Uses of Class
org.rspeer.game.adapter.scene.Player
Packages that use Player
Package
Description
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Uses of Player in org.rspeer.game.action.tree
Subclasses with type arguments of type Player in org.rspeer.game.action.treeMethods in org.rspeer.game.action.tree that return Player -
Uses of Player in org.rspeer.game.event
Subclasses with type arguments of type Player in org.rspeer.game.eventConstructors in org.rspeer.game.event with parameters of type PlayerModifierConstructorDescriptionPlayerLoadEvent(Player source) Constructs a prototypical Event.PlayerUnloadEvent(Player source) Constructs a prototypical Event. -
Uses of Player in org.rspeer.game.query.scene
Subclasses with type arguments of type Player in org.rspeer.game.query.sceneMethods in org.rspeer.game.query.scene that return types with arguments of type PlayerConstructor parameters in org.rspeer.game.query.scene with type arguments of type PlayerModifierConstructorDescriptionPlayerQuery(jag.oldscape.RSWorldMatrix matrix, Supplier<List<Player>> provider) -
Uses of Player in org.rspeer.game.scene
Methods in org.rspeer.game.scene that return PlayerMethods in org.rspeer.game.scene that return types with arguments of type PlayerModifier and TypeMethodDescriptionstatic SceneNodeQueryResults<Player> Players.getLoaded()static SceneNodeQueryResults<Player> Players.getLoaded(jag.oldscape.RSWorldMatrix matrix) -
Uses of Player in org.rspeer.game.service.combat
Methods in org.rspeer.game.service.combat with parameters of type PlayerModifier and TypeMethodDescriptiondefault intCombatService.getAttackCooldownTicks(Player player) Computes the number of ticks remaining before the given player may perform their next attack.