Uses of Class
org.rspeer.game.effect.Direction
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Uses of Direction in org.rspeer.game.adapter.scene
Methods in org.rspeer.game.adapter.scene that return Direction Modifier and Type Method Description Direction
PathingEntity. getDirection()
Direction
PathingEntity. getPreciseDirection()
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Uses of Direction in org.rspeer.game.effect
Methods in org.rspeer.game.effect that return Direction Modifier and Type Method Description static Direction[]
Direction. cardinal()
Direction
Direction. invert()
static Direction[]
Direction. nonCardinal()
static Direction
Direction. of(int angle)
static Direction
Direction. of(SceneNode src, SceneNode dst)
static Direction
Direction. valueOf(String name)
Returns the enum constant of this type with the specified name.static Direction[]
Direction. values()
Returns an array containing the constants of this enum type, in the order they are declared. -
Uses of Direction in org.rspeer.game.movement.pathfinding
Methods in org.rspeer.game.movement.pathfinding with parameters of type Direction Modifier and Type Method Description static boolean
Pathing. isValid(Direction dir, Position from, Position to, boolean ignoreStartBlocked)
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Uses of Direction in org.rspeer.game.movement.pathfinding.util
Methods in org.rspeer.game.movement.pathfinding.util with parameters of type Direction Modifier and Type Method Description static boolean
CollisionFlags. checkWalkable(Direction dir, int startFlag, int endFLag, boolean ignoreStartBlocked)
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Uses of Direction in org.rspeer.game.position
Methods in org.rspeer.game.position with parameters of type Direction Modifier and Type Method Description Position
Position. translate(Direction d)
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Uses of Direction in org.rspeer.game.position.area
Methods in org.rspeer.game.position.area with parameters of type Direction Modifier and Type Method Description default Area
Area. translate(Direction direction)
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