Uses of Class
org.rspeer.game.adapter.scene.Projectile
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Packages that use Projectile Package Description org.rspeer.game.event org.rspeer.game.provider.model org.rspeer.game.query.scene org.rspeer.game.scene -
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Uses of Projectile in org.rspeer.game.event
Constructors in org.rspeer.game.event with parameters of type Projectile Constructor Description ProjectileMoveEvent(Projectile source, Position position, int height, int cycle)
Constructs a prototypical Event.ProjectileSpawnEvent(Projectile source)
Constructs a prototypical Event. -
Uses of Projectile in org.rspeer.game.provider.model
Methods in org.rspeer.game.provider.model with parameters of type Projectile Modifier and Type Method Description void
ModelOutlineRenderer. drawOutline(RSClient client, Projectile projectile, int outlineWidth, Color color, int feather)
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Uses of Projectile in org.rspeer.game.query.scene
Methods in org.rspeer.game.query.scene that return types with arguments of type Projectile Modifier and Type Method Description Supplier<List<Projectile>>
ProjectileQuery. getDefaultProvider()
Methods in org.rspeer.game.query.scene with parameters of type Projectile Modifier and Type Method Description boolean
ProjectileQuery. test(Projectile e)
Constructor parameters in org.rspeer.game.query.scene with type arguments of type Projectile Constructor Description ProjectileQuery(Supplier<List<Projectile>> provider)
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Uses of Projectile in org.rspeer.game.scene
Methods in org.rspeer.game.scene that return types with arguments of type Projectile Modifier and Type Method Description static SceneNodeQueryResults<Projectile>
Projectiles. getLoaded()
static SceneNodeQueryResults<Projectile>
Projectiles. getLoaded(boolean ignoreFinished)
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