Package org.rspeer.game.gameval
Class DBTableId.Music.Row
- java.lang.Object
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- org.rspeer.game.gameval.DBTableId.Music.Row
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- Enclosing class:
- DBTableId.Music
public static class DBTableId.Music.Row extends Object
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Field Summary
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Constructor Summary
Constructors Constructor Description Row()
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Field Detail
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_7TH_REALM
public static final int _7TH_REALM
- See Also:
- Constant Field Values
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A_FARMERS_GRIND
public static final int A_FARMERS_GRIND
- See Also:
- Constant Field Values
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ADVENTURE
public static final int ADVENTURE
- See Also:
- Constant Field Values
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AL_KHARID
public static final int AL_KHARID
- See Also:
- Constant Field Values
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ALCHEMICAL_HYDRA
public static final int ALCHEMICAL_HYDRA
- See Also:
- Constant Field Values
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ALDARIN
public static final int ALDARIN
- See Also:
- Constant Field Values
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ALDARIN_2
public static final int ALDARIN_2
- See Also:
- Constant Field Values
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ALLS_FAIRY_IN_LOVE_N_WAR
public static final int ALLS_FAIRY_IN_LOVE_N_WAR
- See Also:
- Constant Field Values
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ALONE
public static final int ALONE
- See Also:
- Constant Field Values
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ALTAREGO
public static final int ALTAREGO
- See Also:
- Constant Field Values
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ALTERNATIVE_ROOT
public static final int ALTERNATIVE_ROOT
- See Also:
- Constant Field Values
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AMASCUTS_THRALLS
public static final int AMASCUTS_THRALLS
- See Also:
- Constant Field Values
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AMBIENT_JUNGLE
public static final int AMBIENT_JUNGLE
- See Also:
- Constant Field Values
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AMLODD
public static final int AMLODD
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- Constant Field Values
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AMOXLIATL
public static final int AMOXLIATL
- See Also:
- Constant Field Values
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ANCIENT_PRISON
public static final int ANCIENT_PRISON
- See Also:
- Constant Field Values
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ANYWHERE
public static final int ANYWHERE
- See Also:
- Constant Field Values
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ARABIAN
public static final int ARABIAN
- See Also:
- Constant Field Values
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ARABIAN2
public static final int ARABIAN2
- See Also:
- Constant Field Values
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ARABIAN3
public static final int ARABIAN3
- See Also:
- Constant Field Values
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ARABIQUE
public static final int ARABIQUE
- See Also:
- Constant Field Values
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ARAXXOR
public static final int ARAXXOR
- See Also:
- Constant Field Values
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ARAXYTE
public static final int ARAXYTE
- See Also:
- Constant Field Values
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ARBORETUM
public static final int ARBORETUM
- See Also:
- Constant Field Values
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ARCEUUS
public static final int ARCEUUS
- See Also:
- Constant Field Values
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ARCEUUS_OUTSKIRTS
public static final int ARCEUUS_OUTSKIRTS
- See Also:
- Constant Field Values
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ARDENT_OCEAN
public static final int ARDENT_OCEAN
- See Also:
- Constant Field Values
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ARDENT_OCEAN_2
public static final int ARDENT_OCEAN_2
- See Also:
- Constant Field Values
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ARMADYL_ALLIANCE
public static final int ARMADYL_ALLIANCE
- See Also:
- Constant Field Values
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ARMAGEDDON
public static final int ARMAGEDDON
- See Also:
- Constant Field Values
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ARMY_OF_DARKNESS
public static final int ARMY_OF_DARKNESS
- See Also:
- Constant Field Values
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ARRIVAL
public static final int ARRIVAL
- See Also:
- Constant Field Values
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ARTISTRY
public static final int ARTISTRY
- See Also:
- Constant Field Values
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ASCENT
public static final int ASCENT
- See Also:
- Constant Field Values
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ASSASSIN_BOSS
public static final int ASSASSIN_BOSS
- See Also:
- Constant Field Values
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ASSAULT_AND_BATTERY
public static final int ASSAULT_AND_BATTERY
- See Also:
- Constant Field Values
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ATHLETES_FOOT
public static final int ATHLETES_FOOT
- See Also:
- Constant Field Values
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ATTACK1
public static final int ATTACK1
- See Also:
- Constant Field Values
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ATTACK2
public static final int ATTACK2
- See Also:
- Constant Field Values
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ATTACK3
public static final int ATTACK3
- See Also:
- Constant Field Values
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ATTACK4
public static final int ATTACK4
- See Also:
- Constant Field Values
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ATTACK5
public static final int ATTACK5
- See Also:
- Constant Field Values
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ATTACK6
public static final int ATTACK6
- See Also:
- Constant Field Values
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ATTENTION
public static final int ATTENTION
- See Also:
- Constant Field Values
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AUBURN_VALLEY_1
public static final int AUBURN_VALLEY_1
- See Also:
- Constant Field Values
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AUBURN_VALLEY_2
public static final int AUBURN_VALLEY_2
- See Also:
- Constant Field Values
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AUTUMN_IN_BRIDGELUM
public static final int AUTUMN_IN_BRIDGELUM
- See Also:
- Constant Field Values
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AUTUMN_VOYAGE
public static final int AUTUMN_VOYAGE
- See Also:
- Constant Field Values
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AVIUM_SAVANNAH
public static final int AVIUM_SAVANNAH
- See Also:
- Constant Field Values
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AVIUM_SAVANNAH_2
public static final int AVIUM_SAVANNAH_2
- See Also:
- Constant Field Values
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AVIUM_SAVANNAH_3
public static final int AVIUM_SAVANNAH_3
- See Also:
- Constant Field Values
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AYE_CAR_RUM_BA
public static final int AYE_CAR_RUM_BA
- See Also:
- Constant Field Values
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AZTEC
public static final int AZTEC
- See Also:
- Constant Field Values
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BACK_TO_LIFE
public static final int BACK_TO_LIFE
- See Also:
- Constant Field Values
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BACKGROUND
public static final int BACKGROUND
- See Also:
- Constant Field Values
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BAIT
public static final int BAIT
- See Also:
- Constant Field Values
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BALLAD_OF_ENCHANTMENT
public static final int BALLAD_OF_ENCHANTMENT
- See Also:
- Constant Field Values
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BANDIT_CAMP
public static final int BANDIT_CAMP
- See Also:
- Constant Field Values
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BANDOS_BATTALION
public static final int BANDOS_BATTALION
- See Also:
- Constant Field Values
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BARB_ASSAULT_TUTORIAL
public static final int BARB_ASSAULT_TUTORIAL
- See Also:
- Constant Field Values
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BARB_WIRE
public static final int BARB_WIRE
- See Also:
- Constant Field Values
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BARBARIANISM
public static final int BARBARIANISM
- See Also:
- Constant Field Values
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BARKING_MAD
public static final int BARKING_MAD
- See Also:
- Constant Field Values
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BAROQUE
public static final int BAROQUE
- See Also:
- Constant Field Values
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BARRACUDA_TRIALS
public static final int BARRACUDA_TRIALS
- See Also:
- Constant Field Values
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BARRELCHEST_BATTLE
public static final int BARRELCHEST_BATTLE
- See Also:
- Constant Field Values
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BARRENLAND
public static final int BARRENLAND
- See Also:
- Constant Field Values
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BASILISK_BALLAD
public static final int BASILISK_BALLAD
- See Also:
- Constant Field Values
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BASILISK_FIGHT
public static final int BASILISK_FIGHT
- See Also:
- Constant Field Values
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BASILISK_JAWS
public static final int BASILISK_JAWS
- See Also:
- Constant Field Values
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BASILISK_LAIR
public static final int BASILISK_LAIR
- See Also:
- Constant Field Values
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BASILISK_REIGN
public static final int BASILISK_REIGN
- See Also:
- Constant Field Values
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BATTLEFRONT
public static final int BATTLEFRONT
- See Also:
- Constant Field Values
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BEETLE_JUICE
public static final int BEETLE_JUICE
- See Also:
- Constant Field Values
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BENEATH_THE_STRONGHOLD
public static final int BENEATH_THE_STRONGHOLD
- See Also:
- Constant Field Values
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BERATING_THE_KING
public static final int BERATING_THE_KING
- See Also:
- Constant Field Values
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BEYOND
public static final int BEYOND
- See Also:
- Constant Field Values
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BIG_CHORDS
public static final int BIG_CHORDS
- See Also:
- Constant Field Values
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BIM_TRAINING
public static final int BIM_TRAINING
- See Also:
- Constant Field Values
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BLACK_OF_KNIGHT
public static final int BLACK_OF_KNIGHT
- See Also:
- Constant Field Values
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BLISTERING_BARNACLES
public static final int BLISTERING_BARNACLES
- See Also:
- Constant Field Values
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BLOODBATH
public static final int BLOODBATH
- See Also:
- Constant Field Values
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BOBS_ON_HOLIDAY
public static final int BOBS_ON_HOLIDAY
- See Also:
- Constant Field Values
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BODY_PARTS
public static final int BODY_PARTS
- See Also:
- Constant Field Values
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BOLRIES_DIARY
public static final int BOLRIES_DIARY
- See Also:
- Constant Field Values
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BONE_DANCE
public static final int BONE_DANCE
- See Also:
- Constant Field Values
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BONE_DRY
public static final int BONE_DRY
- See Also:
- Constant Field Values
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BOOK_OF_SPELLS
public static final int BOOK_OF_SPELLS
- See Also:
- Constant Field Values
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BORDERLAND
public static final int BORDERLAND
- See Also:
- Constant Field Values
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BOXOFDELIGHTS
public static final int BOXOFDELIGHTS
- See Also:
- Constant Field Values
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BREEZE
public static final int BREEZE
- See Also:
- Constant Field Values
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BREW_HOO_HOO
public static final int BREW_HOO_HOO
- See Also:
- Constant Field Values
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BRIMSTAILS_SCALES
public static final int BRIMSTAILS_SCALES
- See Also:
- Constant Field Values
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BUBBLE_AND_SQUEAK
public static final int BUBBLE_AND_SQUEAK
- See Also:
- Constant Field Values
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BUNNY_SUGAR_RUSH
public static final int BUNNY_SUGAR_RUSH
- See Also:
- Constant Field Values
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BURNING_DESIRE
public static final int BURNING_DESIRE
- See Also:
- Constant Field Values
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CABIN_FEVER
public static final int CABIN_FEVER
- See Also:
- Constant Field Values
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CALM_ISLANDS
public static final int CALM_ISLANDS
- See Also:
- Constant Field Values
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CAM_TORUM
public static final int CAM_TORUM
- See Also:
- Constant Field Values
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CAMDOZAAL_RUINS
public static final int CAMDOZAAL_RUINS
- See Also:
- Constant Field Values
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CAMDOZAAL_VAULT
public static final int CAMDOZAAL_VAULT
- See Also:
- Constant Field Values
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CAMELOT
public static final int CAMELOT
- See Also:
- Constant Field Values
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CASTLEWARS
public static final int CASTLEWARS
- See Also:
- Constant Field Values
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CATACOMBS_AND_TOMBS
public static final int CATACOMBS_AND_TOMBS
- See Also:
- Constant Field Values
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CATCH_ME_IF_YOU_CAN
public static final int CATCH_ME_IF_YOU_CAN
- See Also:
- Constant Field Values
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CAVE_BACKGROUND
public static final int CAVE_BACKGROUND
- See Also:
- Constant Field Values
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CAVE_OF_BEASTS
public static final int CAVE_OF_BEASTS
- See Also:
- Constant Field Values
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CAVE_OF_THE_GOBLINS
public static final int CAVE_OF_THE_GOBLINS
- See Also:
- Constant Field Values
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CAVERN
public static final int CAVERN
- See Also:
- Constant Field Values
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CELLAR_SONG
public static final int CELLAR_SONG
- See Also:
- Constant Field Values
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CHAIN_OF_COMMAND
public static final int CHAIN_OF_COMMAND
- See Also:
- Constant Field Values
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CHAMBER
public static final int CHAMBER
- See Also:
- Constant Field Values
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CHEF_SURPRISE
public static final int CHEF_SURPRISE
- See Also:
- Constant Field Values
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CHICKENED_OUT
public static final int CHICKENED_OUT
- See Also:
- Constant Field Values
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CHILDREN_OF_THE_SUN
public static final int CHILDREN_OF_THE_SUN
- See Also:
- Constant Field Values
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CHOMPY_HUNT
public static final int CHOMPY_HUNT
- See Also:
- Constant Field Values
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CHRISTMAS_2025
public static final int CHRISTMAS_2025
- See Also:
- Constant Field Values
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CITY_GUARDIANS
public static final int CITY_GUARDIANS
- See Also:
- Constant Field Values
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CITY_OF_THE_DEAD
public static final int CITY_OF_THE_DEAD
- See Also:
- Constant Field Values
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CIVITAS_ILLA_FORTIS
public static final int CIVITAS_ILLA_FORTIS
- See Also:
- Constant Field Values
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CIVITAS_ILLA_FORTIS_2
public static final int CIVITAS_ILLA_FORTIS_2
- See Also:
- Constant Field Values
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CLANLINESS
public static final int CLANLINESS
- See Also:
- Constant Field Values
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CLANWARS
public static final int CLANWARS
- See Also:
- Constant Field Values
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CLAUSTROPHOBIA
public static final int CLAUSTROPHOBIA
- See Also:
- Constant Field Values
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CLOSE_QUARTERS
public static final int CLOSE_QUARTERS
- See Also:
- Constant Field Values
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COIL
public static final int COIL
- See Also:
- Constant Field Values
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COMPETITION
public static final int COMPETITION
- See Also:
- Constant Field Values
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COMPLICATION
public static final int COMPLICATION
- See Also:
- Constant Field Values
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CONFRONTATION
public static final int CONFRONTATION
- See Also:
- Constant Field Values
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CONSPIRACY
public static final int CONSPIRACY
- See Also:
- Constant Field Values
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CONTEST
public static final int CONTEST
- See Also:
- Constant Field Values
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CORONATION
public static final int CORONATION
- See Also:
- Constant Field Values
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CORPORAL_PUNISHMENT
public static final int CORPORAL_PUNISHMENT
- See Also:
- Constant Field Values
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CORPOREALBEAST
public static final int CORPOREALBEAST
- See Also:
- Constant Field Values
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CORRIDORS_OF_POWER
public static final int CORRIDORS_OF_POWER
- See Also:
- Constant Field Values
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COURAGE
public static final int COURAGE
- See Also:
- Constant Field Values
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CREATURE_CRUELTY
public static final int CREATURE_CRUELTY
- See Also:
- Constant Field Values
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CREST_OF_A_WAVE
public static final int CREST_OF_A_WAVE
- See Also:
- Constant Field Values
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CRWYS
public static final int CRWYS
- See Also:
- Constant Field Values
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CRYSTAL_CASTLE
public static final int CRYSTAL_CASTLE
- See Also:
- Constant Field Values
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CRYSTAL_CAVE
public static final int CRYSTAL_CAVE
- See Also:
- Constant Field Values
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CRYSTAL_SWORD
public static final int CRYSTAL_SWORD
- See Also:
- Constant Field Values
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CURSED
public static final int CURSED
- See Also:
- Constant Field Values
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CUSTODIA_MOUNTAINS
public static final int CUSTODIA_MOUNTAINS
- See Also:
- Constant Field Values
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DAGANNOTH_DAWN
public static final int DAGANNOTH_DAWN
- See Also:
- Constant Field Values
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DANCE_OF_DEATH
public static final int DANCE_OF_DEATH
- See Also:
- Constant Field Values
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DANCE_OF_THE_MEILYR
public static final int DANCE_OF_THE_MEILYR
- See Also:
- Constant Field Values
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DANCE_OF_THE_UNDEAD
public static final int DANCE_OF_THE_UNDEAD
- See Also:
- Constant Field Values
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DANGEROUS
public static final int DANGEROUS
- See Also:
- Constant Field Values
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DANGEROUS_ISLANDS
public static final int DANGEROUS_ISLANDS
- See Also:
- Constant Field Values
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DANGEROUS_LOGIC
public static final int DANGEROUS_LOGIC
- See Also:
- Constant Field Values
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DANGEROUS_ROAD
public static final int DANGEROUS_ROAD
- See Also:
- Constant Field Values
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DANGEROUS_WAY
public static final int DANGEROUS_WAY
- See Also:
- Constant Field Values
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DARK
public static final int DARK
- See Also:
- Constant Field Values
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DARKLYALTARED
public static final int DARKLYALTARED
- See Also:
- Constant Field Values
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DARKMEYER
public static final int DARKMEYER
- See Also:
- Constant Field Values
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DARKNESSINTHEDEPTHS
public static final int DARKNESSINTHEDEPTHS
- See Also:
- Constant Field Values
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DAVY_JONES_LOCKER
public static final int DAVY_JONES_LOCKER
- See Also:
- Constant Field Values
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DEAD_CAN_DANCE
public static final int DEAD_CAN_DANCE
- See Also:
- Constant Field Values
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DEAD_QUIET
public static final int DEAD_QUIET
- See Also:
- Constant Field Values
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DEADLANDS
public static final int DEADLANDS
- See Also:
- Constant Field Values
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DEEP_DOWN
public static final int DEEP_DOWN
- See Also:
- Constant Field Values
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DEEP_WILDY
public static final int DEEP_WILDY
- See Also:
- Constant Field Values
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DELRITH_SUMMONING
public static final int DELRITH_SUMMONING
- See Also:
- Constant Field Values
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DESERT_HEAT
public static final int DESERT_HEAT
- See Also:
- Constant Field Values
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DESERT_VOYAGE
public static final int DESERT_VOYAGE
- See Also:
- Constant Field Values
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DESOLATEMAGE
public static final int DESOLATEMAGE
- See Also:
- Constant Field Values
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DEVILS_MAY_CARE
public static final int DEVILS_MAY_CARE
- See Also:
- Constant Field Values
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DIANGOS_LITTLE_HELPERS
public static final int DIANGOS_LITTLE_HELPERS
- See Also:
- Constant Field Values
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DIESIRAE
public static final int DIESIRAE
- See Also:
- Constant Field Values
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DIMENSION_X
public static final int DIMENSION_X
- See Also:
- Constant Field Values
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DISTANT_LAND
public static final int DISTANT_LAND
- See Also:
- Constant Field Values
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DISTILLERY_HILARITY
public static final int DISTILLERY_HILARITY
- See Also:
- Constant Field Values
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DOGS_OF_WAR
public static final int DOGS_OF_WAR
- See Also:
- Constant Field Values
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DOMAIN_OF_THE_VAMPYRES
public static final int DOMAIN_OF_THE_VAMPYRES
- See Also:
- Constant Field Values
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DONT_PANIC_ZANIK
public static final int DONT_PANIC_ZANIK
- See Also:
- Constant Field Values
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DOOM_BOSS
public static final int DOOM_BOSS
- See Also:
- Constant Field Values
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DOORWAYS
public static final int DOORWAYS
- See Also:
- Constant Field Values
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DORGESHUUN_CITY
public static final int DORGESHUUN_CITY
- See Also:
- Constant Field Values
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DORGESHUUN_DEEP
public static final int DORGESHUUN_DEEP
- See Also:
- Constant Field Values
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DORGESHUUN_TREATY
public static final int DORGESHUUN_TREATY
- See Also:
- Constant Field Values
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DOTS_YULETIDE
public static final int DOTS_YULETIDE
- See Also:
- Constant Field Values
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DOWN_AND_OUT
public static final int DOWN_AND_OUT
- See Also:
- Constant Field Values
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DOWN_BELOW
public static final int DOWN_BELOW
- See Also:
- Constant Field Values
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DOWN_TO_EARTH
public static final int DOWN_TO_EARTH
- See Also:
- Constant Field Values
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DRAGONKINTEMPLE
public static final int DRAGONKINTEMPLE
- See Also:
- Constant Field Values
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DRAGONKINTHEME
public static final int DRAGONKINTHEME
- See Also:
- Constant Field Values
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DRAGONTOOTH_ISLAND
public static final int DRAGONTOOTH_ISLAND
- See Also:
- Constant Field Values
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DRAGONWAVES
public static final int DRAGONWAVES
- See Also:
- Constant Field Values
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DREAM
public static final int DREAM
- See Also:
- Constant Field Values
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DREAM_THEATRE
public static final int DREAM_THEATRE
- See Also:
- Constant Field Values
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DREAMSTATE
public static final int DREAMSTATE
- See Also:
- Constant Field Values
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DRUNKEN_DWARF
public static final int DRUNKEN_DWARF
- See Also:
- Constant Field Values
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DT2_DIGSITE
public static final int DT2_DIGSITE
- See Also:
- Constant Field Values
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DT2_GHORROCK
public static final int DT2_GHORROCK
- See Also:
- Constant Field Values
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DT2_HORN
public static final int DT2_HORN
- See Also:
- Constant Field Values
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DT2_HORN_PART_1
public static final int DT2_HORN_PART_1
- See Also:
- Constant Field Values
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DT2_HORN_PART_2
public static final int DT2_HORN_PART_2
- See Also:
- Constant Field Values
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DT2_HORN_PART_3
public static final int DT2_HORN_PART_3
- See Also:
- Constant Field Values
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DT2_HORN_PART_4
public static final int DT2_HORN_PART_4
- See Also:
- Constant Field Values
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DT2_HORN_PART_5
public static final int DT2_HORN_PART_5
- See Also:
- Constant Field Values
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DT2_HORN_PART_6
public static final int DT2_HORN_PART_6
- See Also:
- Constant Field Values
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DT2_LASSAR
public static final int DT2_LASSAR
- See Also:
- Constant Field Values
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DT2_LASSAR_SILENT
public static final int DT2_LASSAR_SILENT
- See Also:
- Constant Field Values
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DT2_LEVIATHAN
public static final int DT2_LEVIATHAN
- See Also:
- Constant Field Values
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DT2_PURSUER
public static final int DT2_PURSUER
- See Also:
- Constant Field Values
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DT2_SCAR
public static final int DT2_SCAR
- See Also:
- Constant Field Values
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DT2_SLISKE
public static final int DT2_SLISKE
- See Also:
- Constant Field Values
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DT2_STRANGLEWOOD
public static final int DT2_STRANGLEWOOD
- See Also:
- Constant Field Values
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DT2_SUCELLUS
public static final int DT2_SUCELLUS
- See Also:
- Constant Field Values
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DT2_VARDORVIS
public static final int DT2_VARDORVIS
- See Also:
- Constant Field Values
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DT2_VAULT
public static final int DT2_VAULT
- See Also:
- Constant Field Values
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DT2_WHISPERER
public static final int DT2_WHISPERER
- See Also:
- Constant Field Values
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DT2_WIGHTS
public static final int DT2_WIGHTS
- See Also:
- Constant Field Values
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DUELARENA
public static final int DUELARENA
- See Also:
- Constant Field Values
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DUNJUN
public static final int DUNJUN
- See Also:
- Constant Field Values
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DUSK_IN_YUBIUSK
public static final int DUSK_IN_YUBIUSK
- See Also:
- Constant Field Values
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DWARF_THEME
public static final int DWARF_THEME
- See Also:
- Constant Field Values
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DYNASTY
public static final int DYNASTY
- See Also:
- Constant Field Values
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EAGLE_PEAK
public static final int EAGLE_PEAK
- See Also:
- Constant Field Values
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EASTER_2024
public static final int EASTER_2024
- See Also:
- Constant Field Values
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EASTER_JIG
public static final int EASTER_JIG
- See Also:
- Constant Field Values
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EGYPT
public static final int EGYPT
- See Also:
- Constant Field Values
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ELVARGS_THEME
public static final int ELVARGS_THEME
- See Also:
- Constant Field Values
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ELVEN_MIST
public static final int ELVEN_MIST
- See Also:
- Constant Field Values
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ELVEN_SEED
public static final int ELVEN_SEED
- See Also:
- Constant Field Values
-
EMISSARY_COMBAT_1
public static final int EMISSARY_COMBAT_1
- See Also:
- Constant Field Values
-
EMISSARY_COMBAT_2
public static final int EMISSARY_COMBAT_2
- See Also:
- Constant Field Values
-
EMOTION
public static final int EMOTION
- See Also:
- Constant Field Values
-
EMPEROR
public static final int EMPEROR
- See Also:
- Constant Field Values
-
ENCLAVE
public static final int ENCLAVE
- See Also:
- Constant Field Values
-
ESCAPE
public static final int ESCAPE
- See Also:
- Constant Field Values
-
ESPIONAGE
public static final int ESPIONAGE
- See Also:
- Constant Field Values
-
ETCETERA_THEME
public static final int ETCETERA_THEME
- See Also:
- Constant Field Values
-
ETCETERIA
public static final int ETCETERIA
- See Also:
- Constant Field Values
-
EVERLASTING
public static final int EVERLASTING
- See Also:
- Constant Field Values
-
EVERLASTING_FIRE
public static final int EVERLASTING_FIRE
- See Also:
- Constant Field Values
-
EVERYWHERE
public static final int EVERYWHERE
- See Also:
- Constant Field Values
-
EVES_EPINETTE
public static final int EVES_EPINETTE
- See Also:
- Constant Field Values
-
EVIL_BOBS_ISLAND
public static final int EVIL_BOBS_ISLAND
- See Also:
- Constant Field Values
-
EXPANSE
public static final int EXPANSE
- See Also:
- Constant Field Values
-
EXPECTING
public static final int EXPECTING
- See Also:
- Constant Field Values
-
EXPEDITION
public static final int EXPEDITION
- See Also:
- Constant Field Values
-
EXPOSED
public static final int EXPOSED
- See Also:
- Constant Field Values
-
FAERIE
public static final int FAERIE
- See Also:
- Constant Field Values
-
FAIRY_DRAGON
public static final int FAIRY_DRAGON
- See Also:
- Constant Field Values
-
FAITH_OF_THE_HEFIN
public static final int FAITH_OF_THE_HEFIN
- See Also:
- Constant Field Values
-
FAITHLESS
public static final int FAITHLESS
- See Also:
- Constant Field Values
-
FANFARE
public static final int FANFARE
- See Also:
- Constant Field Values
-
FANFARE2
public static final int FANFARE2
- See Also:
- Constant Field Values
-
FANFARE3
public static final int FANFARE3
- See Also:
- Constant Field Values
-
FANGS_FOR_THE_MEMORY
public static final int FANGS_FOR_THE_MEMORY
- See Also:
- Constant Field Values
-
FAR_AWAY
public static final int FAR_AWAY
- See Also:
- Constant Field Values
-
FE_FI_FO_FUM
public static final int FE_FI_FO_FUM
- See Also:
- Constant Field Values
-
FEAR_AND_LOATHING
public static final int FEAR_AND_LOATHING
- See Also:
- Constant Field Values
-
FENKENSTRAINS
public static final int FENKENSTRAINS
- See Also:
- Constant Field Values
-
FIGHT_OR_FLIGHT
public static final int FIGHT_OR_FLIGHT
- See Also:
- Constant Field Values
-
FINAL_DAWN_METZLI_BOSS
public static final int FINAL_DAWN_METZLI_BOSS
- See Also:
- Constant Field Values
-
FIND_MY_WAY
public static final int FIND_MY_WAY
- See Also:
- Constant Field Values
-
FIRE_AND_BRIMSTONE
public static final int FIRE_AND_BRIMSTONE
- See Also:
- Constant Field Values
-
FISHING
public static final int FISHING
- See Also:
- Constant Field Values
-
FLOATING_FREE
public static final int FLOATING_FREE
- See Also:
- Constant Field Values
-
FLUTE_SALAD
public static final int FLUTE_SALAD
- See Also:
- Constant Field Values
-
FOOD_FOR_THOUGHT
public static final int FOOD_FOR_THOUGHT
- See Also:
- Constant Field Values
-
FORBIDDEN
public static final int FORBIDDEN
- See Also:
- Constant Field Values
-
FOREST
public static final int FOREST
- See Also:
- Constant Field Values
-
FOREVER
public static final int FOREVER
- See Also:
- Constant Field Values
-
FORGETTABLE_MELODY
public static final int FORGETTABLE_MELODY
- See Also:
- Constant Field Values
-
FORGOTTEN
public static final int FORGOTTEN
- See Also:
- Constant Field Values
-
FORLORNHOMESTEAD
public static final int FORLORNHOMESTEAD
- See Also:
- Constant Field Values
-
FORSAKEN_TOWER
public static final int FORSAKEN_TOWER
- See Also:
- Constant Field Values
-
FORTHOS_DUNGEON
public static final int FORTHOS_DUNGEON
- See Also:
- Constant Field Values
-
FORTIS_COLOSSEUM
public static final int FORTIS_COLOSSEUM
- See Also:
- Constant Field Values
-
FOSSIL_LAVA_MINE
public static final int FOSSIL_LAVA_MINE
- See Also:
- Constant Field Values
-
FOSSIL_OVERGROUND_1
public static final int FOSSIL_OVERGROUND_1
- See Also:
- Constant Field Values
-
FOSSIL_OVERGROUND_2
public static final int FOSSIL_OVERGROUND_2
- See Also:
- Constant Field Values
-
FOSSIL_UNDERGROUND
public static final int FOSSIL_UNDERGROUND
- See Also:
- Constant Field Values
-
FOSSIL_UNDERWATER
public static final int FOSSIL_UNDERWATER
- See Also:
- Constant Field Values
-
FROGLAND
public static final int FROGLAND
- See Also:
- Constant Field Values
-
FROSTBITE
public static final int FROSTBITE
- See Also:
- Constant Field Values
-
FRUITS_DE_MER
public static final int FRUITS_DE_MER
- See Also:
- Constant Field Values
-
FUL_TO_THE_BRIM
public static final int FUL_TO_THE_BRIM
- See Also:
- Constant Field Values
-
FUNNY_BUNNIES
public static final int FUNNY_BUNNIES
- See Also:
- Constant Field Values
-
GALVICBOSSFIGHT
public static final int GALVICBOSSFIGHT
- See Also:
- Constant Field Values
-
GAOL
public static final int GAOL
- See Also:
- Constant Field Values
-
GARDEN
public static final int GARDEN
- See Also:
- Constant Field Values
-
GARDEN_OF_AUTUMN
public static final int GARDEN_OF_AUTUMN
- See Also:
- Constant Field Values
-
GARDEN_OF_SPRING
public static final int GARDEN_OF_SPRING
- See Also:
- Constant Field Values
-
GARDEN_OF_SUMMER
public static final int GARDEN_OF_SUMMER
- See Also:
- Constant Field Values
-
GARDEN_OF_WINTER
public static final int GARDEN_OF_WINTER
- See Also:
- Constant Field Values
-
GARGOYLEBOSS
public static final int GARGOYLEBOSS
- See Also:
- Constant Field Values
-
GAUNTLET_MINIGAME
public static final int GAUNTLET_MINIGAME
- See Also:
- Constant Field Values
-
GETTING_DOWN_TO_BUSINESS
public static final int GETTING_DOWN_TO_BUSINESS
- See Also:
- Constant Field Values
-
GHORROCK_DUNGEON
public static final int GHORROCK_DUNGEON
- See Also:
- Constant Field Values
-
GHOST_BOUNCER
public static final int GHOST_BOUNCER
- See Also:
- Constant Field Values
-
GIANT_DWARF_MEETING
public static final int GIANT_DWARF_MEETING
- See Also:
- Constant Field Values
-
GIANTS_FOUNDRY
public static final int GIANTS_FOUNDRY
- See Also:
- Constant Field Values
-
GILL_BILL
public static final int GILL_BILL
- See Also:
- Constant Field Values
-
GNOME_KING
public static final int GNOME_KING
- See Also:
- Constant Field Values
-
GNOME_VILLAGE
public static final int GNOME_VILLAGE
- See Also:
- Constant Field Values
-
GNOME_VILLAGE2
public static final int GNOME_VILLAGE2
- See Also:
- Constant Field Values
-
GNOME_VILLAGE_PARTY
public static final int GNOME_VILLAGE_PARTY
- See Also:
- Constant Field Values
-
GNOMEBALL
public static final int GNOMEBALL
- See Also:
- Constant Field Values
-
GOBLIN_GAME
public static final int GOBLIN_GAME
- See Also:
- Constant Field Values
-
GOBLIN_VILLAGE
public static final int GOBLIN_VILLAGE
- See Also:
- Constant Field Values
-
GOLDEN_TOUCH
public static final int GOLDEN_TOUCH
- See Also:
- Constant Field Values
-
GOTR_MINIGAME
public static final int GOTR_MINIGAME
- See Also:
- Constant Field Values
-
GOTR_PREP
public static final int GOTR_PREP
- See Also:
- Constant Field Values
-
GREAT_CONCH
public static final int GREAT_CONCH
- See Also:
- Constant Field Values
-
GREAT_CONCH_2
public static final int GREAT_CONCH_2
- See Also:
- Constant Field Values
-
GREAT_CONCH_UNDERGROUND
public static final int GREAT_CONCH_UNDERGROUND
- See Also:
- Constant Field Values
-
GREATNESS
public static final int GREATNESS
- See Also:
- Constant Field Values
-
GRIMLYFIENDISH
public static final int GRIMLYFIENDISH
- See Also:
- Constant Field Values
-
GRIP_OF_THE_TALON
public static final int GRIP_OF_THE_TALON
- See Also:
- Constant Field Values
-
GROTTO
public static final int GROTTO
- See Also:
- Constant Field Values
-
GROUND_SCAPE
public static final int GROUND_SCAPE
- See Also:
- Constant Field Values
-
GROW_GROW_GROW
public static final int GROW_GROW_GROW
- See Also:
- Constant Field Values
-
GRUMPY
public static final int GRUMPY
- See Also:
- Constant Field Values
-
GRYPHON_BOSS
public static final int GRYPHON_BOSS
- See Also:
- Constant Field Values
-
HAILSTORM_MOUNTAINS
public static final int HAILSTORM_MOUNTAINS
- See Also:
- Constant Field Values
-
HALLOWED_SEPULCHRE
public static final int HALLOWED_SEPULCHRE
- See Also:
- Constant Field Values
-
HALLOWED_SEPULCHRE_LOBBY
public static final int HALLOWED_SEPULCHRE_LOBBY
- See Also:
- Constant Field Values
-
HAM_AND_SEEK
public static final int HAM_AND_SEEK
- See Also:
- Constant Field Values
-
HAM_ATTACK
public static final int HAM_ATTACK
- See Also:
- Constant Field Values
-
HAM_FISTED
public static final int HAM_FISTED
- See Also:
- Constant Field Values
-
HARMONY
public static final int HARMONY
- See Also:
- Constant Field Values
-
HARMONY2
public static final int HARMONY2
- See Also:
- Constant Field Values
-
HAUNTED_MINE
public static final int HAUNTED_MINE
- See Also:
- Constant Field Values
-
HAVE_A_BLAST
public static final int HAVE_A_BLAST
- See Also:
- Constant Field Values
-
HAVE_AN_ICE_DAY
public static final int HAVE_AN_ICE_DAY
- See Also:
- Constant Field Values
-
HEAD_TO_HEAD
public static final int HEAD_TO_HEAD
- See Also:
- Constant Field Values
-
HEALIN_FEELIN
public static final int HEALIN_FEELIN
- See Also:
- Constant Field Values
-
HEART_AND_MIND
public static final int HEART_AND_MIND
- See Also:
- Constant Field Values
-
HEAVY_SECURITY
public static final int HEAVY_SECURITY
- See Also:
- Constant Field Values
-
HELLS_BELLS
public static final int HELLS_BELLS
- See Also:
- Constant Field Values
-
HERMIT
public static final int HERMIT
- See Also:
- Constant Field Values
-
HESPORI
public static final int HESPORI
- See Also:
- Constant Field Values
-
HESPORI_CAVE
public static final int HESPORI_CAVE
- See Also:
- Constant Field Values
-
HIGH_SEAS
public static final int HIGH_SEAS
- See Also:
- Constant Field Values
-
HIGH_SPIRITS
public static final int HIGH_SPIRITS
- See Also:
- Constant Field Values
-
HOE_DOWN
public static final int HOE_DOWN
- See Also:
- Constant Field Values
-
HOME_SWEET_HOME
public static final int HOME_SWEET_HOME
- See Also:
- Constant Field Values
-
HOMESCAPE
public static final int HOMESCAPE
- See Also:
- Constant Field Values
-
HONKYTONKY_SEA_SHANTY2
public static final int HONKYTONKY_SEA_SHANTY2
- See Also:
- Constant Field Values
-
HORIZON
public static final int HORIZON
- See Also:
- Constant Field Values
-
HOSIDIUS
public static final int HOSIDIUS
- See Also:
- Constant Field Values
-
HOSIDIUS_OUTSKIRTS
public static final int HOSIDIUS_OUTSKIRTS
- See Also:
- Constant Field Values
-
HUEYCOATL
public static final int HUEYCOATL
- See Also:
- Constant Field Values
-
HUNTER_GUILD
public static final int HUNTER_GUILD
- See Also:
- Constant Field Values
-
HYPNOTIZED
public static final int HYPNOTIZED
- See Also:
- Constant Field Values
-
IBAN
public static final int IBAN
- See Also:
- Constant Field Values
-
ICE_MELODY
public static final int ICE_MELODY
- See Also:
- Constant Field Values
-
ICE_TROLL_KING
public static final int ICE_TROLL_KING
- See Also:
- Constant Field Values
-
ICYENE_GRAVEYARD
public static final int ICYENE_GRAVEYARD
- See Also:
- Constant Field Values
-
ILLUSIVE
public static final int ILLUSIVE
- See Also:
- Constant Field Values
-
IMPETUOUS
public static final int IMPETUOUS
- See Also:
- Constant Field Values
-
IMPETUOUS_CLUE
public static final int IMPETUOUS_CLUE
- See Also:
- Constant Field Values
-
IN_BETWEEN
public static final int IN_BETWEEN
- See Also:
- Constant Field Values
-
IN_THE_BRINE
public static final int IN_THE_BRINE
- See Also:
- Constant Field Values
-
IN_THE_CLINK
public static final int IN_THE_CLINK
- See Also:
- Constant Field Values
-
IN_THE_MANOR
public static final int IN_THE_MANOR
- See Also:
- Constant Field Values
-
IN_THE_PITS
public static final int IN_THE_PITS
- See Also:
- Constant Field Values
-
INADEQUACY
public static final int INADEQUACY
- See Also:
- Constant Field Values
-
INCANTATION
public static final int INCANTATION
- See Also:
- Constant Field Values
-
INCARCERATION
public static final int INCARCERATION
- See Also:
- Constant Field Values
-
INDUSTRIAL_ISLANDS
public static final int INDUSTRIAL_ISLANDS
- See Also:
- Constant Field Values
-
INFERNO
public static final int INFERNO
- See Also:
- Constant Field Values
-
INSECT_QUEEN
public static final int INSECT_QUEEN
- See Also:
- Constant Field Values
-
INSPIRATION
public static final int INSPIRATION
- See Also:
- Constant Field Values
-
INTO_THE_ABYSS
public static final int INTO_THE_ABYSS
- See Also:
- Constant Field Values
-
INTREPID
public static final int INTREPID
- See Also:
- Constant Field Values
-
IOWERTH_SLAYER_DUNGEON
public static final int IOWERTH_SLAYER_DUNGEON
- See Also:
- Constant Field Values
-
IOWERTHS_LAMENT
public static final int IOWERTHS_LAMENT
- See Also:
- Constant Field Values
-
ISLAND_LIFE
public static final int ISLAND_LIFE
- See Also:
- Constant Field Values
-
ISLAND_OF_THE_TROLLS
public static final int ISLAND_OF_THE_TROLLS
- See Also:
- Constant Field Values
-
ISLE_OF_EVERYWHERE
public static final int ISLE_OF_EVERYWHERE
- See Also:
- Constant Field Values
-
ITHELL
public static final int ITHELL
- See Also:
- Constant Field Values
-
JESTER_MINUTE
public static final int JESTER_MINUTE
- See Also:
- Constant Field Values
-
JOLLYR
public static final int JOLLYR
- See Also:
- Constant Field Values
-
JOY_OF_THE_HUNT
public static final int JOY_OF_THE_HUNT
- See Also:
- Constant Field Values
-
JUDGE_OF_YAMA
public static final int JUDGE_OF_YAMA
- See Also:
- Constant Field Values
-
JUNGLE_BELLS
public static final int JUNGLE_BELLS
- See Also:
- Constant Field Values
-
JUNGLE_HUNT
public static final int JUNGLE_HUNT
- See Also:
- Constant Field Values
-
JUNGLE_ISLAND
public static final int JUNGLE_ISLAND
- See Also:
- Constant Field Values
-
JUNGLE_ISLAND_XMAS
public static final int JUNGLE_ISLAND_XMAS
- See Also:
- Constant Field Values
-
JUNGLE_TROUBLES
public static final int JUNGLE_TROUBLES
- See Also:
- Constant Field Values
-
JUNGLY1
public static final int JUNGLY1
- See Also:
- Constant Field Values
-
JUNGLY2
public static final int JUNGLY2
- See Also:
- Constant Field Values
-
JUNGLY3
public static final int JUNGLY3
- See Also:
- Constant Field Values
-
KANON_OF_KHALITH
public static final int KANON_OF_KHALITH
- See Also:
- Constant Field Values
-
KARAMJA_JAM
public static final int KARAMJA_JAM
- See Also:
- Constant Field Values
-
KASTORI
public static final int KASTORI
- See Also:
- Constant Field Values
-
KEMESIS
public static final int KEMESIS
- See Also:
- Constant Field Values
-
KINGDOM
public static final int KINGDOM
- See Also:
- Constant Field Values
-
KINGS_BETRAYAL
public static final int KINGS_BETRAYAL
- See Also:
- Constant Field Values
-
KNIGHTLY
public static final int KNIGHTLY
- See Also:
- Constant Field Values
-
KNIGHTMARE
public static final int KNIGHTMARE
- See Also:
- Constant Field Values
-
KOUREND_CATACOMBS
public static final int KOUREND_CATACOMBS
- See Also:
- Constant Field Values
-
KOUREND_HOUSES
public static final int KOUREND_HOUSES
- See Also:
- Constant Field Values
-
KOURENDTHEMAGNIFICENT
public static final int KOURENDTHEMAGNIFICENT
- See Also:
- Constant Field Values
-
LA_MORT
public static final int LA_MORT
- See Also:
- Constant Field Values
-
LABYRINTH
public static final int LABYRINTH
- See Also:
- Constant Field Values
-
LAIR
public static final int LAIR
- See Also:
- Constant Field Values
-
LAMENT
public static final int LAMENT
- See Also:
- Constant Field Values
-
LAMENT_OF_MEIYERDITCH
public static final int LAMENT_OF_MEIYERDITCH
- See Also:
- Constant Field Values
-
LAMISTARDS_LABYRINTH
public static final int LAMISTARDS_LABYRINTH
- See Also:
- Constant Field Values
-
LAND_DOWN_UNDER
public static final int LAND_DOWN_UNDER
- See Also:
- Constant Field Values
-
LAND_OF_SNOW
public static final int LAND_OF_SNOW
- See Also:
- Constant Field Values
-
LAND_OF_THE_DWARVES
public static final int LAND_OF_THE_DWARVES
- See Also:
- Constant Field Values
-
LANDLUBBER
public static final int LANDLUBBER
- See Also:
- Constant Field Values
-
LAST_STAND
public static final int LAST_STAND
- See Also:
- Constant Field Values
-
LASTING
public static final int LASTING
- See Also:
- Constant Field Values
-
LASTMANSTANDING
public static final int LASTMANSTANDING
- See Also:
- Constant Field Values
-
LEAGUES_3
public static final int LEAGUES_3
- See Also:
- Constant Field Values
-
LEGEND
public static final int LEGEND
- See Also:
- Constant Field Values
-
LEGION
public static final int LEGION
- See Also:
- Constant Field Values
-
LIFES_A_BEACH
public static final int LIFES_A_BEACH
- See Also:
- Constant Field Values
-
LIGHTHOUSE
public static final int LIGHTHOUSE
- See Also:
- Constant Field Values
-
LIGHTNESS
public static final int LIGHTNESS
- See Also:
- Constant Field Values
-
LIGHTWALK
public static final int LIGHTWALK
- See Also:
- Constant Field Values
-
LITTLE_CAVE_OF_HORRORS
public static final int LITTLE_CAVE_OF_HORRORS
- See Also:
- Constant Field Values
-
LLETYAS_DESTRUCTION
public static final int LLETYAS_DESTRUCTION
- See Also:
- Constant Field Values
-
LONESOME
public static final int LONESOME
- See Also:
- Constant Field Values
-
LONG_AGO
public static final int LONG_AGO
- See Also:
- Constant Field Values
-
LONG_WAY_HOME
public static final int LONG_WAY_HOME
- See Also:
- Constant Field Values
-
LONGRAMBLE_SCRAMBLE
public static final int LONGRAMBLE_SCRAMBLE
- See Also:
- Constant Field Values
-
LOOKING_BACK
public static final int LOOKING_BACK
- See Also:
- Constant Field Values
-
LORE_AND_ORDER
public static final int LORE_AND_ORDER
- See Also:
- Constant Field Values
-
LOST_SOUL
public static final int LOST_SOUL
- See Also:
- Constant Field Values
-
LOVAKENGJ
public static final int LOVAKENGJ
- See Also:
- Constant Field Values
-
LOVAKENGJ_OUTSKIRTS
public static final int LOVAKENGJ_OUTSKIRTS
- See Also:
- Constant Field Values
-
LOWERDEPTHS
public static final int LOWERDEPTHS
- See Also:
- Constant Field Values
-
LOWERNIEL
public static final int LOWERNIEL
- See Also:
- Constant Field Values
-
LOWERNIEL_PART_1
public static final int LOWERNIEL_PART_1
- See Also:
- Constant Field Values
-
LOWERNIEL_PART_2
public static final int LOWERNIEL_PART_2
- See Also:
- Constant Field Values
-
LUCIDDREAM
public static final int LUCIDDREAM
- See Also:
- Constant Field Values
-
LUCIDNIGHTMARE
public static final int LUCIDNIGHTMARE
- See Also:
- Constant Field Values
-
LULLABY
public static final int LULLABY
- See Also:
- Constant Field Values
-
MAD_EADGAR
public static final int MAD_EADGAR
- See Also:
- Constant Field Values
-
MAGE_ARENA
public static final int MAGE_ARENA
- See Also:
- Constant Field Values
-
MAGIC_DANCE
public static final int MAGIC_DANCE
- See Also:
- Constant Field Values
-
MAGIC_MAGIC_MAGIC
public static final int MAGIC_MAGIC_MAGIC
- See Also:
- Constant Field Values
-
MAGICAL_JOURNEY
public static final int MAGICAL_JOURNEY
- See Also:
- Constant Field Values
-
MAIDEN_AMBIENCE
public static final int MAIDEN_AMBIENCE
- See Also:
- Constant Field Values
-
MAIDEN_COMBAT
public static final int MAIDEN_COMBAT
- See Also:
- Constant Field Values
-
MAJOR_MINER
public static final int MAJOR_MINER
- See Also:
- Constant Field Values
-
MAKING_WAVES
public static final int MAKING_WAVES
- See Also:
- Constant Field Values
-
MALADY
public static final int MALADY
- See Also:
- Constant Field Values
-
MARCH
public static final int MARCH
- See Also:
- Constant Field Values
-
MAROONED
public static final int MAROONED
- See Also:
- Constant Field Values
-
MARZIPAN
public static final int MARZIPAN
- See Also:
- Constant Field Values
-
MASQUERADE
public static final int MASQUERADE
- See Also:
- Constant Field Values
-
MASTERMINDLESS
public static final int MASTERMINDLESS
- See Also:
- Constant Field Values
-
MATTER_OF_INTRIGUE
public static final int MATTER_OF_INTRIGUE
- See Also:
- Constant Field Values
-
MAUSOLEUM
public static final int MAUSOLEUM
- See Also:
- Constant Field Values
-
MAWSJAWSCLAWS
public static final int MAWSJAWSCLAWS
- See Also:
- Constant Field Values
-
MEDDLING_KIDS
public static final int MEDDLING_KIDS
- See Also:
- Constant Field Values
-
MEDIEVAL
public static final int MEDIEVAL
- See Also:
- Constant Field Values
-
MEHHARS_TOMB
public static final int MEHHARS_TOMB
- See Also:
- Constant Field Values
-
MELLOW
public static final int MELLOW
- See Also:
- Constant Field Values
-
MELODRAMA
public static final int MELODRAMA
- See Also:
- Constant Field Values
-
MELZARS_MAZE
public static final int MELZARS_MAZE
- See Also:
- Constant Field Values
-
MENAPHOS_GATES
public static final int MENAPHOS_GATES
- See Also:
- Constant Field Values
-
MERIDIAN
public static final int MERIDIAN
- See Also:
- Constant Field Values
-
METHOD_OF_MADNESS
public static final int METHOD_OF_MADNESS
- See Also:
- Constant Field Values
-
MILES_AWAY
public static final int MILES_AWAY
- See Also:
- Constant Field Values
-
MIND_OVER_MATTER
public static final int MIND_OVER_MATTER
- See Also:
- Constant Field Values
-
MINED_OUT
public static final int MINED_OUT
- See Also:
- Constant Field Values
-
MIRACLE_DANCE
public static final int MIRACLE_DANCE
- See Also:
- Constant Field Values
-
MIRAGE
public static final int MIRAGE
- See Also:
- Constant Field Values
-
MISCELLANIA
public static final int MISCELLANIA
- See Also:
- Constant Field Values
-
MISTROCK
public static final int MISTROCK
- See Also:
- Constant Field Values
-
MM2_BATTLE
public static final int MM2_BATTLE
- See Also:
- Constant Field Values
-
MM2_BUNKERCORRIDORS
public static final int MM2_BUNKERCORRIDORS
- See Also:
- Constant Field Values
-
MM2_BUNKERLAB
public static final int MM2_BUNKERLAB
- See Also:
- Constant Field Values
-
MM2_KRUK
public static final int MM2_KRUK
- See Also:
- Constant Field Values
-
MM2_SCAPE_APE
public static final int MM2_SCAPE_APE
- See Also:
- Constant Field Values
-
MOKHAIOTL
public static final int MOKHAIOTL
- See Also:
- Constant Field Values
-
MOLCH
public static final int MOLCH
- See Also:
- Constant Field Values
-
MONARCH_WALTZ
public static final int MONARCH_WALTZ
- See Also:
- Constant Field Values
-
MONKEY_MADNESS
public static final int MONKEY_MADNESS
- See Also:
- Constant Field Values
-
MONSTER_MELEE
public static final int MONSTER_MELEE
- See Also:
- Constant Field Values
-
MOODY
public static final int MOODY
- See Also:
- Constant Field Values
-
MOR_UL_REK
public static final int MOR_UL_REK
- See Also:
- Constant Field Values
-
MORYTANIA
public static final int MORYTANIA
- See Also:
- Constant Field Values
-
MOUSE_TRAP
public static final int MOUSE_TRAP
- See Also:
- Constant Field Values
-
MUDSKIPPER_MELODY
public static final int MUDSKIPPER_MELODY
- See Also:
- Constant Field Values
-
MUSEUMMEDLEY
public static final int MUSEUMMEDLEY
- See Also:
- Constant Field Values
-
MUSPAH_BOSS
public static final int MUSPAH_BOSS
- See Also:
- Constant Field Values
-
MUTANT_MEDLEY
public static final int MUTANT_MEDLEY
- See Also:
- Constant Field Values
-
MY2ARM_BOSSBATTLE
public static final int MY2ARM_BOSSBATTLE
- See Also:
- Constant Field Values
-
MY2ARM_LOVETHEME
public static final int MY2ARM_LOVETHEME
- See Also:
- Constant Field Values
-
MY_ARMS_JOURNEY
public static final int MY_ARMS_JOURNEY
- See Also:
- Constant Field Values
-
MYSTERIOUS_ISLANDS
public static final int MYSTERIOUS_ISLANDS
- See Also:
- Constant Field Values
-
MYTHSGUILD
public static final int MYTHSGUILD
- See Also:
- Constant Field Values
-
NARNODES
public static final int NARNODES
- See Also:
- Constant Field Values
-
NATURAL
public static final int NATURAL
- See Also:
- Constant Field Values
-
NECROPOLIS
public static final int NECROPOLIS
- See Also:
- Constant Field Values
-
NETHER_REALM
public static final int NETHER_REALM
- See Also:
- Constant Field Values
-
NEVERLAND
public static final int NEVERLAND
- See Also:
- Constant Field Values
-
NEWBIE_FARMING
public static final int NEWBIE_FARMING
- See Also:
- Constant Field Values
-
NEWBIE_MELODY
public static final int NEWBIE_MELODY
- See Also:
- Constant Field Values
-
NIGHT_OF_THE_VAMPYRE
public static final int NIGHT_OF_THE_VAMPYRE
- See Also:
- Constant Field Values
-
NIGHTFALL
public static final int NIGHTFALL
- See Also:
- Constant Field Values
-
NIGHTMARE_COMBAT
public static final int NIGHTMARE_COMBAT
- See Also:
- Constant Field Values
-
NO_PASARAN
public static final int NO_PASARAN
- See Also:
- Constant Field Values
-
NO_WAY_OUT
public static final int NO_WAY_OUT
- See Also:
- Constant Field Values
-
NOMAD
public static final int NOMAD
- See Also:
- Constant Field Values
-
NORSE_CODE
public static final int NORSE_CODE
- See Also:
- Constant Field Values
-
NORTHERN_OCEAN
public static final int NORTHERN_OCEAN
- See Also:
- Constant Field Values
-
NORTHERN_OCEAN_2
public static final int NORTHERN_OCEAN_2
- See Also:
- Constant Field Values
-
NOXIRAE
public static final int NOXIRAE
- See Also:
- Constant Field Values
-
NULL_AND_VOID
public static final int NULL_AND_VOID
- See Also:
- Constant Field Values
-
NYLOCAS_AMBIENCE
public static final int NYLOCAS_AMBIENCE
- See Also:
- Constant Field Values
-
NYLOCAS_COMBAT
public static final int NYLOCAS_COMBAT
- See Also:
- Constant Field Values
-
OBSERVATORY_TELESCOPE
public static final int OBSERVATORY_TELESCOPE
- See Also:
- Constant Field Values
-
OGRE_THE_TOP
public static final int OGRE_THE_TOP
- See Also:
- Constant Field Values
-
OLD_ONE_RUINS
public static final int OLD_ONE_RUINS
- See Also:
- Constant Field Values
-
OLD_ONES
public static final int OLD_ONES
- See Also:
- Constant Field Values
-
OLMBATTLE
public static final int OLMBATTLE
- See Also:
- Constant Field Values
-
ON_THE_UP
public static final int ON_THE_UP
- See Also:
- Constant Field Values
-
ON_THE_WING
public static final int ON_THE_WING
- See Also:
- Constant Field Values
-
ONTHESHORE
public static final int ONTHESHORE
- See Also:
- Constant Field Values
-
ORGAN_1
public static final int ORGAN_1
- See Also:
- Constant Field Values
-
ORGAN_2
public static final int ORGAN_2
- See Also:
- Constant Field Values
-
ORIENTAL
public static final int ORIENTAL
- See Also:
- Constant Field Values
-
OUT_OF_THE_DEEP
public static final int OUT_OF_THE_DEEP
- See Also:
- Constant Field Values
-
OVER_TO_NARDAH
public static final int OVER_TO_NARDAH
- See Also:
- Constant Field Values
-
OVERPASS
public static final int OVERPASS
- See Also:
- Constant Field Values
-
OVERTURE
public static final int OVERTURE
- See Also:
- Constant Field Values
-
PARADE
public static final int PARADE
- See Also:
- Constant Field Values
-
PATH_OF_PERIL
public static final int PATH_OF_PERIL
- See Also:
- Constant Field Values
-
PATHWAYS
public static final int PATHWAYS
- See Also:
- Constant Field Values
-
PENGUIN_BARDS
public static final int PENGUIN_BARDS
- See Also:
- Constant Field Values
-
PENGUIN_PLANS
public static final int PENGUIN_PLANS
- See Also:
- Constant Field Values
-
PERILOUS_MOONS
public static final int PERILOUS_MOONS
- See Also:
- Constant Field Values
-
PEST_CONTROL
public static final int PEST_CONTROL
- See Also:
- Constant Field Values
-
PESTILENT_BLOAT_AMBIENCE
public static final int PESTILENT_BLOAT_AMBIENCE
- See Also:
- Constant Field Values
-
PESTILENT_BLOAT_COMBAT
public static final int PESTILENT_BLOAT_COMBAT
- See Also:
- Constant Field Values
-
PHARAOHS_TOMB
public static final int PHARAOHS_TOMB
- See Also:
- Constant Field Values
-
PHASMATYS
public static final int PHASMATYS
- See Also:
- Constant Field Values
-
PHEASANT_PEASANT
public static final int PHEASANT_PEASANT
- See Also:
- Constant Field Values
-
PICK_AND_SHOVEL
public static final int PICK_AND_SHOVEL
- See Also:
- Constant Field Values
-
PINBALL_WIZARD
public static final int PINBALL_WIZARD
- See Also:
- Constant Field Values
-
PIRATES_OF_PENANCE
public static final int PIRATES_OF_PENANCE
- See Also:
- Constant Field Values
-
PIRATES_OF_PERIL
public static final int PIRATES_OF_PERIL
- See Also:
- Constant Field Values
-
PISCARILIUS
public static final int PISCARILIUS
- See Also:
- Constant Field Values
-
PLOTS_AND_PLANS
public static final int PLOTS_AND_PLANS
- See Also:
- Constant Field Values
-
POLES_APART
public static final int POLES_APART
- See Also:
- Constant Field Values
-
PRIME_TIME
public static final int PRIME_TIME
- See Also:
- Constant Field Values
-
PRINCIPALITY
public static final int PRINCIPALITY
- See Also:
- Constant Field Values
-
QUEST
public static final int QUEST
- See Also:
- Constant Field Values
-
QUETZACALLI_GORGE
public static final int QUETZACALLI_GORGE
- See Also:
- Constant Field Values
-
RALOS_RISE
public static final int RALOS_RISE
- See Also:
- Constant Field Values
-
RANISDUEL
public static final int RANISDUEL
- See Also:
- Constant Field Values
-
RAT_A_TAT_TAT
public static final int RAT_A_TAT_TAT
- See Also:
- Constant Field Values
-
RAT_BOSS
public static final int RAT_BOSS
- See Also:
- Constant Field Values
-
RAT_HUNT
public static final int RAT_HUNT
- See Also:
- Constant Field Values
-
READY_FOR_BATTLE
public static final int READY_FOR_BATTLE
- See Also:
- Constant Field Values
-
REGAL
public static final int REGAL
- See Also:
- Constant Field Values
-
REGGAE
public static final int REGGAE
- See Also:
- Constant Field Values
-
REGGAE2
public static final int REGGAE2
- See Also:
- Constant Field Values
-
RELLEKKA
public static final int RELLEKKA
- See Also:
- Constant Field Values
-
RESTINPEACE
public static final int RESTINPEACE
- See Also:
- Constant Field Values
-
REVENANT_SLAYER_CAVE
public static final int REVENANT_SLAYER_CAVE
- See Also:
- Constant Field Values
-
RHAPSODY
public static final int RHAPSODY
- See Also:
- Constant Field Values
-
RIGHT_ON_TRACK
public static final int RIGHT_ON_TRACK
- See Also:
- Constant Field Values
-
RIGHTEOUSNESS
public static final int RIGHTEOUSNESS
- See Also:
- Constant Field Values
-
RISING_DAMP
public static final int RISING_DAMP
- See Also:
- Constant Field Values
-
RIVERSIDE
public static final int RIVERSIDE
- See Also:
- Constant Field Values
-
ROC_AND_ROLL
public static final int ROC_AND_ROLL
- See Also:
- Constant Field Values
-
ROLL_THE_BONES
public static final int ROLL_THE_BONES
- See Also:
- Constant Field Values
-
ROMANCING_THE_CRONE
public static final int ROMANCING_THE_CRONE
- See Also:
- Constant Field Values
-
ROMPER_CHOMPER
public static final int ROMPER_CHOMPER
- See Also:
- Constant Field Values
-
ROOTS_AND_FLUTES
public static final int ROOTS_AND_FLUTES
- See Also:
- Constant Field Values
-
ROSE
public static final int ROSE
- See Also:
- Constant Field Values
-
ROYALE
public static final int ROYALE
- See Also:
- Constant Field Values
-
RUGGEDTERRAIN
public static final int RUGGEDTERRAIN
- See Also:
- Constant Field Values
-
RUNE_ESSENCE
public static final int RUNE_ESSENCE
- See Also:
- Constant Field Values
-
SAD_MEADOW
public static final int SAD_MEADOW
- See Also:
- Constant Field Values
-
SAGA
public static final int SAGA
- See Also:
- Constant Field Values
-
SARACHNIS_LAIR
public static final int SARACHNIS_LAIR
- See Also:
- Constant Field Values
-
SARCOPHAGUS
public static final int SARCOPHAGUS
- See Also:
- Constant Field Values
-
SARIMS_VERMIN
public static final int SARIMS_VERMIN
- See Also:
- Constant Field Values
-
SCAPE_CAVE
public static final int SCAPE_CAVE
- See Also:
- Constant Field Values
-
SCAPE_CRYSTAL
public static final int SCAPE_CRYSTAL
- See Also:
- Constant Field Values
-
SCAPE_HUNTER
public static final int SCAPE_HUNTER
- See Also:
- Constant Field Values
-
SCAPE_MAIN
public static final int SCAPE_MAIN
- See Also:
- Constant Field Values
-
SCAPE_ORIGINAL
public static final int SCAPE_ORIGINAL
- See Also:
- Constant Field Values
-
SCAPE_SAD
public static final int SCAPE_SAD
- See Also:
- Constant Field Values
-
SCAPE_SAIL
public static final int SCAPE_SAIL
- See Also:
- Constant Field Values
-
SCAPE_SANTA
public static final int SCAPE_SANTA
- See Also:
- Constant Field Values
-
SCAPE_SCARED
public static final int SCAPE_SCARED
- See Also:
- Constant Field Values
-
SCAPE_SOFT
public static final int SCAPE_SOFT
- See Also:
- Constant Field Values
-
SCAPE_WILD
public static final int SCAPE_WILD
- See Also:
- Constant Field Values
-
SCAPEFIVE
public static final int SCAPEFIVE
- See Also:
- Constant Field Values
-
SCARAB
public static final int SCARAB
- See Also:
- Constant Field Values
-
SCHOOLS_OUT
public static final int SCHOOLS_OUT
- See Also:
- Constant Field Values
-
SCORPIA_DANCES
public static final int SCORPIA_DANCES
- See Also:
- Constant Field Values
-
SCRUBFOOTS_DESCENT
public static final int SCRUBFOOTS_DESCENT
- See Also:
- Constant Field Values
-
SEA_SHANTY
public static final int SEA_SHANTY
- See Also:
- Constant Field Values
-
SEA_SHANTY2
public static final int SEA_SHANTY2
- See Also:
- Constant Field Values
-
SEA_SHANTY_XMAS
public static final int SEA_SHANTY_XMAS
- See Also:
- Constant Field Values
-
SEAMINORSHANTY
public static final int SEAMINORSHANTY
- See Also:
- Constant Field Values
-
SERENADE
public static final int SERENADE
- See Also:
- Constant Field Values
-
SERENE
public static final int SERENE
- See Also:
- Constant Field Values
-
SETTLEMENT
public static final int SETTLEMENT
- See Also:
- Constant Field Values
-
SHADOWLAND
public static final int SHADOWLAND
- See Also:
- Constant Field Values
-
SHAYZIEN
public static final int SHAYZIEN
- See Also:
- Constant Field Values
-
SHAYZIEN_CAMP
public static final int SHAYZIEN_CAMP
- See Also:
- Constant Field Values
-
SHAYZIEN_OUTSKIRTS
public static final int SHAYZIEN_OUTSKIRTS
- See Also:
- Constant Field Values
-
SHAYZIENCRYPT
public static final int SHAYZIENCRYPT
- See Also:
- Constant Field Values
-
SHAYZIENMARCH
public static final int SHAYZIENMARCH
- See Also:
- Constant Field Values
-
SHINE
public static final int SHINE
- See Also:
- Constant Field Values
-
SHINING
public static final int SHINING
- See Also:
- Constant Field Values
-
SHININGSPIRIT
public static final int SHININGSPIRIT
- See Also:
- Constant Field Values
-
SHIPWRECKED
public static final int SHIPWRECKED
- See Also:
- Constant Field Values
-
SHOWDOWN
public static final int SHOWDOWN
- See Also:
- Constant Field Values
-
SHROUDED_OCEAN
public static final int SHROUDED_OCEAN
- See Also:
- Constant Field Values
-
SHROUDED_OCEAN_2
public static final int SHROUDED_OCEAN_2
- See Also:
- Constant Field Values
-
SIGMUNDS_SHOWDOWN
public static final int SIGMUNDS_SHOWDOWN
- See Also:
- Constant Field Values
-
SIRE
public static final int SIRE
- See Also:
- Constant Field Values
-
SLEPE_DUNGEON
public static final int SLEPE_DUNGEON
- See Also:
- Constant Field Values
-
SLICE_OF_SILENT_MOVIE
public static final int SLICE_OF_SILENT_MOVIE
- See Also:
- Constant Field Values
-
SLICE_OF_STATION
public static final int SLICE_OF_STATION
- See Also:
- Constant Field Values
-
SLITHER_AND_THITHER
public static final int SLITHER_AND_THITHER
- See Also:
- Constant Field Values
-
SLUG_A_BUG_BALL
public static final int SLUG_A_BUG_BALL
- See Also:
- Constant Field Values
-
SOJOURN
public static final int SOJOURN
- See Also:
- Constant Field Values
-
SORCERESSS_GARDEN
public static final int SORCERESSS_GARDEN
- See Also:
- Constant Field Values
-
SOTETSEG_AMBIENCE
public static final int SOTETSEG_AMBIENCE
- See Also:
- Constant Field Values
-
SOTETSEG_COMBAT
public static final int SOTETSEG_COMBAT
- See Also:
- Constant Field Values
-
SOUL_WARS
public static final int SOUL_WARS
- See Also:
- Constant Field Values
-
SOULFALL
public static final int SOULFALL
- See Also:
- Constant Field Values
-
SOUNDSCAPE
public static final int SOUNDSCAPE
- See Also:
- Constant Field Values
-
SOURHOG
public static final int SOURHOG
- See Also:
- Constant Field Values
-
SPHINX
public static final int SPHINX
- See Also:
- Constant Field Values
-
SPIRIT
public static final int SPIRIT
- See Also:
- Constant Field Values
-
SPIRITS_OF_ELID
public static final int SPIRITS_OF_ELID
- See Also:
- Constant Field Values
-
SPLENDOUR
public static final int SPLENDOUR
- See Also:
- Constant Field Values
-
SPOOKY
public static final int SPOOKY
- See Also:
- Constant Field Values
-
SPOOKY2
public static final int SPOOKY2
- See Also:
- Constant Field Values
-
SPOOKYJUNGLE
public static final int SPOOKYJUNGLE
- See Also:
- Constant Field Values
-
SPY_GAMES
public static final int SPY_GAMES
- See Also:
- Constant Field Values
-
SPYMASTER
public static final int SPYMASTER
- See Also:
- Constant Field Values
-
STAGNANT
public static final int STAGNANT
- See Also:
- Constant Field Values
-
STALKER_DUNGEON
public static final int STALKER_DUNGEON
- See Also:
- Constant Field Values
-
STAND_UP_AND_BE_COUNTED
public static final int STAND_UP_AND_BE_COUNTED
- See Also:
- Constant Field Values
-
STARLIGHT
public static final int STARLIGHT
- See Also:
- Constant Field Values
-
START
public static final int START
- See Also:
- Constant Field Values
-
STILL_NIGHT
public static final int STILL_NIGHT
- See Also:
- Constant Field Values
-
STILLNESS
public static final int STILLNESS
- See Also:
- Constant Field Values
-
STOREROOM_SHUFFLE
public static final int STOREROOM_SHUFFLE
- See Also:
- Constant Field Values
-
STORM_BREW
public static final int STORM_BREW
- See Also:
- Constant Field Values
-
STRANDED
public static final int STRANDED
- See Also:
- Constant Field Values
-
STRANGE_PLACE
public static final int STRANGE_PLACE
- See Also:
- Constant Field Values
-
STRATOSPHERE
public static final int STRATOSPHERE
- See Also:
- Constant Field Values
-
STRENGTH_OF_SARADOMIN
public static final int STRENGTH_OF_SARADOMIN
- See Also:
- Constant Field Values
-
STUCK_IN_THE_MIRE
public static final int STUCK_IN_THE_MIRE
- See Also:
- Constant Field Values
-
SUBTERRANEA
public static final int SUBTERRANEA
- See Also:
- Constant Field Values
-
SUNBURN
public static final int SUNBURN
- See Also:
- Constant Field Values
-
SUNSET_COAST
public static final int SUNSET_COAST
- See Also:
- Constant Field Values
-
SUNSET_OCEAN
public static final int SUNSET_OCEAN
- See Also:
- Constant Field Values
-
SUNSET_OCEAN_2
public static final int SUNSET_OCEAN_2
- See Also:
- Constant Field Values
-
SUPERSTITION
public static final int SUPERSTITION
- See Also:
- Constant Field Values
-
SUROKS_REVENGE
public static final int SUROKS_REVENGE
- See Also:
- Constant Field Values
-
SUSPICIOUS
public static final int SUSPICIOUS
- See Also:
- Constant Field Values
-
TAL_TEKLAN
public static final int TAL_TEKLAN
- See Also:
- Constant Field Values
-
TALE_OF_KELDAGRIM
public static final int TALE_OF_KELDAGRIM
- See Also:
- Constant Field Values
-
TALKING_FOREST
public static final int TALKING_FOREST
- See Also:
- Constant Field Values
-
TARNS_THEME
public static final int TARNS_THEME
- See Also:
- Constant Field Values
-
TEARS_OF_GUTHIX_MUSIC
public static final int TEARS_OF_GUTHIX_MUSIC
- See Also:
- Constant Field Values
-
TECHNOLOGY
public static final int TECHNOLOGY
- See Also:
- Constant Field Values
-
TEMPLE
public static final int TEMPLE
- See Also:
- Constant Field Values
-
TEMPLE_DESECRATED
public static final int TEMPLE_DESECRATED
- See Also:
- Constant Field Values
-
TEMPLE_OF_LIGHT
public static final int TEMPLE_OF_LIGHT
- See Also:
- Constant Field Values
-
TEMPLE_OF_THE_EYE
public static final int TEMPLE_OF_THE_EYE
- See Also:
- Constant Field Values
-
TEMPLE_OF_TRIBES
public static final int TEMPLE_OF_TRIBES
- See Also:
- Constant Field Values
-
TEMPOROSS
public static final int TEMPOROSS
- See Also:
- Constant Field Values
-
TERRIBLE_CAVERNS
public static final int TERRIBLE_CAVERNS
- See Also:
- Constant Field Values
-
TERRIBLE_TUNNELS
public static final int TERRIBLE_TUNNELS
- See Also:
- Constant Field Values
-
TERRORBIRD_TUSSLE
public static final int TERRORBIRD_TUSSLE
- See Also:
- Constant Field Values
-
THATSULLENHALL
public static final int THATSULLENHALL
- See Also:
- Constant Field Values
-
THE_ADVENTURER
public static final int THE_ADVENTURER
- See Also:
- Constant Field Values
-
THE_ANGELS_FURY
public static final int THE_ANGELS_FURY
- See Also:
- Constant Field Values
-
THE_BURNING_SUN
public static final int THE_BURNING_SUN
- See Also:
- Constant Field Values
-
THE_CELLAR_DWELLERS
public static final int THE_CELLAR_DWELLERS
- See Also:
- Constant Field Values
-
THE_CHOSEN
public static final int THE_CHOSEN
- See Also:
- Constant Field Values
-
THE_DARK_FRAGMENT
public static final int THE_DARK_FRAGMENT
- See Also:
- Constant Field Values
-
THE_DEPTHS
public static final int THE_DEPTHS
- See Also:
- Constant Field Values
-
THE_DESERT
public static final int THE_DESERT
- See Also:
- Constant Field Values
-
THE_DESOLATE_ISLE
public static final int THE_DESOLATE_ISLE
- See Also:
- Constant Field Values
-
THE_ENCHANTER
public static final int THE_ENCHANTER
- See Also:
- Constant Field Values
-
THE_EVIL_WITHIN
public static final int THE_EVIL_WITHIN
- See Also:
- Constant Field Values
-
THE_FAR_SIDE
public static final int THE_FAR_SIDE
- See Also:
- Constant Field Values
-
THE_GALLEON
public static final int THE_GALLEON
- See Also:
- Constant Field Values
-
THE_GENIE
public static final int THE_GENIE
- See Also:
- Constant Field Values
-
THE_GOLEM
public static final int THE_GOLEM
- See Also:
- Constant Field Values
-
THE_HEIST
public static final int THE_HEIST
- See Also:
- Constant Field Values
-
THE_KIN
public static final int THE_KIN
- See Also:
- Constant Field Values
-
THE_KIN_FADE
public static final int THE_KIN_FADE
- See Also:
- Constant Field Values
-
THE_LAST_SHANTY
public static final int THE_LAST_SHANTY
- See Also:
- Constant Field Values
-
THE_LOST_MELODY
public static final int THE_LOST_MELODY
- See Also:
- Constant Field Values
-
THE_LOST_TRIBE
public static final int THE_LOST_TRIBE
- See Also:
- Constant Field Values
-
THE_LUNAR_ISLE
public static final int THE_LUNAR_ISLE
- See Also:
- Constant Field Values
-
THE_MAD_MOLE
public static final int THE_MAD_MOLE
- See Also:
- Constant Field Values
-
THE_MOLLUSC_MENACE
public static final int THE_MOLLUSC_MENACE
- See Also:
- Constant Field Values
-
THE_MONSTERS_BELOW
public static final int THE_MONSTERS_BELOW
- See Also:
- Constant Field Values
-
THE_NAVIGATOR
public static final int THE_NAVIGATOR
- See Also:
- Constant Field Values
-
THE_NOBLE_RODENT
public static final int THE_NOBLE_RODENT
- See Also:
- Constant Field Values
-
THE_NORTH
public static final int THE_NORTH
- See Also:
- Constant Field Values
-
THE_OTHER_SIDE
public static final int THE_OTHER_SIDE
- See Also:
- Constant Field Values
-
THE_PLUNDERED_TOMB
public static final int THE_PLUNDERED_TOMB
- See Also:
- Constant Field Values
-
THE_POWER_OF_TEARS
public static final int THE_POWER_OF_TEARS
- See Also:
- Constant Field Values
-
THE_QUIZMASTER
public static final int THE_QUIZMASTER
- See Also:
- Constant Field Values
-
THE_ROGUES_DEN
public static final int THE_ROGUES_DEN
- See Also:
- Constant Field Values
-
THE_ROUTE_OF_ALL_EVIL
public static final int THE_ROUTE_OF_ALL_EVIL
- See Also:
- Constant Field Values
-
THE_ROUTE_OF_THE_PROBLEM
public static final int THE_ROUTE_OF_THE_PROBLEM
- See Also:
- Constant Field Values
-
THE_SHADOW
public static final int THE_SHADOW
- See Also:
- Constant Field Values
-
THE_SLAYER
public static final int THE_SLAYER
- See Also:
- Constant Field Values
-
THE_SOUND_OF_GUTHIX
public static final int THE_SOUND_OF_GUTHIX
- See Also:
- Constant Field Values
-
THE_STONE
public static final int THE_STONE
- See Also:
- Constant Field Values
-
THE_TERRIBLE_TOWER
public static final int THE_TERRIBLE_TOWER
- See Also:
- Constant Field Values
-
THE_TOWER
public static final int THE_TOWER
- See Also:
- Constant Field Values
-
THE_TOWER_OF_VOICES
public static final int THE_TOWER_OF_VOICES
- See Also:
- Constant Field Values
-
THE_TRADE_PARADE
public static final int THE_TRADE_PARADE
- See Also:
- Constant Field Values
-
THEME
public static final int THEME
- See Also:
- Constant Field Values
-
THETHEATRE
public static final int THETHEATRE
- See Also:
- Constant Field Values
-
THRALL_OF_THE_SERPENT
public static final int THRALL_OF_THE_SERPENT
- See Also:
- Constant Field Values
-
THRONE_OF_THE_DEMON
public static final int THRONE_OF_THE_DEMON
- See Also:
- Constant Field Values
-
TIME_OUT
public static final int TIME_OUT
- See Also:
- Constant Field Values
-
TIME_TO_MINE
public static final int TIME_TO_MINE
- See Also:
- Constant Field Values
-
TIPTOE
public static final int TIPTOE
- See Also:
- Constant Field Values
-
TITLE_FIGHT
public static final int TITLE_FIGHT
- See Also:
- Constant Field Values
-
TLATI_RAINFOREST
public static final int TLATI_RAINFOREST
- See Also:
- Constant Field Values
-
TOA_AMBIENCE
public static final int TOA_AMBIENCE
- See Also:
- Constant Field Values
-
TOA_BOSS_AKKHA
public static final int TOA_BOSS_AKKHA
- See Also:
- Constant Field Values
-
TOA_BOSS_BABA
public static final int TOA_BOSS_BABA
- See Also:
- Constant Field Values
-
TOA_BOSS_KEPHRI
public static final int TOA_BOSS_KEPHRI
- See Also:
- Constant Field Values
-
TOA_BOSS_WARDENS
public static final int TOA_BOSS_WARDENS
- See Also:
- Constant Field Values
-
TOA_BOSS_ZEBAK
public static final int TOA_BOSS_ZEBAK
- See Also:
- Constant Field Values
-
TOA_LOBBY
public static final int TOA_LOBBY
- See Also:
- Constant Field Values
-
TOA_PATH_APMEKEN
public static final int TOA_PATH_APMEKEN
- See Also:
- Constant Field Values
-
TOA_PATH_CRONDIS
public static final int TOA_PATH_CRONDIS
- See Also:
- Constant Field Values
-
TOA_PATH_HET
public static final int TOA_PATH_HET
- See Also:
- Constant Field Values
-
TOA_PATH_SCABARAS
public static final int TOA_PATH_SCABARAS
- See Also:
- Constant Field Values
-
TOA_VICTORY
public static final int TOA_VICTORY
- See Also:
- Constant Field Values
-
TOMB_RAIDER
public static final int TOMB_RAIDER
- See Also:
- Constant Field Values
-
TOMORROW
public static final int TOMORROW
- See Also:
- Constant Field Values
-
TOO_MANY_COOKS
public static final int TOO_MANY_COOKS
- See Also:
- Constant Field Values
-
TRAEHERN_TOIL
public static final int TRAEHERN_TOIL
- See Also:
- Constant Field Values
-
TRAWLER
public static final int TRAWLER
- See Also:
- Constant Field Values
-
TRAWLER_MINOR
public static final int TRAWLER_MINOR
- See Also:
- Constant Field Values
-
TREE_SPIRITS
public static final int TREE_SPIRITS
- See Also:
- Constant Field Values
-
TREMBLE
public static final int TREMBLE
- See Also:
- Constant Field Values
-
TRIBAL
public static final int TRIBAL
- See Also:
- Constant Field Values
-
TRIBAL2
public static final int TRIBAL2
- See Also:
- Constant Field Values
-
TRIBAL_BACKGROUND
public static final int TRIBAL_BACKGROUND
- See Also:
- Constant Field Values
-
TRINITY
public static final int TRINITY
- See Also:
- Constant Field Values
-
TROLLSHUFFLE
public static final int TROLLSHUFFLE
- See Also:
- Constant Field Values
-
TROUBLE_BREWING
public static final int TROUBLE_BREWING
- See Also:
- Constant Field Values
-
TROUBLED
public static final int TROUBLED
- See Also:
- Constant Field Values
-
TROUBLED_WATERS
public static final int TROUBLED_WATERS
- See Also:
- Constant Field Values
-
TWILIGHT
public static final int TWILIGHT
- See Also:
- Constant Field Values
-
TWILIGHT_TEMPLE
public static final int TWILIGHT_TEMPLE
- See Also:
- Constant Field Values
-
TZHAAR
public static final int TZHAAR
- See Also:
- Constant Field Values
-
ULLEK
public static final int ULLEK
- See Also:
- Constant Field Values
-
UNDEAD_ARMY
public static final int UNDEAD_ARMY
- See Also:
- Constant Field Values
-
UNDEAD_DUNGEON
public static final int UNDEAD_DUNGEON
- See Also:
- Constant Field Values
-
UNDERCURRENT
public static final int UNDERCURRENT
- See Also:
- Constant Field Values
-
UNDERGROUND
public static final int UNDERGROUND
- See Also:
- Constant Field Values
-
UNDERSTANDING
public static final int UNDERSTANDING
- See Also:
- Constant Field Values
-
UNKNOWN_LAND
public static final int UNKNOWN_LAND
- See Also:
- Constant Field Values
-
UNQUIET_OCEAN
public static final int UNQUIET_OCEAN
- See Also:
- Constant Field Values
-
UNQUIET_OCEAN_2
public static final int UNQUIET_OCEAN_2
- See Also:
- Constant Field Values
-
UNTOUCHABLE
public static final int UNTOUCHABLE
- See Also:
- Constant Field Values
-
UPASS
public static final int UPASS
- See Also:
- Constant Field Values
-
UPCOMING
public static final int UPCOMING
- See Also:
- Constant Field Values
-
UPIR_LIKHYI
public static final int UPIR_LIKHYI
- See Also:
- Constant Field Values
-
UPPERDEPTHS
public static final int UPPERDEPTHS
- See Also:
- Constant Field Values
-
VANESCULA
public static final int VANESCULA
- See Also:
- Constant Field Values
-
VANSTROM
public static final int VANSTROM
- See Also:
- Constant Field Values
-
VENOMOUS
public static final int VENOMOUS
- See Also:
- Constant Field Values
-
VENTURE
public static final int VENTURE
- See Also:
- Constant Field Values
-
VENTURE2
public static final int VENTURE2
- See Also:
- Constant Field Values
-
VERZIK_AMBIENCE
public static final int VERZIK_AMBIENCE
- See Also:
- Constant Field Values
-
VERZIK_COMBAT
public static final int VERZIK_COMBAT
- See Also:
- Constant Field Values
-
VERZIK_DEFEATED
public static final int VERZIK_DEFEATED
- See Also:
- Constant Field Values
-
VICTORY_IS_MINE
public static final int VICTORY_IS_MINE
- See Also:
- Constant Field Values
-
VILLAGE
public static final int VILLAGE
- See Also:
- Constant Field Values
-
VISION
public static final int VISION
- See Also:
- Constant Field Values
-
VOLCANIC_VIKINGS
public static final int VOLCANIC_VIKINGS
- See Also:
- Constant Field Values
-
VOODOO_CULT
public static final int VOODOO_CULT
- See Also:
- Constant Field Values
-
VOYAGE
public static final int VOYAGE
- See Also:
- Constant Field Values
-
WAITING_GAME
public static final int WAITING_GAME
- See Also:
- Constant Field Values
-
WAKING_DREAM
public static final int WAKING_DREAM
- See Also:
- Constant Field Values
-
WALLY_CUTSCENE
public static final int WALLY_CUTSCENE
- See Also:
- Constant Field Values
-
WANDER
public static final int WANDER
- See Also:
- Constant Field Values
-
WARPATH
public static final int WARPATH
- See Also:
- Constant Field Values
-
WARPED_LIBRARY
public static final int WARPED_LIBRARY
- See Also:
- Constant Field Values
-
WARRENS
public static final int WARRENS
- See Also:
- Constant Field Values
-
WARRIOR
public static final int WARRIOR
- See Also:
- Constant Field Values
-
WARRIORS_GUILD
public static final int WARRIORS_GUILD
- See Also:
- Constant Field Values
-
WASTE_DEFACED
public static final int WASTE_DEFACED
- See Also:
- Constant Field Values
-
WASTELAND
public static final int WASTELAND
- See Also:
- Constant Field Values
-
WATERFALL
public static final int WATERFALL
- See Also:
- Constant Field Values
-
WATERLOGGED
public static final int WATERLOGGED
- See Also:
- Constant Field Values
-
WAY_OF_THE_ENCHANTER
public static final int WAY_OF_THE_ENCHANTER
- See Also:
- Constant Field Values
-
WAY_OF_THE_WYRM
public static final int WAY_OF_THE_WYRM
- See Also:
- Constant Field Values
-
WAYWARD
public static final int WAYWARD
- See Also:
- Constant Field Values
-
WE_ARE_THE_FAIRIES
public static final int WE_ARE_THE_FAIRIES
- See Also:
- Constant Field Values
-
WEISS_TOWN
public static final int WEISS_TOWN
- See Also:
- Constant Field Values
-
WELL_OF_VOYAGE
public static final int WELL_OF_VOYAGE
- See Also:
- Constant Field Values
-
WEREWOLVES
public static final int WEREWOLVES
- See Also:
- Constant Field Values
-
WESTERN_OCEAN
public static final int WESTERN_OCEAN
- See Also:
- Constant Field Values
-
WESTERN_OCEAN_2
public static final int WESTERN_OCEAN_2
- See Also:
- Constant Field Values
-
WHERE_EAGLES_LAIR
public static final int WHERE_EAGLES_LAIR
- See Also:
- Constant Field Values
-
WILD_ISLE
public static final int WILD_ISLE
- See Also:
- Constant Field Values
-
WILD_SIDE
public static final int WILD_SIDE
- See Also:
- Constant Field Values
-
WILDERNESS
public static final int WILDERNESS
- See Also:
- Constant Field Values
-
WILDERNESS2
public static final int WILDERNESS2
- See Also:
- Constant Field Values
-
WILDERNESS3
public static final int WILDERNESS3
- See Also:
- Constant Field Values
-
WILDERNESS_CAVE
public static final int WILDERNESS_CAVE
- See Also:
- Constant Field Values
-
WILDWOOD
public static final int WILDWOOD
- See Also:
- Constant Field Values
-
WINTER_FUNFARE
public static final int WINTER_FUNFARE
- See Also:
- Constant Field Values
-
WINTERTODT
public static final int WINTERTODT
- See Also:
- Constant Field Values
-
WITCHING
public static final int WITCHING
- See Also:
- Constant Field Values
-
WOE_OF_THE_WYVERN
public static final int WOE_OF_THE_WYVERN
- See Also:
- Constant Field Values
-
WONDER
public static final int WONDER
- See Also:
- Constant Field Values
-
WONDEROUS
public static final int WONDEROUS
- See Also:
- Constant Field Values
-
WOODLAND
public static final int WOODLAND
- See Also:
- Constant Field Values
-
WOODLAND_WALK
public static final int WOODLAND_WALK
- See Also:
- Constant Field Values
-
WORK_WORK_WORK
public static final int WORK_WORK_WORK
- See Also:
- Constant Field Values
-
WORKSHOP
public static final int WORKSHOP
- See Also:
- Constant Field Values
-
WRATH_AND_RUIN
public static final int WRATH_AND_RUIN
- See Also:
- Constant Field Values
-
XAMPHUR
public static final int XAMPHUR
- See Also:
- Constant Field Values
-
XARPUS_AMBIENCE
public static final int XARPUS_AMBIENCE
- See Also:
- Constant Field Values
-
XARPUS_COMBAT
public static final int XARPUS_COMBAT
- See Also:
- Constant Field Values
-
XENOPHOBE
public static final int XENOPHOBE
- See Also:
- Constant Field Values
-
XMAS_2021
public static final int XMAS_2021
- See Also:
- Constant Field Values
-
YAMA_COMBAT
public static final int YAMA_COMBAT
- See Also:
- Constant Field Values
-
YESTERYEAR
public static final int YESTERYEAR
- See Also:
- Constant Field Values
-
YO_HO_HO
public static final int YO_HO_HO
- See Also:
- Constant Field Values
-
ZALCANO_COMBAT
public static final int ZALCANO_COMBAT
- See Also:
- Constant Field Values
-
ZAMORAK_ZOO
public static final int ZAMORAK_ZOO
- See Also:
- Constant Field Values
-
ZANIKS_THEME
public static final int ZANIKS_THEME
- See Also:
- Constant Field Values
-
ZAROS_ZEITGEIST
public static final int ZAROS_ZEITGEIST
- See Also:
- Constant Field Values
-
ZEALOT
public static final int ZEALOT
- See Also:
- Constant Field Values
-
ZOGRE_DANCE
public static final int ZOGRE_DANCE
- See Also:
- Constant Field Values
-
ZOMBIE_INVASION
public static final int ZOMBIE_INVASION
- See Also:
- Constant Field Values
-
ZOMBIEDRAGON
public static final int ZOMBIEDRAGON
- See Also:
- Constant Field Values
-
ZOMBIISM
public static final int ZOMBIISM
- See Also:
- Constant Field Values
-
-