Class Wilderness

java.lang.Object
org.rspeer.game.Wilderness

public class Wilderness extends Object
The Wilderness class provides utilities for determining the Wilderness level in the game based on the player's position or a specific location.

The class calculates the Wilderness level efficiently using predefined zones and boundaries within the game's world.

  • Constructor Details

    • Wilderness

      public Wilderness()
  • Method Details

    • getLevel

      public static int getLevel()
      Gets the Wilderness level of the player's current position.
      Returns:
      the Wilderness level of the player's position, or 0 if outside the Wilderness
    • getLevel

      public static int getLevel(SceneNode position)
      Gets the Wilderness level of a specified position.

      The Wilderness level is determined based on the position's coordinates and its relation to predefined Wilderness zones.

      Parameters:
      position - the SceneNode representing the position to check
      Returns:
      the Wilderness level of the specified position, or 0 if outside the Wilderness