Uses of Enum Class
org.rspeer.game.effect.Direction
Packages that use Direction
Package
Description
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Uses of Direction in org.rspeer.game.adapter.scene
Methods in org.rspeer.game.adapter.scene that return Direction -
Uses of Direction in org.rspeer.game.coord
Methods in org.rspeer.game.coord with parameters of type Direction -
Uses of Direction in org.rspeer.game.coord.collision
Methods in org.rspeer.game.coord.collision with parameters of type DirectionModifier and TypeMethodDescriptionstatic booleanCollisionFlag.isDirectionWalkable(Direction dir, int startFlag, int endFlag, boolean ignoreStartBlocked) Determines whether movement in the given direction is allowed based on the start and end tile collision masks. -
Uses of Direction in org.rspeer.game.effect
Subclasses with type arguments of type Direction in org.rspeer.game.effectMethods in org.rspeer.game.effect that return DirectionModifier and TypeMethodDescriptionstatic Direction[]Direction.cardinal()Direction.invert()static Direction[]Direction.nonCardinal()static DirectionDirection.of(int angle) static Directionstatic DirectionReturns the enum constant of this class with the specified name.static Direction[]Direction.values()Returns an array containing the constants of this enum class, in the order they are declared. -
Uses of Direction in org.rspeer.game.movement.pathfinding
Methods in org.rspeer.game.movement.pathfinding with parameters of type Direction -
Uses of Direction in org.rspeer.game.movement.pathfinding.util
Methods in org.rspeer.game.movement.pathfinding.util with parameters of type DirectionModifier and TypeMethodDescriptionstatic booleanCollisionFlags.checkWalkable(Direction dir, int startFlag, int endFlag, boolean ignoreStartBlocked) Deprecated. -
Uses of Direction in org.rspeer.game.position
Methods in org.rspeer.game.position with parameters of type Direction -
Uses of Direction in org.rspeer.game.position.area
Methods in org.rspeer.game.position.area with parameters of type Direction