Uses of Class
org.rspeer.game.adapter.scene.SceneObject
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Packages that use SceneObject Package Description jag.game.scene org.rspeer.game org.rspeer.game.action.tree org.rspeer.game.house org.rspeer.game.provider.model org.rspeer.game.query.scene org.rspeer.game.scene -
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Uses of SceneObject in jag.game.scene
Methods in jag.game.scene that return SceneObject Modifier and Type Method Description default SceneObject
RSSceneGraph. getObjectByUid(long uid)
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Uses of SceneObject in org.rspeer.game
Methods in org.rspeer.game that return SceneObject Modifier and Type Method Description static SceneObject
House.JewelleryBox. getNearest()
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Uses of SceneObject in org.rspeer.game.action.tree
Methods in org.rspeer.game.action.tree that return SceneObject Modifier and Type Method Description SceneObject
ObjectAction. getSource()
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Uses of SceneObject in org.rspeer.game.house
Methods in org.rspeer.game.house that return SceneObject Modifier and Type Method Description static SceneObject
JewelleryBox. getNearest()
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Uses of SceneObject in org.rspeer.game.provider.model
Methods in org.rspeer.game.provider.model with parameters of type SceneObject Modifier and Type Method Description void
ModelOutlineRenderer. drawOutline(RSClient client, SceneObject object, int outlineWidth, Color color, int feather)
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Uses of SceneObject in org.rspeer.game.query.scene
Methods in org.rspeer.game.query.scene that return types with arguments of type SceneObject Modifier and Type Method Description Supplier<List<SceneObject>>
SceneObjectQuery. getDefaultProvider()
Methods in org.rspeer.game.query.scene with parameters of type SceneObject Modifier and Type Method Description boolean
SceneObjectQuery. test(SceneObject obj)
Constructor parameters in org.rspeer.game.query.scene with type arguments of type SceneObject Constructor Description SceneObjectQuery(Supplier<List<SceneObject>> provider)
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Uses of SceneObject in org.rspeer.game.scene
Methods in org.rspeer.game.scene that return types with arguments of type SceneObject Modifier and Type Method Description static SceneNodeQueryResults<SceneObject>
SceneObjects. getLoaded(boolean includeOtherFloors)
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