Package org.rspeer.game
Class Wilderness
- java.lang.Object
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- org.rspeer.game.Wilderness
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public class Wilderness extends Object
TheWilderness
class provides utilities for determining the Wilderness level in the game based on the player's position or a specific location.The class calculates the Wilderness level efficiently using predefined zones and boundaries within the game's world.
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Constructor Summary
Constructors Constructor Description Wilderness()
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Method Summary
All Methods Static Methods Concrete Methods Modifier and Type Method Description static int
getLevel()
Gets the Wilderness level of the player's current position.static int
getLevel(SceneNode position)
Gets the Wilderness level of a specified position.
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Method Detail
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getLevel
public static int getLevel()
Gets the Wilderness level of the player's current position.- Returns:
- the Wilderness level of the player's position, or
0
if outside the Wilderness
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getLevel
public static int getLevel(SceneNode position)
Gets the Wilderness level of a specified position.The Wilderness level is determined based on the position's coordinates and its relation to predefined Wilderness zones.
- Parameters:
position
- theSceneNode
representing the position to check- Returns:
- the Wilderness level of the specified position, or
0
if outside the Wilderness
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