
public static final int AMOXLIATL_SPAWN
- See Also:
- Constant Field Values
-
FROST_NAGUA_SLAYER_BASIC
public static final int FROST_NAGUA_SLAYER_BASIC
- See Also:
- Constant Field Values
-
FROST_NAGUA_SLAYER_BASIC_LOUDER
public static final int FROST_NAGUA_SLAYER_BASIC_LOUDER
- See Also:
- Constant Field Values
-
NPC_PORCUPINE_COMBAT_MELEE
public static final int NPC_PORCUPINE_COMBAT_MELEE
- See Also:
- Constant Field Values
-
HUMAN_ALCHEMY01_MILL01_INTERACT01
public static final int HUMAN_ALCHEMY01_MILL01_INTERACT01
- See Also:
- Constant Field Values
-
HUMAN_ALCHEMY01_HOPPER01_INTERACT01
public static final int HUMAN_ALCHEMY01_HOPPER01_INTERACT01
- See Also:
- Constant Field Values
-
HUMAN_ALCHEMY01_LEVER01_INTERACT01
public static final int HUMAN_ALCHEMY01_LEVER01_INTERACT01
- See Also:
- Constant Field Values
-
HUMAN_MACHINERY_ALCHEMY01_ALEMBIC01_INTERACT01
public static final int HUMAN_MACHINERY_ALCHEMY01_ALEMBIC01_INTERACT01
- See Also:
- Constant Field Values
-
PREPOT_DEVICE_DRINK_FULL
public static final int PREPOT_DEVICE_DRINK_FULL
- See Also:
- Constant Field Values
-
NPC_HUEY_TAIL_APPEAR_01
public static final int NPC_HUEY_TAIL_APPEAR_01
- See Also:
- Constant Field Values
-
NPC_HUEY_TAIL_DISAPPEAR_01
public static final int NPC_HUEY_TAIL_DISAPPEAR_01
- See Also:
- Constant Field Values
-
NPC_HUEY_TAIL_BREAK_01
public static final int NPC_HUEY_TAIL_BREAK_01
- See Also:
- Constant Field Values
-
NPC_HUEYCOATL_PET_ATTACK_01
public static final int NPC_HUEYCOATL_PET_ATTACK_01
- See Also:
- Constant Field Values
-
HUMAN_UNARMEDPUNCH_QUICK
public static final int HUMAN_UNARMEDPUNCH_QUICK
- See Also:
- Constant Field Values
-
HUMAN_UNARMEDKICK_QUICK
public static final int HUMAN_UNARMEDKICK_QUICK
- See Also:
- Constant Field Values
-
BREWING_POUR_WATER
public static final int BREWING_POUR_WATER
- See Also:
- Constant Field Values
-
BREWING_FILL_KEG
public static final int BREWING_FILL_KEG
- See Also:
- Constant Field Values
-
BREWING_FILL_GLASS
public static final int BREWING_FILL_GLASS
- See Also:
- Constant Field Values
-
BREWING_TURN_VALVE
public static final int BREWING_TURN_VALVE
- See Also:
- Constant Field Values
-
BREWING_ADD_INGREDIENT
public static final int BREWING_ADD_INGREDIENT
- See Also:
- Constant Field Values
-
WBR_VENTION_HELLHOUND_ATTACK
public static final int WBR_VENTION_HELLHOUND_ATTACK
- See Also:
- Constant Field Values
-
BIRD_FLYING_UPDATE_ATTACK_MERGE
public static final int BIRD_FLYING_UPDATE_ATTACK_MERGE
- See Also:
- Constant Field Values
-
HW24_MARIKA_THROW
public static final int HW24_MARIKA_THROW
- See Also:
- Constant Field Values
-
HUMAN_THROW_PUMPKIN_BEIGE
public static final int HUMAN_THROW_PUMPKIN_BEIGE
- See Also:
- Constant Field Values
-
HUMAN_THROW_END
public static final int HUMAN_THROW_END
- See Also:
- Constant Field Values
-
HUMAN_THROW_PUMPKIN_WHITE
public static final int HUMAN_THROW_PUMPKIN_WHITE
- See Also:
- Constant Field Values
-
HUMAN_THROW_PUMPKIN_YELLOW
public static final int HUMAN_THROW_PUMPKIN_YELLOW
- See Also:
- Constant Field Values
-
HUMAN_THROW_PUMPKIN_ORANGE
public static final int HUMAN_THROW_PUMPKIN_ORANGE
- See Also:
- Constant Field Values
-
HUMAN_THROW_PUMPKIN_RED
public static final int HUMAN_THROW_PUMPKIN_RED
- See Also:
- Constant Field Values
-
HUMAN_THROW_PUMPKIN_DARKGREEN
public static final int HUMAN_THROW_PUMPKIN_DARKGREEN
- See Also:
- Constant Field Values
-
HUMAN_THROW_PUMPKIN_POWDERGREY
public static final int HUMAN_THROW_PUMPKIN_POWDERGREY
- See Also:
- Constant Field Values
-
COA_GRAPPLE_START
public static final int COA_GRAPPLE_START
- See Also:
- Constant Field Values
-
COA_ELIAS_BIND_01
public static final int COA_ELIAS_BIND_01
- See Also:
- Constant Field Values
-
SHARATHTEERK_ATTACK_MAGIC_02
public static final int SHARATHTEERK_ATTACK_MAGIC_02
- See Also:
- Constant Field Values
-
SHARATHTEERK_ATTACK_SUMMON_01
public static final int SHARATHTEERK_ATTACK_SUMMON_01
- See Also:
- Constant Field Values
-
SHARATHTEERK_ATTACK_SUMMON_01_SPOTANIM
public static final int SHARATHTEERK_ATTACK_SUMMON_01_SPOTANIM
- See Also:
- Constant Field Values
-
HUMAN_SPECIAL_KHOPESH
public static final int HUMAN_SPECIAL_KHOPESH
- See Also:
- Constant Field Values
-
KALPHITE_LIGHTNING_DUPE
public static final int KALPHITE_LIGHTNING_DUPE
- See Also:
- Constant Field Values
-
ROCKKNOCKER_TRAILBLAZER
public static final int ROCKKNOCKER_TRAILBLAZER
- See Also:
- Constant Field Values
-
ROCKKNOCKER_TRAILBLAZER_RELOADED
public static final int ROCKKNOCKER_TRAILBLAZER_RELOADED
- See Also:
- Constant Field Values
-
FISHSTABBER_TRAILBLAZER
public static final int FISHSTABBER_TRAILBLAZER
- See Also:
- Constant Field Values
-
FISHSTABBER_TRAILBLAZER_RELOADED
public static final int FISHSTABBER_TRAILBLAZER_RELOADED
- See Also:
- Constant Field Values
-
TANGLED_LIZARD_CHARGE
public static final int TANGLED_LIZARD_CHARGE
- See Also:
- Constant Field Values
-
LEAGUE05_GUARDIAN_ATTACK_MAGIC_01
public static final int LEAGUE05_GUARDIAN_ATTACK_MAGIC_01
- See Also:
- Constant Field Values
-
LEAGUE05_GUARDIAN_ATTACK_MAGIC_SPOTANIM_01
public static final int LEAGUE05_GUARDIAN_ATTACK_MAGIC_SPOTANIM_01
- See Also:
- Constant Field Values
-
DRYGORE_BLOWPIPE_ATTACK
public static final int DRYGORE_BLOWPIPE_ATTACK
- See Also:
- Constant Field Values
-
ICE_GIANT_ELDRIC_KING_ATTACK_MELEE01
public static final int ICE_GIANT_ELDRIC_KING_ATTACK_MELEE01
- See Also:
- Constant Field Values
-
FIRE_GIANT_BRANDA_QUEEN_ATTACK_MELEE01
public static final int FIRE_GIANT_BRANDA_QUEEN_ATTACK_MELEE01
- See Also:
- Constant Field Values
-
ICE_GIANT_ELDRIC_KING_ATTACK_SUMMON01
public static final int ICE_GIANT_ELDRIC_KING_ATTACK_SUMMON01
- See Also:
- Constant Field Values
-
FIRE_GIANT_BRANDA_QUEEN_ATTACK_SUMMON01
public static final int FIRE_GIANT_BRANDA_QUEEN_ATTACK_SUMMON01
- See Also:
- Constant Field Values
-
ICE_GIANT_ELDRIC_KING_ATTACK_SUMMON02
public static final int ICE_GIANT_ELDRIC_KING_ATTACK_SUMMON02
- See Also:
- Constant Field Values
-
FIRE_GIANT_BRANDA_QUEEN_ATTACK_SUMMON02
public static final int FIRE_GIANT_BRANDA_QUEEN_ATTACK_SUMMON02
- See Also:
- Constant Field Values
-
GNOME_ATTACKBOW
public static final int GNOME_ATTACKBOW
- See Also:
- Constant Field Values
-
GNOME_ATTACKUNARMED
public static final int GNOME_ATTACKUNARMED
- See Also:
- Constant Field Values
-
GNOME_ATTACKSWORD
public static final int GNOME_ATTACKSWORD
- See Also:
- Constant Field Values
-
NPC_YAMA01_MAGIC01
public static final int NPC_YAMA01_MAGIC01
- See Also:
- Constant Field Values
-
NPC_YAMA01_MAGIC02
public static final int NPC_YAMA01_MAGIC02
- See Also:
- Constant Field Values
-
NPC_YAMA01_MELEE01
public static final int NPC_YAMA01_MELEE01
- See Also:
- Constant Field Values
-
NPC_YAMA01_STOMP01
public static final int NPC_YAMA01_STOMP01
- See Also:
- Constant Field Values
-
SOULFLAME_HORN_BLOW_01
public static final int SOULFLAME_HORN_BLOW_01
- See Also:
- Constant Field Values
-
SOULFLAME_HORN_BLOW_02
public static final int SOULFLAME_HORN_BLOW_02
- See Also:
- Constant Field Values
-
JUDGEOFYAMA_ATTACK_SLOW
public static final int JUDGEOFYAMA_ATTACK_SLOW
- See Also:
- Constant Field Values
-
VMQ4_CULTIST_RANGED_FIRE_LAUNCH_01
public static final int VMQ4_CULTIST_RANGED_FIRE_LAUNCH_01
- See Also:
- Constant Field Values
-
VMQ4_METZLI_RANGED_FIRE_LAUNCH_ENRAGED_01
public static final int VMQ4_METZLI_RANGED_FIRE_LAUNCH_ENRAGED_01
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- Constant Field Values
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VMQ4_METZLI_MAGIC_WATER_CAST01
public static final int VMQ4_METZLI_MAGIC_WATER_CAST01
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- Constant Field Values
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VMQ4_ENNIUS_SPIN
public static final int VMQ4_ENNIUS_SPIN
- See Also:
- Constant Field Values
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VMQ4_ENFORCER_ATTACK
public static final int VMQ4_ENFORCER_ATTACK
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- Constant Field Values
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VMQ4_CULTIST_MAGIC_WATER_CAST01
public static final int VMQ4_CULTIST_MAGIC_WATER_CAST01
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- Constant Field Values
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VMQ4_CULTIST_MAGIC_WATER_CAST02
public static final int VMQ4_CULTIST_MAGIC_WATER_CAST02
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- Constant Field Values
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VMQ4_ENNIUS_CAST
public static final int VMQ4_ENNIUS_CAST
- See Also:
- Constant Field Values
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NPC_DJINN_EARTH01_ATTACK01
public static final int NPC_DJINN_EARTH01_ATTACK01
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- Constant Field Values
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NPC_DJINN_EARTH01_ATTACK02
public static final int NPC_DJINN_EARTH01_ATTACK02
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- Constant Field Values
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VMQ4_SLAP_ANIM
public static final int VMQ4_SLAP_ANIM
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- Constant Field Values
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SCRAMBLED_EGG_SPLAT
public static final int SCRAMBLED_EGG_SPLAT
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- Constant Field Values
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SCRAMBLED_EGG_SPLAT_OFFSET01
public static final int SCRAMBLED_EGG_SPLAT_OFFSET01
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- Constant Field Values
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SCRAMBLED_EGG_SPLAT_OFFSET02
public static final int SCRAMBLED_EGG_SPLAT_OFFSET02
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- Constant Field Values
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PETEGG_HUMAN_KICK
public static final int PETEGG_HUMAN_KICK
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- Constant Field Values
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PETEGG_HUMAN_PUNCH
public static final int PETEGG_HUMAN_PUNCH
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- Constant Field Values
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HUMAN_SWORD_SLASH_WITHSOUND
public static final int HUMAN_SWORD_SLASH_WITHSOUND
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- Constant Field Values
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HUMAN_BLUNT_POUND_WITHSOUND
public static final int HUMAN_BLUNT_POUND_WITHSOUND
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- Constant Field Values
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HUMAN_SPEAR_SPIKE_WITHSOUND
public static final int HUMAN_SPEAR_SPIKE_WITHSOUND
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- Constant Field Values
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TECPATL_STAB
public static final int TECPATL_STAB
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- Constant Field Values
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NPC_CUSTODIAN_STALKER02_STOMP01
public static final int NPC_CUSTODIAN_STALKER02_STOMP01
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- Constant Field Values
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NPC_CUSTODIAN_STALKER02_ATTACK01
public static final int NPC_CUSTODIAN_STALKER02_ATTACK01
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- Constant Field Values
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NPC_CUSTODIAN_STALKER03_STOMP01
public static final int NPC_CUSTODIAN_STALKER03_STOMP01
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- Constant Field Values
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NPC_CUSTODIAN_STALKER03_ATTACK01
public static final int NPC_CUSTODIAN_STALKER03_ATTACK01
- See Also:
- Constant Field Values
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NPC_CUSTODIAN_STALKER04_ATTACK01
public static final int NPC_CUSTODIAN_STALKER04_ATTACK01
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- Constant Field Values
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NPC_CUSTODIAN_STALKER04_STOMP01
public static final int NPC_CUSTODIAN_STALKER04_STOMP01
- See Also:
- Constant Field Values
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NPC_CUSTODIAN_STALKER05_ATTACK01
public static final int NPC_CUSTODIAN_STALKER05_ATTACK01
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- Constant Field Values
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NPC_CUSTODIAN_STALKER05_STOMP01
public static final int NPC_CUSTODIAN_STALKER05_STOMP01
- See Also:
- Constant Field Values
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HUMAN_EYE_OF_AYAK_SPECIAL
public static final int HUMAN_EYE_OF_AYAK_SPECIAL
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- Constant Field Values
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HUMAN_EYE_OF_AYAK_NORMAL
public static final int HUMAN_EYE_OF_AYAK_NORMAL
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- Constant Field Values
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DOM_BEAM_FIRE
public static final int DOM_BEAM_FIRE
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- Constant Field Values
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DOM_BURROWED_EMERGE
public static final int DOM_BURROWED_EMERGE
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- Constant Field Values
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DOM_BURROWED_EXPLOSION
public static final int DOM_BURROWED_EXPLOSION
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- Constant Field Values
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CRAB_BOSS_ATTACK
public static final int CRAB_BOSS_ATTACK
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- Constant Field Values
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BLOOD_JAGUAR_COMBAT_MELEE
public static final int BLOOD_JAGUAR_COMBAT_MELEE
- See Also:
- Constant Field Values
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NPC_OCELOT_COMBAT_MELEE
public static final int NPC_OCELOT_COMBAT_MELEE
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- Constant Field Values
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NPC_JAGUAR_COMBAT_MELEE
public static final int NPC_JAGUAR_COMBAT_MELEE
- See Also:
- Constant Field Values
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NPC_ENT_ATTACK_01
public static final int NPC_ENT_ATTACK_01
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- Constant Field Values
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NPC_ENT_ATTACK_02
public static final int NPC_ENT_ATTACK_02
- See Also:
- Constant Field Values
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GRYPHON_BOSS_SPAWN01
public static final int GRYPHON_BOSS_SPAWN01
- See Also:
- Constant Field Values
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GRYPHON_MELEE_ATTACK01
public static final int GRYPHON_MELEE_ATTACK01
- See Also:
- Constant Field Values
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GRYPHON_BOSS_MELEE_ATTACK01
public static final int GRYPHON_BOSS_MELEE_ATTACK01
- See Also:
- Constant Field Values
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GRYPHON_BOSS_RANGED01
public static final int GRYPHON_BOSS_RANGED01
- See Also:
- Constant Field Values
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NPC_GRYPHON_PET_ATTACK01
public static final int NPC_GRYPHON_PET_ATTACK01
- See Also:
- Constant Field Values
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LORE_ABYSSAL_CRANE_ATTACK
public static final int LORE_ABYSSAL_CRANE_ATTACK
- See Also:
- Constant Field Values
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LORE_ABYSSAL_CRANE_SPECIAL
public static final int LORE_ABYSSAL_CRANE_SPECIAL
- See Also:
- Constant Field Values
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LORE_ABYSSAL_TITAN_ATTACK
public static final int LORE_ABYSSAL_TITAN_ATTACK
- See Also:
- Constant Field Values
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LORE_TOAD_ATTACK
public static final int LORE_TOAD_ATTACK
- See Also:
- Constant Field Values
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LORE_TOAD_TONGUE_ATTACK
public static final int LORE_TOAD_TONGUE_ATTACK
- See Also:
- Constant Field Values
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LORE_BLOAT_LEECH_ATTACK
public static final int LORE_BLOAT_LEECH_ATTACK
- See Also:
- Constant Field Values
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LORE_BUNYIP_ATTACK
public static final int LORE_BUNYIP_ATTACK
- See Also:
- Constant Field Values
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LORE_CHINCHOMPA_ATTACK
public static final int LORE_CHINCHOMPA_ATTACK
- See Also:
- Constant Field Values
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LORE_COMPOST_MOUND_ATTACK
public static final int LORE_COMPOST_MOUND_ATTACK
- See Also:
- Constant Field Values
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LORE_DAGGANOTH_ATTACK
public static final int LORE_DAGGANOTH_ATTACK
- See Also:
- Constant Field Values
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LORE_WYRM_ATTK
public static final int LORE_WYRM_ATTK
- See Also:
- Constant Field Values
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LORE_DREADFOWL_SPECIAL
public static final int LORE_DREADFOWL_SPECIAL
- See Also:
- Constant Field Values
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LORE_FIRE_TITAN_ATTACK
public static final int LORE_FIRE_TITAN_ATTACK
- See Also:
- Constant Field Values
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LORE_MOSS_TITAN_ATTACK
public static final int LORE_MOSS_TITAN_ATTACK
- See Also:
- Constant Field Values
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LORE_ICE_TITAN_ATTACK
public static final int LORE_ICE_TITAN_ATTACK
- See Also:
- Constant Field Values
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FLAMING_PRINCE_ATTACK
public static final int FLAMING_PRINCE_ATTACK
- See Also:
- Constant Field Values
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FLAMING_PRINCE_FIRE_ATTACK
public static final int FLAMING_PRINCE_FIRE_ATTACK
- See Also:
- Constant Field Values
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LORE_GEYSER_TITAN_ATTACK
public static final int LORE_GEYSER_TITAN_ATTACK
- See Also:
- Constant Field Values
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LORE_GEYSER_TITAN_SPELL
public static final int LORE_GEYSER_TITAN_SPELL
- See Also:
- Constant Field Values
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LORE_GEYSER_TITAN_RANGE
public static final int LORE_GEYSER_TITAN_RANGE
- See Also:
- Constant Field Values
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LORE_ANT_ATTACK
public static final int LORE_ANT_ATTACK
- See Also:
- Constant Field Values
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LORE_HYDRA_ATTACK
public static final int LORE_HYDRA_ATTACK
- See Also:
- Constant Field Values
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LORE_IRON_TITAN_ATTACK
public static final int LORE_IRON_TITAN_ATTACK
- See Also:
- Constant Field Values
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LORE_JELLY_ATTACK
public static final int LORE_JELLY_ATTACK
- See Also:
- Constant Field Values
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LORE_JELLY_DISSOLVE
public static final int LORE_JELLY_DISSOLVE
- See Also:
- Constant Field Values
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LORE_LAVA_TYTN_ATTACK
public static final int LORE_LAVA_TYTN_ATTACK
- See Also:
- Constant Field Values
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LORE_LOCUST_ATTACK
public static final int LORE_LOCUST_ATTACK
- See Also:
- Constant Field Values
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LORE_LOCUST_SPECIAL
public static final int LORE_LOCUST_SPECIAL
- See Also:
- Constant Field Values
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LORE_MAGPIE_SPECIAL
public static final int LORE_MAGPIE_SPECIAL
- See Also:
- Constant Field Values
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LORE_MINOTAUR_ATTACK
public static final int LORE_MINOTAUR_ATTACK
- See Also:
- Constant Field Values
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LORE_MOSQUITO_ATTACK
public static final int LORE_MOSQUITO_ATTACK
- See Also:
- Constant Field Values
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LORE_MANTIS_CRUSH_ATTACK
public static final int LORE_MANTIS_CRUSH_ATTACK
- See Also:
- Constant Field Values
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LORE_MANTIS_SLASH_ATTACK
public static final int LORE_MANTIS_SLASH_ATTACK
- See Also:
- Constant Field Values
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LORE_MANTIS_STAB_ATTACK
public static final int LORE_MANTIS_STAB_ATTACK
- See Also:
- Constant Field Values
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LORE_MANTIS_STRIKE_SPELL
public static final int LORE_MANTIS_STRIKE_SPELL
- See Also:
- Constant Field Values
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LORE_PYREFIEND_ATTACK
public static final int LORE_PYREFIEND_ATTACK
- See Also:
- Constant Field Values
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LORE_RAVAGER_ATTACK
public static final int LORE_RAVAGER_ATTACK
- See Also:
- Constant Field Values
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LORE_LOBSTER_ATTACK
public static final int LORE_LOBSTER_ATTACK
- See Also:
- Constant Field Values
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LORE_LOBSTER_CRUSHING_CLAW
public static final int LORE_LOBSTER_CRUSHING_CLAW
- See Also:
- Constant Field Values
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LORE_SNAIL_ATTACK
public static final int LORE_SNAIL_ATTACK
- See Also:
- Constant Field Values
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LORE_SNAKE_ATTACK
public static final int LORE_SNAKE_ATTACK
- See Also:
- Constant Field Values
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LORE_SPINNER_ATTACK
public static final int LORE_SPINNER_ATTACK
- See Also:
- Constant Field Values
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LORE_STEEL_TITAN_ATTACK
public static final int LORE_STEEL_TITAN_ATTACK
- See Also:
- Constant Field Values
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LORE_STORK_SPECIAL
public static final int LORE_STORK_SPECIAL
- See Also:
- Constant Field Values
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LORE_STRANGER_PLANT_ATTACK
public static final int LORE_STRANGER_PLANT_ATTACK
- See Also:
- Constant Field Values
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LORE_TORCHER_ATTACK
public static final int LORE_TORCHER_ATTACK
- See Also:
- Constant Field Values
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LORE_TURNIP_ATTACK
public static final int LORE_TURNIP_ATTACK
- See Also:
- Constant Field Values
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LORE_TURNIP_FIREBREATH_ATTACK
public static final int LORE_TURNIP_FIREBREATH_ATTACK
- See Also:
- Constant Field Values
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LORE_FIREBAT_ATTACK
public static final int LORE_FIREBAT_ATTACK
- See Also:
- Constant Field Values
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LORE_TURTLE_ATTACK
public static final int LORE_TURTLE_ATTACK
- See Also:
- Constant Field Values
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LORE_WOLPERTINGER_ATTACK
public static final int LORE_WOLPERTINGER_ATTACK
- See Also:
- Constant Field Values
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LORE_GECKO_ATTACK_A
public static final int LORE_GECKO_ATTACK_A
- See Also:
- Constant Field Values
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LORE_GECKO_ATTACK_B
public static final int LORE_GECKO_ATTACK_B
- See Also:
- Constant Field Values
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LORE_GECKO_ATTACK_C
public static final int LORE_GECKO_ATTACK_C
- See Also:
- Constant Field Values
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GIANT_ANTS_ATTACK
public static final int GIANT_ANTS_ATTACK
- See Also:
- Constant Field Values
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ROOTS_GIANT_WASP_ATTACK
public static final int ROOTS_GIANT_WASP_ATTACK
- See Also:
- Constant Field Values
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AFR_PLATYPUS_ATTACK
public static final int AFR_PLATYPUS_ATTACK
- See Also:
- Constant Field Values
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LORE_COCKROACH_ATTACK_A
public static final int LORE_COCKROACH_ATTACK_A
- See Also:
- Constant Field Values
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LORE_COCKROACH_ATTACK_B
public static final int LORE_COCKROACH_ATTACK_B
- See Also:
- Constant Field Values
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SCAB_CROCODILE_ATTACK
public static final int SCAB_CROCODILE_ATTACK
- See Also:
- Constant Field Values
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ROCKO_PIRATE_SWORD_ATTACK_ONE
public static final int ROCKO_PIRATE_SWORD_ATTACK_ONE
- See Also:
- Constant Field Values
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SAILING_LIGHTNING_CLOUD_ATTACK
public static final int SAILING_LIGHTNING_CLOUD_ATTACK
- See Also:
- Constant Field Values
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CAMPHOR_BLOWPIPE_ATTACK
public static final int CAMPHOR_BLOWPIPE_ATTACK
- See Also:
- Constant Field Values
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IRONWOOD_BLOWPIPE_ATTACK
public static final int IRONWOOD_BLOWPIPE_ATTACK
- See Also:
- Constant Field Values
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ROSEWOOD_BLOWPIPE_ATTACK
public static final int ROSEWOOD_BLOWPIPE_ATTACK
- See Also:
- Constant Field Values
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ROSEWOOD_BLOWPIPE_SPECIAL_ATTACK
public static final int ROSEWOOD_BLOWPIPE_SPECIAL_ATTACK
- See Also:
- Constant Field Values
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NPC_ALBATROSS_FLYING_ATTACK_01
public static final int NPC_ALBATROSS_FLYING_ATTACK_01
- See Also:
- Constant Field Values
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NPC_OSPREY_FLYING_ATTACK_01
public static final int NPC_OSPREY_FLYING_ATTACK_01
- See Also:
- Constant Field Values
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NPC_TERN_FLYING_ATTACK_01
public static final int NPC_TERN_FLYING_ATTACK_01
- See Also:
- Constant Field Values
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NPC_SEA_MOGRE_ATTACK_MELEE01
public static final int NPC_SEA_MOGRE_ATTACK_MELEE01
- See Also:
- Constant Field Values
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NPC_STINGRAY01_ATTACK01
public static final int NPC_STINGRAY01_ATTACK01
- See Also:
- Constant Field Values
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NPC_BUTTERFLYRAY01_ATTACK01
public static final int NPC_BUTTERFLYRAY01_ATTACK01
- See Also:
- Constant Field Values
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NPC_MANTARAY01_ATTACK01
public static final int NPC_MANTARAY01_ATTACK01
- See Also:
- Constant Field Values
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NPC_EAGLERAY01_ATTACK01
public static final int NPC_EAGLERAY01_ATTACK01
- See Also:
- Constant Field Values
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TI_GIANT_WASP_ATTACK
public static final int TI_GIANT_WASP_ATTACK
- See Also:
- Constant Field Values
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TI_MANTIS_SLASH_ATTACK
public static final int TI_MANTIS_SLASH_ATTACK
- See Also:
- Constant Field Values
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TI_MANTIS_STAB_ATTACK
public static final int TI_MANTIS_STAB_ATTACK
- See Also:
- Constant Field Values
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TI_MANTIS_STRIKE_SPELL
public static final int TI_MANTIS_STRIKE_SPELL
- See Also:
- Constant Field Values
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TI_GIANT_ANTS_ATTACK
public static final int TI_GIANT_ANTS_ATTACK
- See Also:
- Constant Field Values
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SLAYER_AQUANITE_ATTACK
public static final int SLAYER_AQUANITE_ATTACK
- See Also:
- Constant Field Values
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SLAYER_SUP_AQUANITE_ATTACK
public static final int SLAYER_SUP_AQUANITE_ATTACK
- See Also:
- Constant Field Values
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NPC_STRYKEWYRM_LAVA01_MELEE01
public static final int NPC_STRYKEWYRM_LAVA01_MELEE01
- See Also:
- Constant Field Values
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NPC_STRYKEWYRM_LAVA01_RANGE01
public static final int NPC_STRYKEWYRM_LAVA01_RANGE01
- See Also:
- Constant Field Values
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ZAROS_CASTING
public static final int ZAROS_CASTING
- See Also:
- Constant Field Values
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ZAROS_VERTICAL_CASTING
public static final int ZAROS_VERTICAL_CASTING
- See Also:
- Constant Field Values
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ZAROS_CASTING_WALKMERGE
public static final int ZAROS_CASTING_WALKMERGE
- See Also:
- Constant Field Values
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ZAROS_VERTICAL_CASTING_WALKMERGE
public static final int ZAROS_VERTICAL_CASTING_WALKMERGE
- See Also:
- Constant Field Values
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