Class Combat


  • public class Combat
    extends Object
    • Constructor Detail

      • Combat

        public Combat()
    • Method Detail

      • isLiquidAdrenalineActive

        public static boolean isLiquidAdrenalineActive()
      • getSoulreaperAxeStacks

        public static int getSoulreaperAxeStacks()
      • getRequiredSpecialEnergy

        public static int getRequiredSpecialEnergy​(int id)
      • getRequiredSpecialEnergy

        public static int getRequiredSpecialEnergy()
      • select

        public static boolean select​(int styleIndex)
      • isSpecialBarPresent

        public static boolean isSpecialBarPresent()
      • getSpecialEnergy

        public static int getSpecialEnergy()
      • toggleSpecial

        public static boolean toggleSpecial​(boolean active)
      • isSpecialActive

        public static boolean isSpecialActive()
      • isAutoRetaliateOn

        public static boolean isAutoRetaliateOn()
      • toggleAutoRetaliate

        public static boolean toggleAutoRetaliate​(boolean active)
      • isTeleblockActive

        public static boolean isTeleblockActive()
      • isAntifireActive

        public static boolean isAntifireActive()
      • isSuperAntifireActive

        public static boolean isSuperAntifireActive()
      • isPoisoned

        public static boolean isPoisoned()
      • isEnvenomed

        public static boolean isEnvenomed()
      • isAntipoisonActive

        public static boolean isAntipoisonActive()
      • isAntivenomActive

        public static boolean isAntivenomActive()
      • isAntiVenomActive

        @Deprecated
        public static boolean isAntiVenomActive()
        Deprecated.
      • getNextPoisonDamage

        public static int getNextPoisonDamage()
      • curePoison

        public static boolean curePoison()
      • isMultiZone

        public static boolean isMultiZone()
      • getWeaponSpeed

        public static int getWeaponSpeed()
      • getWeaponSpeed

        public static int getWeaponSpeed​(int id,
                                         Combat.AttackStyle attackStyle)